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  /external/quake/quake/src/QW/server/
sv_init.c 55 Moves to the next signon buffer if needed
60 if (sv.signon.cursize < sv.signon.maxsize - 512)
66 sv.signon_buffer_size[sv.num_signon_buffers-1] = sv.signon.cursize;
67 sv.signon.data = sv.signon_buffers[sv.num_signon_buffers];
69 sv.signon.cursize = 0;
117 // flush the signon message out to a seperate buffer if
125 MSG_WriteByte (&sv.signon,svc_spawnbaseline);
126 MSG_WriteShort (&sv.signon,entnum);
128 MSG_WriteByte (&sv.signon, svent->baseline.modelindex)
    [all...]
pr_cmds.c 447 // add an svc_spawnambient command to the level signon packet
449 MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
451 MSG_WriteCoord(&sv.signon, pos[i]);
453 MSG_WriteByte (&sv.signon, soundnum);
455 MSG_WriteByte (&sv.signon, vol*255);
456 MSG_WriteByte (&sv.signon, attenuation*64);
1329 return &sv.signon;
1447 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1449 MSG_WriteByte (&sv.signon, SV_ModelIndex(PR_GetString(ent->v.model)));
1451 MSG_WriteByte (&sv.signon, ent->v.frame)
    [all...]
server.h 83 // the signon buffer will be sent to each client as they connect
86 // multiple signon messages are kept
87 sizebuf_t signon; member in struct:__anon11774
  /external/quake/quake/src/WinQuake/
sv_main.cpp 841 // send a full message when the next signon stage has been requested
843 // between signon stages
848 continue; // don't send out non-signon messages
962 MSG_WriteByte (&sv.signon,svc_spawnbaseline);
963 MSG_WriteShort (&sv.signon,entnum);
965 MSG_WriteByte (&sv.signon, svent->baseline.modelindex);
966 MSG_WriteByte (&sv.signon, svent->baseline.frame);
967 MSG_WriteByte (&sv.signon, svent->baseline.colormap);
968 MSG_WriteByte (&sv.signon, svent->baseline.skin);
971 MSG_WriteCoord(&sv.signon, svent->baseline.origin[i])
    [all...]
pr_cmds.cpp 530 // add an svc_spawnambient command to the level signon packet
532 MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
534 MSG_WriteCoord(&sv.signon, pos[i]);
536 MSG_WriteByte (&sv.signon, soundnum);
538 MSG_WriteByte (&sv.signon, (int) (vol*255));
539 MSG_WriteByte (&sv.signon, (int) (attenuation*64));
1529 return &sv.signon;
1591 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1593 MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->u.v.model));
1595 MSG_WriteByte (&sv.signon, (int) ent->u.v.frame)
    [all...]
cl_main.cpp 128 cls.signon = 0;
165 cls.signon = 0; // need all the signon messages before playing
179 Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
181 switch (cls.signon)
677 if (cls.signon == SIGNONS)
cl_parse.cpp 40 // [string] signon string
238 // parse signon message
340 if (cls.signon == SIGNONS - 1)
341 { // first update is the final signon stage
342 cls.signon = SIGNONS;
903 if (i <= cls.signon)
904 Host_Error ("Received signon %i when at %i", i, cls.signon);
905 cls.signon = i;
cl_demo.cpp 98 if (cls.signon == SIGNONS) // allways grab until fully connected
client.h 69 #define SIGNONS 4 // signon messages to receive before connected
137 int signon; // 0 to SIGNONS member in struct:__anon11808
147 // server signon
server.h 70 sizebuf_t signon; member in struct:__anon12065
gl_screen.cpp 512 con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
659 if (cls.signon != SIGNONS)
screen.cpp 454 con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
669 if (cls.signon != SIGNONS)
host.cpp 486 cls.signon = 0;
708 if (cls.signon == SIGNONS)
cl_input.cpp 296 if (cls.signon != SIGNONS)
console.cpp 404 if (cls.signon != SIGNONS && !scr_disabled_for_loading )
  /gdk/samples/quake/jni/
sv_main.cpp 841 // send a full message when the next signon stage has been requested
843 // between signon stages
848 continue; // don't send out non-signon messages
962 MSG_WriteByte (&sv.signon,svc_spawnbaseline);
963 MSG_WriteShort (&sv.signon,entnum);
965 MSG_WriteByte (&sv.signon, svent->baseline.modelindex);
966 MSG_WriteByte (&sv.signon, svent->baseline.frame);
967 MSG_WriteByte (&sv.signon, svent->baseline.colormap);
968 MSG_WriteByte (&sv.signon, svent->baseline.skin);
971 MSG_WriteCoord(&sv.signon, svent->baseline.origin[i])
    [all...]
pr_cmds.cpp 530 // add an svc_spawnambient command to the level signon packet
532 MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
534 MSG_WriteCoord(&sv.signon, pos[i]);
536 MSG_WriteByte (&sv.signon, soundnum);
538 MSG_WriteByte (&sv.signon, (int) (vol*255));
539 MSG_WriteByte (&sv.signon, (int) (attenuation*64));
1529 return &sv.signon;
1591 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1593 MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->u.v.model));
1595 MSG_WriteByte (&sv.signon, (int) ent->u.v.frame)
    [all...]
cl_main.cpp 128 cls.signon = 0;
165 cls.signon = 0; // need all the signon messages before playing
179 Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
181 switch (cls.signon)
677 if (cls.signon == SIGNONS)
cl_parse.cpp 40 // [string] signon string
238 // parse signon message
340 if (cls.signon == SIGNONS - 1)
341 { // first update is the final signon stage
342 cls.signon = SIGNONS;
903 if (i <= cls.signon)
904 Host_Error ("Received signon %i when at %i", i, cls.signon);
905 cls.signon = i;
cl_demo.cpp 98 if (cls.signon == SIGNONS) // allways grab until fully connected
client.h 69 #define SIGNONS 4 // signon messages to receive before connected
137 int signon; // 0 to SIGNONS member in struct:__anon17557
147 // server signon
server.h 70 sizebuf_t signon; member in struct:__anon17631
gl_screen.cpp 512 con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
659 if (cls.signon != SIGNONS)
host.cpp 491 cls.signon = 0;
713 if (cls.signon == SIGNONS)
cl_input.cpp 296 if (cls.signon != SIGNONS)

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