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  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
simple_water.frag 104 float stemp =max(0.0, dot( vRef,E) );
107 if(stemp>0.0){
108 stemp = pow(stemp, exponent);
109 specular = vec4(stemp);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
HydraulicErodeFilter.java 95 float stemp = this.Ks; // * sa[idx]; local
98 if (stemp > 0) {
99 ga[idx] -= stemp * wt[idx];
100 st[idx] += stemp * wt[idx];
  /build/tools/releasetools/
common.py 757 stemp = sf.WriteToTemp()
767 cmd.append(stemp.name)
778 stemp.close()

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