/frameworks/base/libs/hwui/ |
Texture.h | 33 wrapS = GL_CLAMP_TO_EDGE; 48 void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false, 51 if (firstWrap || force || wrapS != this->wrapS || wrapT != this->wrapT) { 54 this->wrapS = wrapS; 61 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); 121 GLenum wrapS;
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ProgramCache.h | 66 void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT);
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ProgramCache.cpp | 678 void ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) { 680 if (wrapS == GL_MIRRORED_REPEAT) { 689 switch (wrapS) {
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SkiaShader.cpp | 73 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) { 75 texture->setWrapST(wrapS, wrapT);
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SkiaShader.h | 117 inline void bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT);
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
TextureArray.java | 16 private WrapMode wrapS = WrapMode.EdgeClamp; 64 rVal.setWrap(WrapAxis.S, wrapS); 78 return wrapS; 95 this.wrapS = mode; 110 this.wrapS = mode;
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Texture2D.java | 46 private WrapMode wrapS = WrapMode.EdgeClamp; 108 rVal.setWrap(WrapAxis.S, wrapS); 132 this.wrapS = mode; 154 this.wrapS = mode; 171 return wrapS; 200 hash = 79 * hash + (this.wrapS != null ? this.wrapS.hashCode() : 0); 209 capsule.write(wrapS, "wrapS", WrapMode.EdgeClamp); 217 wrapS = capsule.readEnum("wrapS", WrapMode.class, WrapMode.EdgeClamp) [all...] |
TextureCubeMap.java | 58 private WrapMode wrapS = WrapMode.EdgeClamp; 85 rVal.setWrap(WrapAxis.S, wrapS); 110 this.wrapS = mode; 133 this.wrapS = mode; 151 return wrapS; 183 hash = 53 * hash + (this.wrapS != null ? this.wrapS.hashCode() : 0); 193 capsule.write(wrapS, "wrapS", WrapMode.EdgeClamp); 202 wrapS = capsule.readEnum("wrapS", WrapMode.class, WrapMode.EdgeClamp) [all...] |
Texture3D.java | 45 private WrapMode wrapS = WrapMode.EdgeClamp; 109 rVal.setWrap(WrapAxis.S, wrapS); 134 this.wrapS = mode; 157 this.wrapS = mode; 175 return wrapS; 211 capsule.write(wrapS, "wrapS", WrapMode.EdgeClamp); 220 wrapS = capsule.readEnum("wrapS", WrapMode.class, WrapMode.EdgeClamp);
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/frameworks/rs/ |
rsSampler.cpp | 33 RsSamplerValue wrapS, 39 mHal.state.wrapS = wrapS; 81 RsSamplerValue wrapS, 91 if (existing->mHal.state.wrapS != wrapS) continue; 101 Sampler *s = new Sampler(rsc, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); 119 RsSamplerValue wrapS, 124 wrapS, wrapT, wrapR, aniso);
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rsSampler.h | 45 RsSamplerValue wrapS; 57 RsSamplerValue wrapS, 79 RsSamplerValue wrapS,
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rs.spec | 260 param RsSamplerValue wrapS
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/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/ |
UT_sampler.java | 30 Sampler wrapS; 60 wrapS = b.create(); 72 s.set_wrapS(wrapS); 109 _RS_ASSERT("wrapS.getMagnification() == Sampler.Value.NEAREST", 110 wrapS.getMagnification() == Sampler.Value.NEAREST); 111 _RS_ASSERT("wrapS.getMinification() == Sampler.Value.NEAREST", 112 wrapS.getMinification() == Sampler.Value.NEAREST); 113 _RS_ASSERT("wrapS.getWrapS() == Sampler.Value.WRAP", 114 wrapS.getWrapS() == Sampler.Value.WRAP); 115 _RS_ASSERT("wrapS.getWrapT() == Sampler.Value.CLAMP" [all...] |
/external/mesa3d/src/pixelflinger2/ |
texture.cpp | 138 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT> 145 const unsigned x0 = texcoordWrap(wrapS, tex_coord[0], width, &xLerp); 192 template<GGLPixelFormat format, ChannelType output, unsigned minMag, unsigned wrapS, unsigned wrapT> 254 const unsigned x0 = texcoordWrap(wrapS, s, width, &xLerp); 302 #define TEXTURE_FUNCTION_ENTRY(target,format,output,filter,wrapS,wrapT) \ 303 { #target"_"#format"_"#output"_"#filter"_"#wrapS"_"#wrapT, \ 304 target<GGL_PIXEL_FORMAT_##format, output, filter, wrapS, wrapT> }, 306 #define TEXTURE_FUNCTION_ENTRY_WRAPT(target,format,output,minMag,wrapS) \ 307 TEXTURE_FUNCTION_ENTRY(target,format,output,minMag,wrapS,0) \ 308 TEXTURE_FUNCTION_ENTRY(target,format,output,minMag,wrapS,1) [all...] |
llvm_texture.cpp | 304 Value * x = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapS, 500 Value * x = texcoordWrap(builder, gglCtx->textureState.textures[sampler].wrapS,
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shader.cpp | 299 assert((1 << 2) > texture.wrapS); 300 key->textureParameters[i] |= texture.wrapS; [all...] |
/frameworks/compile/libbcc/lib/ScriptCRT/ |
rs_sampler.c | 32 return prog->mHal.state.wrapS;
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rs_sample.c | 264 rs_sampler_value wrapS = rsSamplerGetWrapS(s); 283 uint32_t next = wrapI(wrapS, iPixel + 1, sourceW); 284 uint32_t location = wrapI(wrapS, iPixel, sourceW); 294 rs_sampler_value wrapS = rsSamplerGetWrapS(s); 297 uint32_t location = wrapI(wrapS, iPixel, sourceW); 307 rs_sampler_value wrapS = rsSamplerGetWrapS(s); 342 next.x = wrapI(wrapS, iPixel.x + 1, sourceW); 345 location.x = wrapI(wrapS, iPixel.x, sourceW); 356 rs_sampler_value wrapS = rsSamplerGetWrapS(s); 368 location.x = wrapI(wrapS, iPixel.x, sourceW) [all...] |
rs_structs.h | 139 rs_sampler_value wrapS;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerTexture.java | 29 public GLEnum wrapS = GLEnum.GL_REPEAT, wrapT = GLEnum.GL_REPEAT; 220 tex.wrapS = p;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLState.java | 265 IGLProperty wrapS = new GLEnumProperty(GLStateType.TEXTURE_WRAP_S, GLEnum.GL_REPEAT); 276 minFilter, magFilter, wrapS, wrapT, format, width, height, imageType, image);
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/external/mesa3d/include/pixelflinger2/ |
pixelflinger2_interface.h | 76 } wrapS :
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/frameworks/base/graphics/java/android/renderscript/ |
RenderScript.java | 565 int wrapS, int wrapT, int wrapR, float aniso); 567 int wrapS, int wrapT, int wrapR, float aniso) { 569 return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); [all...] |
/frameworks/rs/driver/ |
rsdShader.cpp | 433 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]); 444 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
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/frameworks/base/graphics/jni/ |
android_renderscript_RenderScript.cpp | [all...] |