/external/libsepol/tests/policies/test-hooks/ |
module_add_role_allow_trans.conf | 5 role role_a_1; 6 role role_a_2; 7 role role_t_1; 8 role role_t_2;
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/external/libsepol/tests/policies/test-expander/ |
role-module.conf | 5 role role_check_1; 9 role role_check_1 types role_check_1_2_t;
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/external/webkit/Source/WebCore/svg/ |
SVGPathSegClosePath.h | 31 static PassRefPtr<SVGPathSegClosePath> create(SVGPathElement* element, SVGPathSegRole role) 33 return adoptRef(new SVGPathSegClosePath(element, role)); 37 SVGPathSegClosePath(SVGPathElement* element, SVGPathSegRole role) 38 : SVGPathSegWithContext(element, role)
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SVGPathSegCurvetoQuadraticSmooth.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) 33 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothAbs(element, role, x, y)); 37 SVGPathSegCurvetoQuadraticSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) 38 : SVGPathSegSingleCoordinate(element, role, x, y) 48 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) 50 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothRel(element, role, x, y)); 54 SVGPathSegCurvetoQuadraticSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) 55 : SVGPathSegSingleCoordinate(element, role, x, y)
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SVGPathSegLineto.h | 31 static PassRefPtr<SVGPathSegLinetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) 33 return adoptRef(new SVGPathSegLinetoAbs(element, role, x, y)); 37 SVGPathSegLinetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) 38 : SVGPathSegSingleCoordinate(element, role, x, y) 48 static PassRefPtr<SVGPathSegLinetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) 50 return adoptRef(new SVGPathSegLinetoRel(element, role, x, y)); 54 SVGPathSegLinetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) 55 : SVGPathSegSingleCoordinate(element, role, x, y)
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SVGPathSegMoveto.h | 31 static PassRefPtr<SVGPathSegMovetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) 33 return adoptRef(new SVGPathSegMovetoAbs(element, role, x, y)); 37 SVGPathSegMovetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) 38 : SVGPathSegSingleCoordinate(element, role, x, y) 48 static PassRefPtr<SVGPathSegMovetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) 50 return adoptRef(new SVGPathSegMovetoRel(element, role, x, y)); 54 SVGPathSegMovetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) 55 : SVGPathSegSingleCoordinate(element, role, x, y)
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SVGPathSegLinetoHorizontal.h | 31 SVGPathSegLinetoHorizontal(SVGPathElement* element, SVGPathSegRole role, float x) 32 : SVGPathSegWithContext(element, role) 50 static PassRefPtr<SVGPathSegLinetoHorizontalAbs> create(SVGPathElement* element, SVGPathSegRole role, float x) 52 return adoptRef(new SVGPathSegLinetoHorizontalAbs(element, role, x)); 56 SVGPathSegLinetoHorizontalAbs(SVGPathElement* element, SVGPathSegRole role, float x) 57 : SVGPathSegLinetoHorizontal(element, role, x) 67 static PassRefPtr<SVGPathSegLinetoHorizontalRel> create(SVGPathElement* element, SVGPathSegRole role, float x) 69 return adoptRef(new SVGPathSegLinetoHorizontalRel(element, role, x)); 73 SVGPathSegLinetoHorizontalRel(SVGPathElement* element, SVGPathSegRole role, float x) 74 : SVGPathSegLinetoHorizontal(element, role, x [all...] |
SVGPathSegLinetoVertical.h | 31 SVGPathSegLinetoVertical(SVGPathElement* element, SVGPathSegRole role, float y) 32 : SVGPathSegWithContext(element, role) 50 static PassRefPtr<SVGPathSegLinetoVerticalAbs> create(SVGPathElement* element, SVGPathSegRole role, float y) 52 return adoptRef(new SVGPathSegLinetoVerticalAbs(element, role, y)); 56 SVGPathSegLinetoVerticalAbs(SVGPathElement* element, SVGPathSegRole role, float y) 57 : SVGPathSegLinetoVertical(element, role, y) 67 static PassRefPtr<SVGPathSegLinetoVerticalRel> create(SVGPathElement* element, SVGPathSegRole role, float y) 69 return adoptRef(new SVGPathSegLinetoVerticalRel(element, role, y)); 73 SVGPathSegLinetoVerticalRel(SVGPathElement* element, SVGPathSegRole role, float y) 74 : SVGPathSegLinetoVertical(element, role, y [all...] |
SVGPathElement.cpp | 89 PassRefPtr<SVGPathSegClosePath> SVGPathElement::createSVGPathSegClosePath(SVGPathSegRole role) 91 return SVGPathSegClosePath::create(this, role); 94 PassRefPtr<SVGPathSegMovetoAbs> SVGPathElement::createSVGPathSegMovetoAbs(float x, float y, SVGPathSegRole role) 96 return SVGPathSegMovetoAbs::create(this, role, x, y); 99 PassRefPtr<SVGPathSegMovetoRel> SVGPathElement::createSVGPathSegMovetoRel(float x, float y, SVGPathSegRole role) 101 return SVGPathSegMovetoRel::create(this, role, x, y); 104 PassRefPtr<SVGPathSegLinetoAbs> SVGPathElement::createSVGPathSegLinetoAbs(float x, float y, SVGPathSegRole role) 106 return SVGPathSegLinetoAbs::create(this, role, x, y); 109 PassRefPtr<SVGPathSegLinetoRel> SVGPathElement::createSVGPathSegLinetoRel(float x, float y, SVGPathSegRole role) 111 return SVGPathSegLinetoRel::create(this, role, x, y) [all...] |
SVGPathSegCurvetoCubicSmooth.h | 31 SVGPathSegCurvetoCubicSmooth(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 32 : SVGPathSegWithContext(element, role) 77 static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 79 return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(element, role, x, y, x2, y2)); 83 SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 84 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2) 94 static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 96 return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(element, role, x, y, x2, y2)); 100 SVGPathSegCurvetoCubicSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 101 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2 [all...] |
SVGPathSegCurvetoQuadratic.h | 31 SVGPathSegCurvetoQuadratic(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) 32 : SVGPathSegWithContext(element, role) 77 static PassRefPtr<SVGPathSegCurvetoQuadraticAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) 79 return adoptRef(new SVGPathSegCurvetoQuadraticAbs(element, role, x, y, x1, y1)); 83 SVGPathSegCurvetoQuadraticAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) 84 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1) 94 static PassRefPtr<SVGPathSegCurvetoQuadraticRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) 96 return adoptRef(new SVGPathSegCurvetoQuadraticRel(element, role, x, y, x1, y1)); 100 SVGPathSegCurvetoQuadraticRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) 101 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1 [all...] |
SVGPathElement.h | 67 PassRefPtr<SVGPathSegClosePath> createSVGPathSegClosePath(SVGPathSegRole role = PathSegUndefinedRole); 68 PassRefPtr<SVGPathSegMovetoAbs> createSVGPathSegMovetoAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); 69 PassRefPtr<SVGPathSegMovetoRel> createSVGPathSegMovetoRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); 70 PassRefPtr<SVGPathSegLinetoAbs> createSVGPathSegLinetoAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); 71 PassRefPtr<SVGPathSegLinetoRel> createSVGPathSegLinetoRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); 72 PassRefPtr<SVGPathSegCurvetoCubicAbs> createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole); 73 PassRefPtr<SVGPathSegCurvetoCubicRel> createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole); 74 PassRefPtr<SVGPathSegCurvetoQuadraticAbs> createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1, SVGPathSegRole role = PathSegUndefinedRole); 75 PassRefPtr<SVGPathSegCurvetoQuadraticRel> createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1, SVGPathSegRole role = PathSegUndefinedRole); 76 PassRefPtr<SVGPathSegArcAbs> createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role = PathSegUndefinedRole) [all...] |
SVGPathSegWithContext.h | 30 SVGPathSegWithContext(SVGPathElement* element, SVGPathSegRole role) 31 : m_role(role) 52 SVGPathSegRole role() const { return m_role; } function in class:WebCore::SVGPathSegWithContext 54 void setContextAndRole(SVGPathElement* element, SVGPathSegRole role) 56 m_role = role; 94 SVGPathSegSingleCoordinate(SVGPathElement* element, SVGPathSegRole role, float x, float y) 95 : SVGPathSegWithContext(element, role)
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/external/webkit/Source/WebCore/accessibility/gtk/ |
AccessibilityObjectAtk.cpp | 43 AccessibilityRole role = roleValue(); 44 if (role == SplitterRole) 48 if (role == SliderThumbRole) 61 if (role == CellRole || role == TableRole) 65 if (role == RowRole) 69 if (role == StaticTextRole) 73 if (role == ListItemRole) 77 if (role == ListMarkerRole) 109 AccessibilityRole role = roleValue() [all...] |
/external/libsepol/tests/policies/test-deps/ |
modreq-role-global.conf | 4 role role_req_r, user_r; 11 # role role_req_r types a_t;
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modreq-role-opt.conf | 12 role role_req_r, user_r;
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module.conf | 7 role system_r; 13 role system_r types new_t;
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/external/guava/guava/src/com/google/common/math/ |
MathPreconditions.java | 32 static int checkPositive(String role, int x) { 34 throw new IllegalArgumentException(role + " (" + x + ") must be > 0"); 39 static long checkPositive(String role, long x) { 41 throw new IllegalArgumentException(role + " (" + x + ") must be > 0"); 46 static BigInteger checkPositive(String role, BigInteger x) { 48 throw new IllegalArgumentException(role + " (" + x + ") must be > 0"); 53 static int checkNonNegative(String role, int x) { 55 throw new IllegalArgumentException(role + " (" + x + ") must be >= 0"); 60 static long checkNonNegative(String role, long x) { 62 throw new IllegalArgumentException(role + " (" + x + ") must be >= 0") [all...] |
/external/bluetooth/bluez/compat/ |
pand.h | 35 int bnep_accept_connection(int sk, uint16_t role, char *dev); 36 int bnep_create_connection(int sk, uint16_t role, uint16_t svc, char *dev);
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/external/libsepol/include/sepol/ |
roles.h | 5 const char *role, int *response);
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/external/webkit/Source/WebKit/win/ |
AccessibleDocument.h | 37 virtual long role() const;
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/external/libsepol/tests/ |
test-linker-roles.c | 33 * - role in appropriate symtab (global and decl) 38 * - role in base, no modules 39 * - role in base optional, no modules 40 * - role a in base, b in module 41 * - role a in base and module (additive) 42 * - role a in base and 2 module 43 * - role a in base optional, b in module 44 * - role a in base, b in module optional 45 * - role a in base optional, b in module optional 46 * - role a in base optional and modul 73 role_datum_t *role; local 102 role_datum_t *role; local [all...] |
/external/libsepol/tests/policies/test-linker/ |
module1.conf | 6 role g_b_role_2; 21 #add role in module test 22 role g_m1_role_1 types g_m1_type_1; 39 #add type to base role test 40 role g_b_role_2 types g_m1_type_1; 41 role g_b_role_3 types g_m1_type_2; 43 #add type to base optional role test 44 role o1_b_role_2 types g_m1_type_1; 46 #optional base role w/ adds in 2 modules 47 role o4_b_role_1 types g_m1_type_2 [all...] |
/external/webkit/Source/WebCore/svg/properties/ |
SVGAnimatedPathSegListPropertyTearOff.h | 34 SVGProperty* baseVal(SVGPathSegRole role) 37 m_baseVal = SVGPathSegListPropertyTearOff::create(this, BaseValRole, role); 41 SVGProperty* animVal(SVGPathSegRole role) 44 m_animVal = SVGPathSegListPropertyTearOff::create(this, AnimValRole, role);
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SVGProperty.h | 38 virtual SVGPropertyRole role() const = 0;
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