/external/clang/test/PCH/Inputs/ |
chain-external-defs2.h | 5 int y2; variable
|
/external/clang/test/PCH/ |
chain-external-defs.c | 27 // YB: @y2 = global i32 18 28 // YB-NOT: @y2 = global i32 18 29 int y2 = 18; variable
|
/external/valgrind/main/memcheck/tests/ |
badrw.c | 11 short y2; local 22 y2 = *x2; 23 *x2 = y2;
|
/external/webkit/Source/WebCore/svg/ |
SVGPathSegCurvetoCubicSmooth.h | 31 SVGPathSegCurvetoCubicSmooth(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 36 , m_y2(y2) 61 float y2() const { return m_y2; } function in class:WebCore::SVGPathSegCurvetoCubicSmooth 62 void setY2(float y2) 64 m_y2 = y2; 77 static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 79 return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(element, role, x, y, x2, y2)); 83 SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) 84 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2) 94 static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) [all...] |
SVGPathSegCurvetoCubic.h | 31 SVGPathSegCurvetoCubic(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) 38 , m_y2(y2) 77 float y2() const { return m_y2; } function in class:WebCore::SVGPathSegCurvetoCubic 78 void setY2(float y2) 80 m_y2 = y2; 95 static PassRefPtr<SVGPathSegCurvetoCubicAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) 97 return adoptRef(new SVGPathSegCurvetoCubicAbs(element, role, x, y, x1, y1, x2, y2)); 101 SVGPathSegCurvetoCubicAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) 102 : SVGPathSegCurvetoCubic(element, role, x, y, x1, y1, x2, y2) 112 static PassRefPtr<SVGPathSegCurvetoCubicRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) [all...] |
SVGPathSegCurvetoCubicSmoothAbs.idl | 33 attribute [StrictTypeChecking] float y2;
|
SVGPathSegCurvetoCubicSmoothRel.idl | 33 attribute [StrictTypeChecking] float y2;
|
SVGLineElement.idl | 37 readonly attribute SVGAnimatedLength y2;
|
SVGLinearGradientElement.idl | 32 readonly attribute SVGAnimatedLength y2;
|
SVGPathSegCurvetoCubicAbs.idl | 35 attribute [StrictTypeChecking] float y2;
|
SVGPathSegCurvetoCubicRel.idl | 35 attribute [StrictTypeChecking] float y2;
|
/external/skia/src/animator/ |
SkDrawLine.cpp | 21 SK_MEMBER(y2, Float) 28 SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) { 33 maker.fCanvas->drawLine(x1, y1, x2, y2, *maker.fPaint);
|
SkDrawLine.h | 24 SkScalar y2; member in class:SkLine
|
/frameworks/av/media/libstagefright/codecs/amrnb/enc/src/ |
g_code.h | 104 Word16 y2[], /* i : filtered innovation vector */
|
/external/clang/test/CXX/temp/temp.param/ |
p15.cpp | 12 Y<1 >> 2> *y2; // expected-warning{{use of right-shift operator ('>>') in template argument will require parentheses in C++11}} variable
|
/external/skia/src/svg/ |
SkSVGLine.cpp | 17 SVG_ATTRIBUTE(y2) 28 SVG_ADD_ATTRIBUTE(y2);
|
/frameworks/av/services/audioflinger/ |
AudioResamplerCubic.h | 43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon16787 55 p->y1 = p->y2; 56 p->y2 = p->y3; 58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1; 59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1); 60 p->c = (p->y2 - p->y0) >> 1;
|
/external/freetype/src/base/ |
ftbbox.c | 93 /* y2 :: The coordinate of the control point. */ 104 FT_Pos y2, 109 if ( y1 <= y3 && y2 == y1 ) /* flat arc */ 114 if ( y2 >= y1 && y2 <= y3 ) /* ascending arc */ 119 if ( y2 >= y3 && y2 <= y1 ) /* descending arc */ 121 y2 = y1; 123 y3 = y2; 128 y1 = y3 = y1 - FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 ) [all...] |
/external/webkit/Source/WebCore/css/ |
CSSTimingFunctionValue.h | 69 static PassRefPtr<CSSCubicBezierTimingFunctionValue> create(double x1, double y1, double x2, double y2) 71 return adoptRef(new CSSCubicBezierTimingFunctionValue(x1, y1, x2, y2)); 77 double y2() const { return m_y2; } function in class:WebCore::CSSCubicBezierTimingFunctionValue 80 CSSCubicBezierTimingFunctionValue(double x1, double y1, double x2, double y2) 84 , m_y2(y2)
|
/external/clang/test/SemaTemplate/ |
partial-spec-instantiate.cpp | 37 int f(Y<int*> y, Y<float*> y2) { 38 return y.m + y2.m;
|
/external/chromium/chrome/common/extensions/docs/examples/extensions/benchmark/jquery/ |
jquery.flot.dashes.js | 72 y2 = points[i + 1]; 77 if (y1 <= y2 && y1 < axisy.min) { 78 if (y2 < axisy.min) continue; // line segment is outside 80 x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; 82 } else if (y2 <= y1 && y2 < axisy.min) { 84 x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; 85 y2 = axisy.min; 89 if (y1 >= y2 && y1 > axisy.max) { 90 if (y2 > axisy.max) continue [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/ |
Xregion.h | 53 short x1, x2, y1, y2; member in struct:__anon22464 89 * Remember, x2 and y2 are not in the region 94 (r1)->y2 > (r2)->y1 && \ 95 (r1)->y1 < (r2)->y2) 107 if((r)->y2 > (idRect)->extents.y2)\ 108 (idRect)->extents.y2 = (r)->y2;\ 132 ((R-1)->y2 == (Ry2)) &&\ 143 (r)->y2 = (ry2); [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/X11/ |
Xregion.h | 53 short x1, x2, y1, y2; member in struct:__anon24054 89 * Remember, x2 and y2 are not in the region 94 (r1)->y2 > (r2)->y1 && \ 95 (r1)->y1 < (r2)->y2) 107 if((r)->y2 > (idRect)->extents.y2)\ 108 (idRect)->extents.y2 = (r)->y2;\ 132 ((R-1)->y2 == (Ry2)) &&\ 143 (r)->y2 = (ry2); [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/X11/ |
Xregion.h | 53 short x1, x2, y1, y2; member in struct:__anon25566 89 * Remember, x2 and y2 are not in the region 94 (r1)->y2 > (r2)->y1 && \ 95 (r1)->y1 < (r2)->y2) 107 if((r)->y2 > (idRect)->extents.y2)\ 108 (idRect)->extents.y2 = (r)->y2;\ 132 ((R-1)->y2 == (Ry2)) &&\ 143 (r)->y2 = (ry2); [all...] |
/frameworks/base/libs/hwui/ |
Patch.cpp | 155 float y2 = 0.0f; local 163 y2 = y1 + floorf(segment * stretchY + 0.5f); 165 y2 = y1 + segment; 168 float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1)); 175 y2 += i * EXPLODE_GAP; 177 generateRow(vertex, y1, y2, v1, v2, stretchX, right - left, 180 y2 -= i * EXPLODE_GAP; 184 y1 = y2; 191 y2 = bottom - top [all...] |