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  /external/protobuf/java/src/main/java/com/google/protobuf/
AbstractMessageLite.java 1 // Protocol Buffers - Google's data interchange format
ExtensionRegistryLite.java 1 // Protocol Buffers - Google's data interchange format
  /external/protobuf/java/src/main/java/com/google/protobuf/micro/
ByteStringMicro.java 1 // Protocol Buffers - Google's data interchange format
  /external/protobuf/python/google/protobuf/internal/
descriptor_test.py 3 # Protocol Buffers - Google's data interchange format
generator_test.py 3 # Protocol Buffers - Google's data interchange format
wire_format.py 1 # Protocol Buffers - Google's data interchange format
  /external/protobuf/src/google/protobuf/compiler/
plugin.proto 1 // Protocol Buffers - Google's data interchange format
zip_writer.cc 1 // Protocol Buffers - Google's data interchange format
  /external/protobuf/src/google/protobuf/stubs/
common_unittest.cc 1 // Protocol Buffers - Google's data interchange format
substitute.h 1 // Protocol Buffers - Google's data interchange format
  /external/qemu/android/utils/
misc.c 80 ** implement a circular ring of temporary string buffers
  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_riscossprite.c 142 /* Setup translation buffers for the sprite plotting */
  /external/qemu/distrib/zlib-1.2.3/
zutil.c 210 * to large buffers (64K). Such pointers are normalized with a zero offset.
  /external/quake/quake/src/QW/client/
gl_vidandroid.c 204 // !!! Swap buffers.
  /external/skia/include/gpu/
GrRenderTarget.h 67 * (In GL a separate FBO ID is used for the msaa and resolved buffers)
  /external/srec/seti/sltsEngine/src/
SWIslts.c 169 /* clean up internal buffers and slts structure */
  /external/v8/test/cctest/
test-utils.cc 63 // buffers are zero-terminated anyway.
  /external/webkit/Source/WebCore/platform/audio/
Biquad.cpp 164 // These buffers are allocated (in the constructor) with space for two extra samples so it's OK to access
  /external/webkit/Source/WebCore/platform/graphics/gstreamer/
VideoSinkGStreamer.cpp 39 // CAIRO_FORMAT_RGB24 used to render the video buffers is little/big endian dependant.
  /external/webkit/Source/WebCore/rendering/svg/
RenderSVGResourcePattern.cpp 250 // Clamp tile image size against SVG viewport size, as last resort, to avoid allocating huge image buffers.
  /external/webkit/Tools/DumpRenderTree/cg/
ImageDiffCG.cpp 160 // Destroy drawing buffers
  /external/webkit/Tools/android/flex-2.5.4a/MISC/texinfo/
flex.texi 134 * Multiple buffers:: Multiple input buffers
198 @item Multiple Input Buffers
1026 described below in the section Multiple Input Buffers.
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  /external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/
main.c 96 * ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID. */
  /external/webrtc/src/modules/audio_processing/utility/
delay_estimator_wrapper.c 200 // Allocate memory for spectrum buffers.
  /external/wpa_supplicant_6/wpa_supplicant/src/eap_peer/
eap_tls_common.c 816 * eap_peer_tls_reset_input - Reset input buffers
819 * This function frees any allocated memory for input buffers and resets input
831 * eap_peer_tls_reset_output - Reset output buffers
834 * This function frees any allocated memory for output buffers and resets

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