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full:forever
(Results
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/external/openssh/
ssh-agent.0
42
this option the default maximum lifetime is
forever
.
/external/protobuf/
configure.ac
50
# test_util.cc takes
forever
to compile with GCC and optimization turned on.
/external/protobuf/gtest/test/
gtest_repeat_test.cc
245
// It would be nice to verify that the tests indeed loop
forever
/external/qemu/distrib/sdl-1.2.12/src/thread/dc/
SDL_syscond.c
211
/* Wait on the condition variable
forever
*/
/external/qemu/distrib/sdl-1.2.12/src/thread/generic/
SDL_syscond.c
211
/* Wait on the condition variable
forever
*/
/external/qemu/distrib/sdl-1.2.12/src/thread/os2/
SDL_syscond.c
211
/* Wait on the condition variable
forever
*/
/external/webkit/Source/JavaScriptCore/wtf/gtk/
ThreadingGtk.cpp
219
// Time is too far in the future for g_cond_timed_wait - wait
forever
.
/external/webkit/Source/JavaScriptCore/wtf/qt/
ThreadingQt.cpp
264
// Time is too far in the future (and would overflow unsigned long) - wait
forever
.
/external/webkit/Source/WebCore/loader/
PingLoader.cpp
102
// we'll sit here waiting
forever
. Set a very generous timeout, just in case.
/external/webkit/Source/WebKit/gtk/tests/
testwebframe.c
159
// prepare a timeout to avoid it running
forever
in case the signal is
/frameworks/base/core/java/android/speech/tts/
SynthesisPlaybackQueueItem.java
164
// calling done() don't block the synthesis thread
forever
. Ideally
/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/
CameraTest.java
91
Looper.loop(); // Blocks
forever
until Looper.quit() is called.
/frameworks/native/include/gui/
DisplayEventReceiver.h
94
* If NOT_ENOUGH_DATA is returned, the object has become invalid
forever
, it
/frameworks/testing/uiautomator/library/src/com/android/uiautomator/core/
UiAutomatorBridge.java
46
// will resume normally anyway. This is to prevent waiting
forever
on display updates
/libcore/dalvik/src/main/java/org/apache/harmony/dalvik/ddmc/
DdmServer.java
135
* For a non-DDM-aware application, we'll end up waiting here
forever
/libcore/luni/src/main/java/java/lang/ref/
ReferenceQueue.java
99
// avoid overflow: if total > 292 years, just wait
forever
/libcore/luni/src/main/java/java/nio/channels/
Selector.java
116
* the non-negative timeout in millisecond; 0 will block
forever
/libcore/luni/src/main/java/libcore/io/
BlockGuardOs.java
114
// Greater than 0 is a timeout in milliseconds and -1 means "block
forever
",
/packages/experimental/CameraPreviewTest/res/layout/
videochatcameratest_activity.xml
131
android:text="@string/
forever
"
/external/qemu/android/
sdk-controller-socket.h
286
* "
forever
".
312
* "
forever
".
/bionic/libc/bionic/
arc4random.c
275
* This could theoretically loop
forever
but each retry has
/cts/tests/tests/media/src/android/media/cts/
SoundPoolTest.java
164
loop = -1;// loop
forever
/development/ndk/platforms/android-9/samples/native-activity/jni/
main.c
263
// If not animating, we will block
forever
waiting for events.
/development/samples/ApiDemos/src/com/example/android/apis/view/
DraggableDot.java
58
// hang
forever
; good for producing ANRs
/external/blktrace/doc/
blktrace.8
68
The default behaviour for blktrace is to run
forever
until explicitly
Completed in 1181 milliseconds
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