HomeSort by relevance Sort by last modified time
    Searched refs:shadowsUseLegacyRadius (Results 1 - 3 of 3) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext.h 184 , shadowsUseLegacyRadius(false)
223 bool shadowsUseLegacyRadius : 1;
GraphicsContext.cpp 152 m_state.shadowsUseLegacyRadius = true;
  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 700 float shadowBlur = m_state.shadowsUseLegacyRadius ? radiusToLegacyRadius(m_state.shadowBlur) : m_state.shadowBlur;
729 float shadowBlur = m_state.shadowsUseLegacyRadius ? radiusToLegacyRadius(m_state.shadowBlur) : m_state.shadowBlur;
761 float shadowBlur = m_state.shadowsUseLegacyRadius ? radiusToLegacyRadius(m_state.shadowBlur) : m_state.shadowBlur;
813 float shadowBlur = m_state.shadowsUseLegacyRadius ? radiusToLegacyRadius(m_state.shadowBlur) : m_state.shadowBlur;
    [all...]

Completed in 116 milliseconds