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  /external/webkit/Source/WebCore/platform/graphics/
ShadowBlur.cpp 708 FloatRect shadowBounds = shadowedRect;
709 shadowBounds.move(m_offset.width(), m_offset.height());
710 shadowBounds.inflate(roundedRadius);
712 drawLayerPieces(graphicsContext, shadowBounds, radii, roundedRadius, templateSize, OuterShadow);
720 void ShadowBlur::drawLayerPieces(GraphicsContext* graphicsContext, const FloatRect& shadowBounds, const RoundedIntRect::Radii& radii, float roundedRadius, const IntSize& templateSize, ShadowDirection direction)
730 int centerWidth = shadowBounds.width() - leftSlice - rightSlice;
731 int centerHeight = shadowBounds.height() - topSlice - bottomSlice;
734 FloatRect shadowInterior(shadowBounds.x() + leftSlice, shadowBounds.y() + topSlice, centerWidth, centerHeight);
750 FloatRect destRect = FloatRect(shadowBounds.x() + leftSlice, shadowBounds.y(), centerWidth, topSlice)
    [all...]
ShadowBlur.h 75 void drawLayerPieces(GraphicsContext*, const FloatRect& shadowBounds, const RoundedIntRect::Radii&, float roundedRadius, const IntSize& templateSize, ShadowDirection);

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