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    Searched refs:s_theFrameBuffer (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/host/libs/libOpenglRender/
FrameBuffer.cpp 26 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL;
91 if(s_theFrameBuffer){
92 s_theFrameBuffer->removeSubWindow();
93 s_theFrameBuffer->m_colorbuffers.clear();
94 s_theFrameBuffer->m_windows.clear();
95 s_theFrameBuffer->m_contexts.clear();
96 s_egl.eglMakeCurrent(s_theFrameBuffer->m_eglDisplay, NULL, NULL, NULL);
97 s_egl.eglDestroyContext(s_theFrameBuffer->m_eglDisplay,s_theFrameBuffer->m_eglContext);
98 s_egl.eglDestroyContext(s_theFrameBuffer->m_eglDisplay,s_theFrameBuffer->m_pbufContext)
    [all...]
FrameBuffer.h 55 static FrameBuffer *getFB() { return s_theFrameBuffer; }
100 static FrameBuffer *s_theFrameBuffer;

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