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    Searched refs:spawncount (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/server/
sv_user.c 87 MSG_WriteLong (&host_client->netchan.message, svs.spawncount);
136 if ( atoi(Cmd_Argv(1)) != svs.spawncount )
186 if ( atoi(Cmd_Argv(1)) != svs.spawncount )
235 if ( atoi(Cmd_Argv(1)) != svs.spawncount )
280 MSG_WriteString (&host_client->netchan.message, va("cmd spawn %i 0\n",svs.spawncount) );
286 va("cmd prespawn %i %i\n", svs.spawncount, buf) );
310 if ( atoi(Cmd_Argv(1)) != svs.spawncount )
436 if ( atoi(Cmd_Argv(1)) != svs.spawncount )
    [all...]
server.h 230 int spawncount; // number of servers spawned since start, member in struct:__anon11779
sv_init.c 290 svs.spawncount++; // any partially connected client will be
pr_cmds.c 1500 if (svs.spawncount == last_spawncount)
1502 last_spawncount = svs.spawncount;

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