/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
GLCanvasImpl.java | 484 // Specify the interpolation factor via the alpha component of 500 // Wire up the interpolation factor for RGB. 504 // Wire up the interpolation factor for alpha.
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/frameworks/base/core/java/android/animation/ |
ValueAnimator.java | 39 * <p>By default, ValueAnimator uses non-linear time interpolation, via the 299 * to perform that interpolation. 302 * provide the ncessry interpolation between the Object values to derive the animated [all...] |
/external/mesa3d/docs/ |
versions.html | 297 <li>floating point exceptions in texture coordinate interpolation 430 <li>linear interpolation of mipmap levels was incorrectly weighted 673 <li>textured line interpolation was somewhat broken 674 <li>textured triangle interpolation was also somewhat broken [all...] |
intro.html | 258 <li>separate specular color interpolation
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relnotes-7.10.html | 177 <li>r600g: fix evergreen interpolation setup</li> [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/api/ |
omxVC.h | 59 * be used in conjunction with half-pixel interpolation to obtain quarter 107 * be used in conjunction with half-pixel interpolation to obtain quarter 501 /* 6.2.1.2 Bilinear Interpolation */ 502 /* The bilinear interpolation enumerator is used with motion estimation, motion compensation, and reconstruction functions. */ [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/api/ |
omxVC.h | 59 * be used in conjunction with half-pixel interpolation to obtain quarter 107 * be used in conjunction with half-pixel interpolation to obtain quarter 501 /* 6.2.1.2 Bilinear Interpolation */ 502 /* The bilinear interpolation enumerator is used with motion estimation, motion compensation, and reconstruction functions. */ [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/api/ |
omxVC.h | 59 * be used in conjunction with half-pixel interpolation to obtain quarter 107 * be used in conjunction with half-pixel interpolation to obtain quarter 501 /* 6.2.1.2 Bilinear Interpolation */ 502 /* The bilinear interpolation enumerator is used with motion estimation, motion compensation, and reconstruction functions. */ [all...] |
/frameworks/base/docs/html/guide/topics/graphics/ |
prop-animation.jd | 74 <li>Time interpolation: You can specify how the values for the property are calculated as a 98 horizontal position 40. This is an example of an animation with linear interpolation, meaning the 103 <p>You can also specify animations to have a non-linear interpolation. Figure 2 illustrates a 124 android.animation.TimeInterpolator}, which defines animation interpolation, and a {@link 142 fraction that takes into account the time interpolation that is set. For example, in Figure 2, 187 position, or size and can define aspects of the animation such as interpolation and [all...] |
/external/mesa3d/src/glsl/ |
ir.h | 262 * Get the string value for the interpolation qualifier 309 * Interpolation mode for shader inputs / outputs 313 unsigned interpolation:2; [all...] |
ir_reader.cpp | 464 var->interpolation = ir_var_smooth; 466 var->interpolation = ir_var_flat; 468 var->interpolation = ir_var_noperspective; [all...] |
ir.cpp | [all...] |
ir_print_visitor.cpp | 104 cent, inv, mode[ir->mode], interp[ir->interpolation]);
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/external/sonivox/arm-fm-22k/lib_src/ |
eas_chorus.c | 181 * Purpose: Does fractional array look-up using linear interpolation 184 * then do linear interpolation between two actual samples using fractional part 231 //compute linear interpolation as (val1 + ((val2-val1)*fraction))
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/external/sonivox/arm-hybrid-22k/lib_src/ |
eas_chorus.c | 181 * Purpose: Does fractional array look-up using linear interpolation 184 * then do linear interpolation between two actual samples using fractional part 231 //compute linear interpolation as (val1 + ((val2-val1)*fraction))
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/external/sonivox/arm-wt-22k/lib_src/ |
eas_chorus.c | 181 * Purpose: Does fractional array look-up using linear interpolation 184 * then do linear interpolation between two actual samples using fractional part 231 //compute linear interpolation as (val1 + ((val2-val1)*fraction))
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/frameworks/av/media/libstagefright/codecs/amrwb/src/ |
pvamrwb_math_op.cpp | 305 interpolation. 369 interpolation. 480 * interpolation. The following steps are used to compute Log2(L_x)
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/frameworks/base/core/java/android/view/animation/ |
Animation.java | 396 * interpolation. 963 * their transforms given an interpolation value. Implementations of this 968 * after it has been run through the interpolation function. [all...] |
/external/freetype/src/pshinter/ |
pshalgo.c | 889 /***** POINTS INTERPOLATION ROUTINES *****/ [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Transform.java | 178 * Sets this matrix to the interpolation between the first matrix and the second by delta amount.
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ColorRGBA.java | 281 * Sets this color to the interpolation by changeAmnt from this to the finalColor
295 * Sets this color to the interpolation by changeAmnt from beginColor to finalColor
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Vector2f.java | 232 * Sets this vector to the interpolation by changeAmnt from this to the 248 * Sets this vector to the interpolation by changeAmnt from beginVec to
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/external/kernel-headers/original/linux/ |
timex.h | 51 * Reworked time interpolation logic
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
pitch_f4.c | 273 /* 1/4 resolution interpolation filter (-3 dB at 0.791*fs/2) in Q14 */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
emu10k1.h | 420 #define CCCA_INTERPROMMASK 0x0e000000 /* Selects passband of interpolation ROM */ 426 #define CCCA_INTERPROM_0 0x00000000 /* Select interpolation ROM 0 */ 427 #define CCCA_INTERPROM_1 0x02000000 /* Select interpolation ROM 1 */ 428 #define CCCA_INTERPROM_2 0x04000000 /* Select interpolation ROM 2 */ 429 #define CCCA_INTERPROM_3 0x06000000 /* Select interpolation ROM 3 */ 430 #define CCCA_INTERPROM_4 0x08000000 /* Select interpolation ROM 4 */ 431 #define CCCA_INTERPROM_5 0x0a000000 /* Select interpolation ROM 5 */ 432 #define CCCA_INTERPROM_6 0x0c000000 /* Select interpolation ROM 6 */ 433 #define CCCA_INTERPROM_7 0x0e000000 /* Select interpolation ROM 7 */ [all...] |