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Searched
refs:sk_float_round2int
(Results
1 - 8
of
8
) sorted by null
/external/skia/src/gpu/
FlingState.cpp
82
tx =
sk_float_round2int
(tx);
83
ty =
sk_float_round2int
(ty);
/external/skia/include/core/
SkFloatingPoint.h
83
#define
sk_float_round2int
(x) SkFloatToIntRound(x)
macro
87
#define
sk_float_round2int
(x) (int)sk_float_floor((x) + 0.5f)
macro
SkScalar.h
126
#define SkScalarRoundToInt(x)
sk_float_round2int
(x)
/external/skia/src/views/
SkTouchGesture.cpp
82
tx = (float)
sk_float_round2int
(tx);
83
ty = (float)
sk_float_round2int
(ty);
234
dx = (float)
sk_float_round2int
(dx);
235
dy = (float)
sk_float_round2int
(dy);
/external/skia/src/effects/
SkTableMaskFilter.cpp
101
table[i] = SkPin32(
sk_float_round2int
(powf(x, g) * 255), 0, 255);
/external/skia/src/ports/
SkFontHost_mac_atsui.cpp
252
glyph->fLeft =
sk_float_round2int
(screenMetrics.topLeft.x) - 1;
253
glyph->fTop = -
sk_float_round2int
(screenMetrics.topLeft.y) - 1;
SkFontHost_mac_coretext.cpp
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all
...]
/external/skia/src/core/
SkPaint.cpp
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...]
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