/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
timex.h | 51 * Reworked time interpolation logic
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
timex.h | 51 * Reworked time interpolation logic
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
timex.h | 51 * Reworked time interpolation logic
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Quaternion.java | 172 * interpolation between two other quaternions.
619 * <code>slerp</code> sets this quaternion's value as an interpolation
648 // Set the first and second scale for the interpolation
667 // form of linear interpolation for quaternions.
682 * Final interpolation value
704 // Set the first and second scale for the interpolation
724 // form of linear interpolation for quaternions.
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/external/speex/libspeex/ |
resample.c | 52 interpolation instead of linear interpolation in the above paper. This 305 /* Compute interpolation coefficients. I'm not sure whether this corresponds to cubic interpolation 321 /* Compute interpolation coefficients. I'm not sure whether this corresponds to cubic interpolation [all...] |
/external/aac/libSBRdec/src/ |
sbrdec_drc.cpp | 94 /* DRC - Offset table for QMF interpolation. */ 229 /* get respective data and calc interpolation factor */
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/external/clang/utils/ |
FuzzTest | 108 # Add picked input interpolation arguments, if used. 184 line. Each argument in the command is subject to string interpolation before
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/external/webkit/Source/WebCore/platform/graphics/cg/ |
ImageCG.cpp | 198 // When the image is scaled using high-quality interpolation, we create a temporary CGImage 200 // interpolation smoothes sharp edges, causing pixels from outside the source rect to bleed
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/external/webkit/Tools/Scripts/webkitperl/VCSUtils_unittest/ |
parseSvnDiffHeader.pl | 120 inputText => <<END, # No single quotes to allow interpolation of "\r" 130 svnConvertedText => <<END, # No single quotes to allow interpolation of "\r"
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/frameworks/av/media/libstagefright/codecs/amrnb/common/include/ |
cnst.h | 84 #define L_INTERPOL (10+1) /* Length of filter for interpolation */ 86 /* interpolation */
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/ |
h264bsd_interpolate_ver_half.s | 71 ;// Approach to vertical interpolation 73 ;// Interpolation is done by using 32-bit loads and stores
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/external/chromium/chrome/browser/ui/gtk/ |
create_application_shortcuts_dialog_gtk.cc | 72 // Use the highest quality interpolation. The scaling is
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/external/mesa3d/docs/ |
MESA_texture_signed_rgba.spec | 148 linear interpolation weight to [0,1] for GL_DECAL and GL_BLEND.
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/external/neven/Embedded/common/src/b_BasicEm/ |
Phase.h | 67 /** sine interpolation method */
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/external/qemu/docs/ |
AUDIO.TXT | 116 HWVoiceOut stereo buffer (it must also perform frequency interpolation,
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/external/webkit/Source/WebCore/platform/audio/ |
HRTFPanner.cpp | 102 // Calculate the azimuth index and the blend (0 -> 1) for interpolation.
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/external/webrtc/src/common_audio/signal_processing/ |
resample_fractional.c | 20 // interpolation coefficients
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/frameworks/av/media/libstagefright/codecs/aacdec/ |
esc_iquant_scaling.cpp | 291 * interpolation range. 297 * interpolation for numbers near 8191 356 * in the lookup table. For values not in the table, interpolation is used: 364 * w is most likely not an integer, so an interpolation with floor(w) and
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
armVCM4P10_InterpolateLuma_HalfVer4x4_unsafe_s.s | 29 ;// Implements vertical interpolation for a block of size 4x4. Input and output should
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/frameworks/base/core/java/android/animation/ |
KeyframeSet.java | 157 * spring interpolation that might send the fraction past 1.0). We handle this situation by
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/external/freetype/src/autofit/ |
afhints.c | 880 * STRONG POINT INTERPOLATION 920 /* if this point is candidate to weak interpolation, we */ 1036 * WEAK POINT INTERPOLATION
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
ImageSkia.cpp | 146 // If the platform context permits high quality interpolation, use it. 147 // High quality interpolation only enabled for scaling and translation. 282 // filter it if we decided to do linear interpolation above, or if there
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/frameworks/av/media/libstagefright/codecs/amrnb/common/src/ |
pred_lt.cpp | 107 /* 1/6 resolution interpolation filter (-3 dB at 3600 Hz) */ 155 inter_6_pred_lt = (1/6) resolution interpolation filter table (Word16) 164 interpolation of resolution 1/3 or 1/6. (Interpolated past excitation).
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
omxVCM4P2_MCReconBlock_s.s | 109 ;// Loads three words for X interpolation, update pointer to next row. For 110 ;// X interpolation, given a truncated-4byteAligned source pointer, 166 ;// Extract four registers of four pixels for X interpolation
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/frameworks/av/services/audioflinger/ |
AudioResampler.cpp | 50 // number of bits used in interpolation multiply - 15 bits avoids overflow 408 * phaseFraction : phase fraction for next interpolation 519 * phaseFraction : phase fraction for next interpolation
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