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  /external/qemu/distrib/sdl-1.2.12/src/audio/
SDL_audio.c 177 /* Loop, filling the audio buffers */
480 /* Create a semaphore for locking the sound buffers */
601 /* Obtain a lock on the mixing buffers */
611 /* Release lock on the mixing buffers */
SDL_sysaudio.h 79 /* A semaphore for locking the mixing buffers */
  /external/qemu/distrib/sdl-1.2.12/src/audio/mint/
SDL_mintaudio.h 120 extern Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */
  /external/quake/quake/src/QW/client/
d_init.c 77 // and will call this function before swapping buffers
zone.h 34 The video buffers are allocated high to avoid leaving a hole underneath
  /external/quake/quake/src/WinQuake/
d_init.cpp 77 // and will call this function before swapping buffers
zone.h 34 The video buffers are allocated high to avoid leaving a hole underneath
  /external/tcpdump/
rx.h 97 u_int16_t bufferSpace; /* Number of packet buffers available */
  /external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
Config.h 65 EGLint mSampleBuffers; // Number of multisample buffers
  /external/webkit/Source/WebCore/html/canvas/
WebGLBuffer.h 82 // draw call as long as all bound array buffers are at least
  /external/webkit/Source/WebCore/platform/graphics/gpu/
DrawingBuffer.h 76 // Create the depth/stencil and multisample buffers, if needed.
  /external/webrtc/src/modules/audio_processing/utility/
delay_estimator.h 100 // Returns the history size used in the far-end buffers to calculate the delay
  /external/zlib/contrib/dotzlib/
readme.txt 3 The wrapper includes support for inflating/deflating memory buffers,
  /frameworks/av/include/camera/
ICamera.h 105 // tell the camera hal to store meta data or real YUV data in video buffers.
  /frameworks/av/include/media/
AudioRecord.h 228 * and will fill up buffers until the pool is exhausted.
309 * STOPPED instead of NO_ERROR as long as there are buffers available,
311 * Buffers will be returned until the pool (buffercount())
334 * user space process is blocked longer than the capacity of audio driver buffers.
IAudioRecord.h 43 * obtainBuffer will return an error. Buffers that are already released
  /frameworks/av/libvideoeditor/vss/stagefrightshells/src/
MediaBufferPuller.cpp 65 // Release remaining buffers
  /frameworks/av/media/libeffects/lvm/lib/Bundle/lib/
LVM.h 32 /* The algorithm can execute either with separate input and output buffers or with */
423 /* This function is used to clear the internal audio buffers of the bundle. */
505 /* LVM_ALIGNMENTERROR When either the input our output buffers are not 32-bit */
510 /* 1. The input and output buffers must be 32-bit aligned */
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  /frameworks/av/media/libeffects/lvm/lib/Eq/src/
LVEQNB_Process.c 79 /* Check if the input and output data buffers are 32-bit aligned */
  /frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/
LVCS_Private.h 63 #define LVCS_SCRATCHBUFFERS 6 /* Number of buffers required for inplace processing */
  /frameworks/av/media/libmediaplayerservice/
StagefrightRecorder.h 121 // frame buffers will be queued and dequeued
  /frameworks/av/media/libstagefright/codecs/aacdec/
s_sbr_frame_data.h 153 Int32 fBuffer_man[5][64]; /* smoothing history buffers */
155 Int32 fBuffer_exp[5][64]; /* smoothing history buffers */
158 Int32 *fBuf_man[64]; /* pointer to smoothing history buffers */
159 Int32 *fBuf_exp[64]; /* pointer to smoothing history buffers */
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
omxVCM4P2_DecodeBlockCoef_Inter.c 82 /* Aligning the local buffers */
  /frameworks/av/media/libstagefright/httplive/
LiveDataSource.cpp 166 // XXX FIXME: If we've done a partial read and waiting for more buffers,
  /frameworks/base/docs/html/tools/debugging/
debugging-log.jd 19 <li><a href="#alternativeBuffers">Viewing Alternative Log Output Buffers</a></li>
257 <h3 id="alternativeBuffers">Viewing Alternative Log Buffers</h3>
259 <p>The Android logging system keeps multiple circular buffers for log messages, and not all of
262 circular buffer. You can view any of these alternate buffers:</p>

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