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    Searched refs:setBufferCountServer (Results 1 - 6 of 6) sorted by null

  /frameworks/native/include/gui/
SurfaceTexture.h 94 // setBufferCountServer set the buffer count. If the client has requested
97 status_t setBufferCountServer(int bufferCount);
BufferQueue.h 237 // setBufferCountServer set the buffer count. If the client has requested
240 status_t setBufferCountServer(int bufferCount);
414 // by calling setBufferCount or setBufferCountServer
  /frameworks/native/services/surfaceflinger/
Layer.cpp 112 mSurfaceTexture->setBufferCountServer(2);
114 mSurfaceTexture->setBufferCountServer(3);
  /frameworks/native/libs/gui/
SurfaceTexture.cpp 164 status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
166 return mBufferQueue->setBufferCountServer(bufferCount);
BufferQueue.cpp 331 // set in the last setBufferCountServer()
333 // setBufferCountServer() was set to a value incompatible with
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  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 849 ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2));
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