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    Searched refs:zSamples (Results 1 - 2 of 2) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
WireSphere.java 49 private static final int zSamples = 10;
57 ShortBuffer ib = BufferUtils.createShortBuffer(samples * 2 * 2 + zSamples * samples * 2 /*+ 3 * 2*/);
68 for (int j = 0; j < 2 + zSamples; j++) {
88 pb = BufferUtils.createVector3Buffer(samples * 2 + samples * zSamples /*+ 6 * 3*/);
126 float zRate = (radius * 2) / (float) (zSamples);
130 float rb = 1f / zSamples;
133 for (int k = 0; k < zSamples; k++) {
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Sphere.java 76 protected int zSamples;
92 * Both zSamples and radialSamples increase the quality of the generated
95 * @param zSamples
102 public Sphere(int zSamples, int radialSamples, float radius) {
103 this(zSamples, radialSamples, radius, false, false);
109 * @param zSamples
120 public Sphere(int zSamples, int radialSamples, float radius, boolean useEvenSlices, boolean interior) {
121 updateGeometry(zSamples, radialSamples, radius, useEvenSlices, interior);
140 return zSamples;
144 * builds the vertices based on the radius, radial and zSamples.
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