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    Searched refs:sk_float_round2int (Results 1 - 8 of 8) sorted by null

  /external/skia/src/gpu/
FlingState.cpp 82 tx = sk_float_round2int(tx);
83 ty = sk_float_round2int(ty);
  /external/skia/include/core/
SkFloatingPoint.h 83 #define sk_float_round2int(x) SkFloatToIntRound(x) macro
87 #define sk_float_round2int(x) (int)sk_float_floor((x) + 0.5f) macro
SkScalar.h 126 #define SkScalarRoundToInt(x) sk_float_round2int(x)
  /external/skia/src/views/
SkTouchGesture.cpp 82 tx = (float)sk_float_round2int(tx);
83 ty = (float)sk_float_round2int(ty);
234 dx = (float)sk_float_round2int(dx);
235 dy = (float)sk_float_round2int(dy);
  /external/skia/src/effects/
SkTableMaskFilter.cpp 101 table[i] = SkPin32(sk_float_round2int(powf(x, g) * 255), 0, 255);
  /external/skia/src/ports/
SkFontHost_mac_atsui.cpp 252 glyph->fLeft = sk_float_round2int(screenMetrics.topLeft.x) - 1;
253 glyph->fTop = -sk_float_round2int(screenMetrics.topLeft.y) - 1;
SkFontHost_mac_coretext.cpp     [all...]
  /external/skia/src/core/
SkPaint.cpp     [all...]

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