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    Searched refs:spec_track (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/QW/client/
cl_cam.c 54 int spec_track = 0; // player# of who we are tracking variable
107 spec_track == playernum)
130 spec_track = playernum;
305 if (!locked || cl.players[j].frags > cl.players[spec_track].frags)
331 if (locked && (!cl.players[spec_track].name[0] || cl.players[spec_track].spectator)) {
341 player = frame->playerstate + spec_track;
445 player = frame->playerstate + spec_track;
480 player = frame->playerstate + spec_track;
537 end = (spec_track + 1) % MAX_CLIENTS
    [all...]
client.h 477 extern int spec_track; // player# of who we are tracking
sbar.c 810 cl.players[spec_track].name);
  /external/quake/quake/src/QW/server/
sv_ents.c 340 !(client->spec_track && client->spec_track - 1 == j))
380 if (client->spec_track && client->spec_track - 1 == j &&
server.h 175 int spec_track; // entnum of player tracking member in struct:client_s
sv_send.c 529 if (client->spectator && client->spec_track > 0)
530 ent = svs.clients[client->spec_track - 1].edict;
sv_user.c 973 host_client->spec_track = 0;
984 host_client->spec_track = 0;
990 host_client->spec_track = i + 1; // now tracking
    [all...]

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