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    Searched refs:strokeShader (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContext.cpp 104 , strokeShader(0)
123 , strokeShader(other.strokeShader)
129 SkSafeRef(strokeShader);
136 SkSafeUnref(strokeShader);
340 void PlatformGraphicsContext::setStrokeShader(SkShader* strokeShader)
342 if (strokeShader)
345 if (strokeShader != m_state->strokeShader) {
346 SkSafeUnref(m_state->strokeShader);
    [all...]
PlatformGraphicsContextRecording.h 67 virtual void setStrokeShader(SkShader* strokeShader);
PlatformGraphicsContext.h 73 virtual void setStrokeShader(SkShader* strokeShader);
173 SkShader* strokeShader;
PlatformGraphicsContextRecording.cpp 146 void PlatformGraphicsContextRecording::setStrokeShader(SkShader* strokeShader)
148 PlatformGraphicsContext::setStrokeShader(strokeShader);
149 mGraphicsOperationCollection->append(new GraphicsOperation::SetStrokeShader(strokeShader));
GraphicsOperation.h 343 SetStrokeShader(SkShader* strokeShader) : m_shader(strokeShader) {
  /external/webkit/Source/WebCore/platform/graphics/skia/
PlatformContextSkia.cpp 514 void PlatformContextSkia::setStrokeShader(SkShader* strokeShader)
516 if (strokeShader)
519 if (strokeShader != m_state->m_strokeShader) {
521 m_state->m_strokeShader = strokeShader;

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