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    Searched refs:toT (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/transforms/
Matrix3DTransformOperation.cpp 43 TransformationMatrix toT;
47 apply(toT, size);
50 std::swap(fromT, toT);
52 toT.blend(fromT, progress);
53 return Matrix3DTransformOperation::create(toT);
MatrixTransformOperation.cpp 39 TransformationMatrix toT(m_a, m_b, m_c, m_d, m_e, m_f);
46 std::swap(fromT, toT);
48 toT.blend(fromT, progress);
49 return MatrixTransformOperation::create(toT.a(), toT.b(), toT.c(), toT.d(), toT.e(), toT.f());
PerspectiveTransformOperation.cpp 51 TransformationMatrix toT;
53 toT.applyPerspective(toP.calcFloatValue(1));
54 toT.blend(fromT, progress);
56 toT.decompose(decomp);
RotateTransformOperation.cpp 57 TransformationMatrix toT;
63 toT.rotate3d((float)(toOp ? toOp->m_x : 0),
69 toT.blend(fromT, progress);
73 toT.decompose(decomp);
  /external/webkit/Source/WebCore/page/animation/
AnimationBase.cpp 184 TransformationMatrix toT;
186 to.apply(size, toT);
188 toT.blend(fromT, progress);
191 result.operations().append(Matrix3DTransformOperation::create(toT));
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