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    Searched refs:uSource (Results 1 - 3 of 3) sorted by null

  /libcore/luni/src/main/native/
libcore_icu_NativeConverter.cpp 93 ScopedCharArrayRO uSource(env, source);
94 if (uSource.get() == NULL) {
109 const jchar* mySource = uSource.get() + *sourceOffset;
110 const UChar* mySourceLimit= uSource.get() + sourceEnd;
115 *sourceOffset = (mySource - uSource.get()) - *sourceOffset;
139 ScopedByteArrayRO uSource(env, source);
140 if (uSource.get() == NULL) {
155 const char* mySource = reinterpret_cast<const char*>(uSource.get() + *sourceOffset);
156 const char* mySourceLimit = reinterpret_cast<const char*>(uSource.get() + sourceEnd);
161 *sourceOffset = mySource - reinterpret_cast<const char*>(uSource.get()) - *sourceOffset
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  /external/icu4c/test/cintltst/
nucnvtst.c 3519 UChar usource[10] ={0}; local
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  /sdk/emulator/opengl/host/libs/Translator/include/GL/
wglext.h 690 extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
691 extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
703 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
704 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
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