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Searched
full:interpolation
(Results
101 - 125
of
313
) sorted by null
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
armVCM4P10_InterpolateLuma_HalfDiagVerHor4x4_unsafe_s.s
35
;// Implements diagonal
interpolation
for a block of size 4x4. Input and output should
199
;// Horizontal
interpolation
using multiplication
armVCM4P10_Average_4x_Align_unsafe_s.s
20
;// destination pointed by (pDst) for vertical
interpolation
.
armVCM4P10_InterpolateLuma_HalfHor4x4_unsafe_s.s
28
;// Implements horizontal
interpolation
for a block of size 4x4. Input and output should
/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/
h264bsd_interpolate_chroma_hor_ver.s
177
;// bilinear vertical and horizontal
interpolation
267
;// bilinear vertical and horizontal
interpolation
h264bsd_interpolate_chroma_ver.s
170
;// bilinear vertical
interpolation
238
;// bilinear vertical
interpolation
/cts/tests/tests/graphics/src/android/graphics/cts/
SweepGradientTest.java
106
// linear
interpolation
/cts/tests/tests/view/src/android/view/animation/cts/
ScaleAnimationTest.java
86
// interpolatedTime == 0.5 (Default
interpolation
is linear)
/external/freetype/src/pshinter/
pshalgo.h
67
/* this is an
interpolation
zone used for strong points; */
/external/iproute2/
README.distribution
67
inverse's table, filling in any missing entries by linear
interpolation
.
/external/iproute2/netem/
README.distribution
69
inverse's table, filling in any missing entries by linear
interpolation
.
maketable.c
158
/* Run simple linear
interpolation
over the table to fill in missing entries */
/external/neven/Embedded/common/src/b_ImageEm/
Functions.h
46
* The actual warping happens using pixel
interpolation
/external/qemu/audio/
mixeng.c
273
* Linear
Interpolation
.
/external/sonivox/arm-wt-22k/lib_src/
eas_flog.c
84
/* get the least significant bits for
interpolation
*/
/external/valgrind/main/auxprogs/
gsl16test
60
TESTS4="ieee-utils/test integration/test
interpolation
/test linalg/test"
gsl19test
62
TESTS4="ieee-utils/test integration/test
interpolation
/test linalg/test"
/external/webrtc/src/modules/audio_processing/aec/
aec_resampler.c
107
//
Interpolation
/frameworks/av/libvideoeditor/vss/src/
M4AIR_API.c
90
or a bilinear
interpolation
*/
491
/**< Initialize accumulators in case we are using it (bilinear
interpolation
) */
519
/**< In this case, no bilinear
interpolation
is needed as input and output dimensions
598
/**< Bilinear
interpolation
*/
[
all
...]
/frameworks/av/media/libeffects/testlibs/
AudioPeakingFilter.h
35
// using a linear
interpolation
from a coefficient table, using a
AudioShelvingFilter.h
35
// using a linear
interpolation
from a coefficient table, using a
/frameworks/av/media/libstagefright/codecs/amrwb/src/
oversamp_12k8_to_16k.cpp
122
int16 AmrWbInterpol( /* return result of
interpolation
*/
139
/* 1/5 resolution
interpolation
filter (in Q14) */
272
/* Fractional
interpolation
of signal at position (frac/resol) */
275
int16 AmrWbInterpol( /* return result of
interpolation
*/
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/
decim54.c
41
/* 1/5 resolution
interpolation
filter (in Q14) */
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/
armVCM4P10_Average_4x_Align_unsafe_s.s
20
;// destination pointed by (pDst) for vertical
interpolation
.
/frameworks/native/opengl/libagl/
fp.h
71
* to get a fast 2^ and linear
interpolation
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
Paper.java
155
/* Use linear
interpolation
for absorb, quadratic for others */
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