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Searched
refs:texFormat
(Results
1 - 3
of
3
) sorted by null
/sdk/emulator/opengl/system/egl/
egl.cpp
186
void setTextureFormat(EGLint _texFormat) {
texFormat
= _texFormat; }
187
EGLint getTextureFormat() { return
texFormat
; }
197
EGLint
texFormat
;
213
texFormat
= EGL_NO_TEXTURE;
653
EGLint
texFormat
= EGL_NO_TEXTURE;
664
texFormat
= attrib_list[1];
674
if (((
texFormat
== EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) ||
675
((
texFormat
!= EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) {
691
surface->setTextureFormat(
texFormat
);
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/EGL/
EglWindowsApi.cpp
471
EGLint width,height,largest,texTarget,
texFormat
;
473
pbSurface->getTexInfo(&texTarget,&
texFormat
);
479
switch(
texFormat
) {
EglImp.cpp
526
EGLint width,height,largest,texTarget,
texFormat
;
529
tmpPbSurfacePtr->getTexInfo(&texTarget,&
texFormat
);
531
if(!EglValidate::pbufferAttribs(width,height,
texFormat
== EGL_NO_TEXTURE,texTarget == EGL_NO_TEXTURE)) {
[
all
...]
Completed in 158 milliseconds