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Searched
refs:texY
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
Layer.h
78
const float
texY
= 1.0f / float(texture.height);
81
regionRect.left * texX, (height - regionRect.top) *
texY
,
82
regionRect.right * texX, (height - regionRect.bottom) *
texY
);
LayerRenderer.cpp
145
const float
texY
= 1.0f / float(mLayer->getHeight());
155
const float v1 = (height - r->top) *
texY
;
157
const float v2 = (height - r->bottom) *
texY
;
OpenGLRenderer.cpp
846
const float
texY
= 1.0f / float(layer->getHeight());
878
const float v1 = (height - r->top) *
texY
;
880
const float v2 = (height - r->bottom) *
texY
;
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