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  /external/chromium/chrome/browser/ui/cocoa/
first_run_dialog.mm 243 // If the view is hidden, collect the amount to move everything above it
260 // to get moved up by the amount it changed height.
  /external/chromium/third_party/libevent/
event.h 91 certain amount of time has expired. The evtimer_set() function prepares an
98 descriptors that are triggered whenever a certain amount of time has passed
403 @param tv the amount of time after which the loop should terminate.
420 @param tv the amount of time after which the loop should terminate.
560 @param timeout the maximum amount of time to wait for the event, or NULL
583 @param timeout the maximum amount of time to wait for the event, or NULL
606 @param timeout the maximum amount of time to wait for the event, or NULL
908 @return the amount of data read, in bytes.
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  /external/clang/docs/
PTHInternals.html 138 can greatly speed up the processing time of a header file, the amount of work
140 header file. In contrast, the amount of work done by GCC to process a
  /external/dexmaker/src/dx/java/com/android/dx/rop/code/
BasicBlockList.java 186 * amount. Mutability of the result is inherited from the
189 * @param delta the amount to offset register numbers by
RegisterSpecList.java 330 * all register numbers are offset by the given amount. Mutability
333 * @param delta the amount to offset the register numbers by
RegisterSpecSet.java 350 * all register numbers are offset by the given amount. Mutability
353 * @param delta the amount to offset the register numbers by
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/file/
BlenderInputStream.java 363 * This method aligns cursor position forward to a given amount of bytes.
365 * the byte amount to which we aligh the cursor
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Transform.java 178 * Sets this matrix to the interpolation between the first matrix and the second by delta amount.
181 * @param delta An amount between 0 and 1 representing how far to interpolate from t1 to t2.
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Curve.java 146 * amount of subsegments between position control points
197 * amount of subsegments between position control points
  /external/kernel-headers/original/linux/
timex.h 202 extern int tickadj; /* amount of adjustment per tick */
219 extern long time_adjust; /* The amount of adjtime left */
  /external/libvpx/
usage.dox 112 parameter. This parameter indicates the amount of time, in microseconds
142 vpx_codec_xma_init_ver() function. The amount of memory a decoder needs to
  /external/llvm/lib/Target/CellSPU/
SPUAsmPrinter.cpp 229 llvm_unreachable("Invalid/non-immediate rotate amount in printRotateNeg7Imm");
235 "Invalid/non-immediate rotate amount in printRotateNeg7Imm");
  /external/oprofile/libopagent/
opagent.c 165 /* calculate amount of padding '\0' */
244 /* calculate amount of padding '\0' */
  /external/protobuf/src/google/protobuf/io/
coded_stream.h 487 void Advance(int amount);
616 // type, inlining may lead to a significant amount of code bloat, with only a
687 void Advance(int amount);
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  /external/quake/quake/src/WinQuake/docs/
readme.glquake 71 The amount of textures used in the game can have a large impact on performance.
89 there are some additional settings that can drastically lower the amount of
  /external/quake/quake/src/WinQuake/
glqnotes.txt 57 The amount of textures used in the game can have a large impact on performance.
75 there are some additional settings that can drastically lower the amount of
  /external/quake/quake/src/WinQuake/kit/
README.TXT 57 The amount of textures used in the game can have a large impact on performance.
75 there are some additional settings that can drastically lower the amount of
  /external/skia/src/core/
SkFlattenable.cpp 143 // check that we read the amount we expected
200 // check that we read the amount we expected
  /external/valgrind/main/VEX/priv/
guest_s390_defs.h 158 | S390_CC_OP_SHIFT_LEFT_32 | Z value to be shifted | Z shift amount | |
159 | S390_CC_OP_SHIFT_LEFT_64 | Z value to be shifted | Z shift amount | |
  /frameworks/base/core/java/android/content/
AsyncTaskLoader.java 138 * Set amount to throttle updates by. This is the minimum time from
142 * @param delayMS Amount of delay, in milliseconds.
  /frameworks/base/core/java/android/speech/tts/
BlockingAudioTrack.java 34 * The maximum amount of time to wait for an audio track to make progress while
275 // iteration. We should then add in the amount of time that was
  /frameworks/base/graphics/java/android/graphics/
Region.java 223 * Scale the region by the given scale amount. This re-constructs new region by
236 * Set the dst region to the result of scaling this region by the given scale amount.
  /frameworks/base/include/androidfw/
Asset.h 90 * Get the total amount of data that can be read.
95 * Get the total amount of data that can be read from the current position.
  /hardware/ti/wlan/mac80211/ti-utils/
README 157 calibrator wlan0 plt tx_cont <delay> <rate> <size> <amount> <power> <seed> <pkt mode> <DC on/off> <gi> <preamble> <type> <scramble> <clpc> <seq nbr mode> <dest mac>
183 Amount - number of packets in case of using series mode
  /libcore/luni/src/main/java/sun/misc/
Unsafe.java 305 * Parks the calling thread for the specified amount of time,
309 * and without the indicated amount of time elapsing).

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