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  /sdk/emulator/opengl/tests/gles_android_wrapper/
gles_dispatch.cpp 156 ptr = dlsym(gles_android,"glTexEnvi"); disp->set_glTexEnvi((glTexEnvi_t)ptr);
gles_dispatch.h 426 glTexEnvi_t set_glTexEnvi(glTexEnvi_t f) { glTexEnvi_t retval = glTexEnvi; glTexEnvi = f; return retval;}
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