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Searched
refs:setBufferCountServer
(Results
1 - 6
of
6
) sorted by null
/frameworks/native/include/gui/
SurfaceTexture.h
94
//
setBufferCountServer
set the buffer count. If the client has requested
97
status_t
setBufferCountServer
(int bufferCount);
BufferQueue.h
237
//
setBufferCountServer
set the buffer count. If the client has requested
240
status_t
setBufferCountServer
(int bufferCount);
414
// by calling setBufferCount or
setBufferCountServer
/frameworks/native/services/surfaceflinger/
Layer.cpp
112
mSurfaceTexture->
setBufferCountServer
(2);
114
mSurfaceTexture->
setBufferCountServer
(3);
/frameworks/native/libs/gui/
SurfaceTexture.cpp
164
status_t SurfaceTexture::
setBufferCountServer
(int bufferCount) {
166
return mBufferQueue->
setBufferCountServer
(bufferCount);
BufferQueue.cpp
331
// set in the last
setBufferCountServer
()
333
//
setBufferCountServer
() was set to a value incompatible with
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/frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp
849
ASSERT_EQ(NO_ERROR, mST->
setBufferCountServer
(2));
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...]
Completed in 31 milliseconds