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  /external/openssh/
ssh-agent.0 42 this option the default maximum lifetime is forever.
  /external/protobuf/
configure.ac 50 # test_util.cc takes forever to compile with GCC and optimization turned on.
  /external/protobuf/gtest/test/
gtest_repeat_test.cc 245 // It would be nice to verify that the tests indeed loop forever
  /external/qemu/distrib/sdl-1.2.12/src/thread/dc/
SDL_syscond.c 211 /* Wait on the condition variable forever */
  /external/qemu/distrib/sdl-1.2.12/src/thread/generic/
SDL_syscond.c 211 /* Wait on the condition variable forever */
  /external/qemu/distrib/sdl-1.2.12/src/thread/os2/
SDL_syscond.c 211 /* Wait on the condition variable forever */
  /external/webkit/Source/JavaScriptCore/wtf/gtk/
ThreadingGtk.cpp 219 // Time is too far in the future for g_cond_timed_wait - wait forever.
  /external/webkit/Source/JavaScriptCore/wtf/qt/
ThreadingQt.cpp 264 // Time is too far in the future (and would overflow unsigned long) - wait forever.
  /external/webkit/Source/WebCore/loader/
PingLoader.cpp 102 // we'll sit here waiting forever. Set a very generous timeout, just in case.
  /external/webkit/Source/WebKit/gtk/tests/
testwebframe.c 159 // prepare a timeout to avoid it running forever in case the signal is
  /frameworks/base/core/java/android/speech/tts/
SynthesisPlaybackQueueItem.java 164 // calling done() don't block the synthesis thread forever. Ideally
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/
CameraTest.java 91 Looper.loop(); // Blocks forever until Looper.quit() is called.
  /frameworks/native/include/gui/
DisplayEventReceiver.h 94 * If NOT_ENOUGH_DATA is returned, the object has become invalid forever, it
  /frameworks/testing/uiautomator/library/src/com/android/uiautomator/core/
UiAutomatorBridge.java 46 // will resume normally anyway. This is to prevent waiting forever on display updates
  /libcore/dalvik/src/main/java/org/apache/harmony/dalvik/ddmc/
DdmServer.java 135 * For a non-DDM-aware application, we'll end up waiting here forever
  /libcore/luni/src/main/java/java/lang/ref/
ReferenceQueue.java 99 // avoid overflow: if total > 292 years, just wait forever
  /libcore/luni/src/main/java/java/nio/channels/
Selector.java 116 * the non-negative timeout in millisecond; 0 will block forever
  /libcore/luni/src/main/java/libcore/io/
BlockGuardOs.java 114 // Greater than 0 is a timeout in milliseconds and -1 means "block forever",
  /packages/experimental/CameraPreviewTest/res/layout/
videochatcameratest_activity.xml 131 android:text="@string/forever"
  /external/qemu/android/
sdk-controller-socket.h 286 * "forever".
312 * "forever".
  /bionic/libc/bionic/
arc4random.c 275 * This could theoretically loop forever but each retry has
  /cts/tests/tests/media/src/android/media/cts/
SoundPoolTest.java 164 loop = -1;// loop forever
  /development/ndk/platforms/android-9/samples/native-activity/jni/
main.c 263 // If not animating, we will block forever waiting for events.
  /development/samples/ApiDemos/src/com/example/android/apis/view/
DraggableDot.java 58 // hang forever; good for producing ANRs
  /external/blktrace/doc/
blktrace.8 68 The default behaviour for blktrace is to run forever until explicitly

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