HomeSort by relevance Sort by last modified time
    Searched full:clipping (Results 51 - 75 of 334) sorted by null

1 23 4 5 6 7 8 91011>>

  /frameworks/av/libvideoeditor/vss/common/inc/
M4VIFI_Defines.h 110 * Macro for clipping using the clipping matrix for RGB values
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
omxVCM4P2_DecodeBlockCoef_Intra.c 29 * positioning, and IDCT, with appropriate clipping on each step, are performed
197 /* Placing the linear array into the destination plane and clipping
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
omxVCM4P2_DecodeBlockCoef_Intra.c 35 * positioning, and IDCT, with appropriate clipping on each step, are performed
203 /* Placing the linear array into the destination plane and clipping
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
omxVCM4P2_DecodeBlockCoef_Intra.c 29 * zigzag positioning, and IDCT, with appropriate clipping on each step, are
209 /* Placing the linear array into the destination plane and clipping
omxVCM4P2_DecodeBlockCoef_Inter.c 31 * clipping on each step) on the coefficients. The results (residuals) are
  /frameworks/base/core/jni/android/opengl/
poly_clip.cpp 19 * Generic Convex Polygon Scan Conversion and Clipping
103 * Given an n-gon as input, clipping against 6 planes could generate an
  /external/quake/quake/src/QW/client/
r_bsp.c 339 // FIXME: use bounding-box-based frustum clipping info?
356 // FIXME: use bounding-box-based frustum clipping info?
418 // FIXME: use bounding-box-based frustum clipping info?
436 // FIXME: use bounding-box-based frustum clipping info?
463 // cull the clipping planes if not trivial accept
  /external/quake/quake/src/WinQuake/
r_bsp.cpp 339 // FIXME: use bounding-box-based frustum clipping info?
356 // FIXME: use bounding-box-based frustum clipping info?
418 // FIXME: use bounding-box-based frustum clipping info?
436 // FIXME: use bounding-box-based frustum clipping info?
463 // cull the clipping planes if not trivial accept
  /external/skia/src/gpu/
GrStencil.h 15 * Gr uses the stencil buffer to implement complex clipping inside the
19 * provided by clients that overlap the bits used to implement clipping.
310 * @param stencilClipMask mask with just the stencil bit used for clipping
  /development/samples/ApiDemos/src/com/example/android/apis/animation/
FixedGridLayout.java 68 // clipping transitioning children
  /external/chromium/webkit/glue/
webframe_unittest.cc 37 // Try reading the same one with clipping of the text.
  /external/mesa3d/docs/
MESA_window_pos.spec 36 frustum clipping.
relnotes-7.6.1.html 64 <li>Fixed clipping / provoking vertex bugs in i965 driver.
  /external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContextSkia.h 62 // Clipping
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
Surface.h 111 // records depth within non-mergeable parents (clipping, fixed, scrolling)
  /frameworks/av/media/libstagefright/codecs/amrwbenc/inc/
cnst.h 43 #define GP_CLIP 15565 /* Pitch gain clipping = 0.95 Q14 */
  /frameworks/base/libs/hwui/
Properties.h 41 // Note: Only 1 bit is required for clipping but more bits are required
  /external/mesa3d/src/mesa/main/
config.h 64 /** Maximum user-defined clipping planes */
351 * Maximum number of temporary vertices required for clipping.
  /external/quake/quake/src/QW/server/
world.c 37 vec3_t mins2, maxs2; // size when clipping against mosnters
123 Returns a hull that can be used for testing or clipping an object of mins/maxs
136 // decide which clipping hull to use, based on the size
670 Handles selection or creation of a clipping hull, and offseting (and
687 // get the clipping hull
693 // trace a line through the apropriate clipping hull
732 SV_Error ("Trigger in clipping list");
911 // get the clipping hull
  /external/webkit/Source/WebCore/platform/graphics/ca/win/
CACFLayerTreeHost.cpp 145 // Under the root layer, we have a clipping layer to clip the content,
148 // The clipping layer is the size of the WebView client area (window less the scrollbars).
  /external/webkit/Source/WebCore/platform/graphics/skia/
SkiaUtils.cpp 169 // rect and the clipping region (which may be non-square) overlap.
188 // Translate into the canvas' coordinate space. This is where the clipping
  /external/webkit/Source/WebCore/rendering/
RenderLayerBacking.h 74 // Update contents and clipping structure.
207 OwnPtr<GraphicsLayer> m_clippingLayer; // only used if we have clipping on a stacking context, with compositing children
  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
vlc_dequant.cpp 45 Added pre IDCT clipping, new ACDC prediction structure, ACDC prediction clipping,
189 { /* ACDC clipping 03/26/01 */
238 { /* ACDC clipping 03/26/01 */
278 dcac_row[0] = datablock[1]; /* ACDC, no need for clipping */
379 clean up, added clipping, 16-bit int case, new ACDC prediction
498 clean up, added clipping, 16-bit int case, removed multiple zigzaging
1062 clean up, added clipping, 16-bit int case
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLU.java 106 * @param zNear specifies the distance from the viewer to the near clipping
108 * @param zFar specifies the distance from the viewer to the far clipping
  /external/skia/src/core/
SkScan_Antihair.cpp 134 // the clipping blitters might edit runs, but should not affect us
142 // the clipping blitters might edit runs, but should not affect us
194 // the clipping blitters might edit runs, but should not affect us
407 /* We perform integral clipping later on, but we do a scalar clip first
630 /* We repeat the clipping logic of AntiFillXRect because the float rect might
632 repeat the clipping logic, but I don't see how to share the code/logic.

Completed in 994 milliseconds

1 23 4 5 6 7 8 91011>>