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  /external/chromium/chrome/browser/resources/file_manager/
main.html 100 <div class=dialog-title visibleif='this.dialogType_ != "full-page"'
102 <div class=dialog-header>
114 <div class=dialog-body>
133 <div class=dialog-footer visibleif='this.dialogType_ != "full-page"'>
  /external/chromium/chrome/browser/ui/cocoa/extensions/
extension_install_dialog_controller.h 21 // A controller for dialog to let the user install an extension. Created by
  /external/chromium/chrome/browser/ui/cocoa/
html_dialog_window_controller.h 19 // This controller manages a dialog box with properties and HTML content taken
search_engine_dialog_controller.h 18 // Class that acts as a controller for the search engine choice dialog.
  /external/chromium/chrome/browser/ui/
input_window_dialog.h 31 // Creates a new input window dialog parented to |parent|. Ownership of
  /external/chromium/chrome/browser/ui/options/
options_page_base.h 23 // A base class for Options dialog pages that handles observing preferences
  /external/chromium/chrome/browser/ui/views/
about_chrome_view.h 33 // About Chrome dialog that allows the user to see what version is installed
48 // Initialize the controls on the dialog.
101 // UI elements on the dialog.
124 // The dialog dimensions.
certificate_viewer_win.cc 17 // We set our parent to the tab window. This makes the cert dialog created
external_protocol_dialog.cc 81 // We also get called back here if the user closes the dialog or presses
90 // Returning true closes the dialog.
107 // Returning true closes the dialog.
156 // Dialog is top level if we don't have a tab_contents associated with us.
external_protocol_dialog.h 56 // The time at which this dialog was created.
find_bar_host.h 83 // there is enough room for the dialog to draw within the bounds. If not, the
84 // dialog position returned will overlap |avoid_overlapping_rect|.
87 // the top of the browser window, when comparing against the dialog
90 // Moves the dialog window to the provided location, moves it to top in the
keyboard_overlay_delegate.h 41 // The dialog title.
restart_message_box.h 17 // A dialog box that tells the user that s/he needs to restart Chrome
update_recommended_message_box.h 17 // A dialog box that tells the user that an update is recommended in order for
  /external/chromium/chrome/browser/ui/webui/chromeos/
enterprise_enrollment_ui.h 14 // WebUI implementation that handles the enterprise enrollment dialog in the
  /external/chromium/chrome/browser/ui/webui/options/
clear_browser_data_handler.h 32 // Callback from BrowsingDataRemover. Closes the dialog.
  /external/chromium/testing/gtest/xcode/Config/
ReleaseProject.xcconfig 6 // dialog.
  /external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/model/property/editor/
LocalePropertyEditor.java 63 // // open dialog
  /external/jmonkeyengine/engine/src/android/jme3test/android/
DemoLaunchAdapter.java 67 // Create and show your dialog
  /external/nist-sip/java/javax/sip/
Dialog.java 11 public interface Dialog extends Serializable {
  /external/protobuf/gtest/xcode/Config/
ReleaseProject.xcconfig 6 // dialog.
  /external/replicaisland/
README.TXT 10 Replica Island is a side-scrolling platformer for Android devices. It stars the Android robot as its protagonist as he embarks on a dangerous mission to find a mysterious power source. This is a complete game: all art, dialog, level layouts, and other data are included along with the code.
14 The code is structured into several Activities for the main menu, level select screen, dialog window, and main game. Most of the code in this project is related to src/com/replicaisland/AndouKun.java, which implements the core game Activity ("AndouKun" was the code name for this project and you can find references to it all over the code).
42 Chris Pruett wrote code, dialog, made sounds, and defined the core game design.
46 Special thanks to Jason Chen for awesome rah-rah cheerleading support, Casey Richardson for excellent play testing and design feedback, Tim Mansfield for dialog edits, all 1300 users who participated in beta testing, and to the Android team for continued supp (…)
  /external/webkit/Source/WebCore/manual-tests/inspector/
debugger-shortcuts-with-console-opened.html 15 Press F11, F10, F11 sequentially. You should see the "Test completed." alert dialog ONLY after the last keypress.</p>
  /external/webkit/Tools/WinLauncher/
WinLauncher.rc 69 // Dialog
  /frameworks/base/core/java/android/inputmethodservice/
SoftInputWindow.java 19 import android.app.Dialog;
29 * A SoftInputWindow is a Dialog that is intended to be used for a top-level input
34 class SoftInputWindow extends Dialog {
54 * <var>context</var>. If 0, the default dialog theme will be used.

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