HomeSort by relevance Sort by last modified time
    Searched refs:vbo (Results 1 - 8 of 8) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 193 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); local
194 m_map[arrType]->setBuffer(size,type,stride,vbo,bufferName,offset,normalize);
195 return static_cast<const unsigned char*>(vbo->getData()) + offset;
444 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
445 return vbo->getData();
450 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); local
451 *param = vbo->getSize();
456 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr()); local
457 *param = vbo->getUsage();
463 GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr())
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
VboDetailProvider.java 133 IGLProperty vbo = getVboProperty(state); local
134 if (vbo instanceof GLCompositeProperty) {
135 GLCompositeProperty vboProperty = (GLCompositeProperty) vbo;
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.cpp 33 // VBO attachment keys
71 vbo(0),
952 const VertexFrame* vbo,
961 if (vbo) {
969 attrib.vbo = vbo->GetVboId();
    [all...]
shader_program.h 418 GLuint vbo; member in struct:android::filterfw::ShaderProgram::VertexAttrib
  /frameworks/base/libs/hwui/
OpenGLRenderer.h 411 * VBO is bound.
426 * @param vbo The VBO used to draw the mesh
433 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
565 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
OpenGLRenderer.cpp     [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 300 GLESbuffer* vbo = (GLESbuffer*)ctx->shareGroup()->getObjectData(VERTEXBUFFER,buffer).Ptr(); local
301 vbo->setBinded();
586 if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
682 //generating vbo object related to this buffer name
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 196 GLESbuffer* vbo = (GLESbuffer*)ctx->shareGroup()->getObjectData(VERTEXBUFFER,buffer).Ptr(); local
197 vbo->setBinded();
594 if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
736 //generating vbo object related to this buffer name
    [all...]

Completed in 423 milliseconds