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    Searched refs:vShader (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 334 const char *vShader = def_vShaderStr;
343 vShader = readShader(argv[i]);
344 if (!vShader) {
345 vShader = def_vShaderStr;
346 printf("Failed to load vshader %s, using defualt\n", argv[i]);
349 printf("Using vshader %s\n", argv[i]);
433 int program = Init(vShader, fShader);
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 229 GLuint vShader;
230 loadShader(GL_VERTEX_SHADER, vSrcNormal, &vShader);
239 createProgram(vShader, fShader, &mProgram[i]);
244 glDeleteShader(vShader);

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