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Searched
refs:uSource
(Results
1 - 3
of
3
) sorted by null
/libcore/luni/src/main/native/
libcore_icu_NativeConverter.cpp
93
ScopedCharArrayRO
uSource
(env, source);
94
if (
uSource
.get() == NULL) {
109
const jchar* mySource =
uSource
.get() + *sourceOffset;
110
const UChar* mySourceLimit=
uSource
.get() + sourceEnd;
115
*sourceOffset = (mySource -
uSource
.get()) - *sourceOffset;
139
ScopedByteArrayRO
uSource
(env, source);
140
if (
uSource
.get() == NULL) {
155
const char* mySource = reinterpret_cast<const char*>(
uSource
.get() + *sourceOffset);
156
const char* mySourceLimit = reinterpret_cast<const char*>(
uSource
.get() + sourceEnd);
161
*sourceOffset = mySource - reinterpret_cast<const char*>(
uSource
.get()) - *sourceOffset
[
all
...]
/external/icu4c/test/cintltst/
nucnvtst.c
3519
UChar
usource
[10] ={0};
local
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/include/GL/
wglext.h
690
extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT
uSource
);
691
extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *
uSource
);
703
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT
uSource
);
704
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *
uSource
);
[
all
...]
Completed in 212 milliseconds