HomeSort by relevance Sort by last modified time
    Searched refs:texTarget (Results 1 - 8 of 8) sorted by null

  /external/webkit/Source/WebCore/html/canvas/
WebGLFramebuffer.h 45 void setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture*, GC3Dint level);
WebGLFramebuffer.cpp 85 void WebGLFramebuffer::setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture* texture, GC3Dint level)
95 m_texTarget = texTarget;
  /frameworks/native/include/gui/
SurfaceTexture.h 60 // enabled. texTarget specifies the OpenGL ES texture target to which the
82 GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true,
  /sdk/emulator/opengl/system/egl/
egl.cpp 188 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; }
189 EGLint getTextureTarget() { return texTarget; }
198 EGLint texTarget;
214 texTarget = EGL_NO_TEXTURE;
654 EGLint texTarget = EGL_NO_TEXTURE;
667 texTarget = attrib_list[1];
674 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) ||
675 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) {
692 surface->setTextureTarget(texTarget);
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglWindowsApi.cpp 471 EGLint width,height,largest,texTarget,texFormat;
473 pbSurface->getTexInfo(&texTarget,&texFormat);
476 int wglTexTarget = (texTarget == EGL_TEXTURE_2D)? WGL_TEXTURE_2D_ARB:
EglImp.cpp 526 EGLint width,height,largest,texTarget,texFormat;
529 tmpPbSurfacePtr->getTexInfo(&texTarget,&texFormat);
531 if(!EglValidate::pbufferAttribs(width,height,texFormat == EGL_NO_TEXTURE,texTarget == EGL_NO_TEXTURE)) {
    [all...]
  /frameworks/native/libs/gui/
SurfaceTexture.cpp 108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
118 mTexTarget(texTarget),
  /external/mesa3d/docs/
MESA_texture_array.spec 488 <texTarget> ::= "1D"
511 option, the <texTarget> rule is modified to add the texture targets
530 enum texTarget);
533 are used by all texture targets. Component usage for each <texTarget>
537 texTarget Texture Type s t r layer shadow
552 Table X: Texture types accessed for each of the <texTarget>, and
585 FramebufferTexture3D, no <textarget> parameter is accepted.
    [all...]

Completed in 219 milliseconds