/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/ |
MotionPath.java | 166 * compute the index of the waypoint and the interpolation value according to a distance 167 * returns a vector 2 containing the index in the x field and the interpolation value in the y field 169 * @return the waypoint index and the interpolation value in a vector2 235 * return the type of spline used for the path interpolation for this path 236 * @return the path interpolation spline type 243 * sets the type of spline used for the path interpolation for this path
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/ |
omxVCM4P2_MCReconBlock_s.s | 36 ;// Does interpolation for the case of "IntegerPixel" predictType. Both 72 ;// Does interpolation for the case of "HalfPixelX" predictType. The two 134 ;// Does interpolation for the case of "HalfPixelY" predictType. The two 188 ;// Does interpolation for the case of "IntegerPixel" predictType. Both 363 ;// All these together implement the interpolation functionality 384 ;// After interpolation is done, residue needs to be added. This is done
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/external/antlr/antlr-3.4/tool/src/main/java/org/antlr/codegen/ |
Perl5Target.java | 70 // no need for interpolation, use single quotes 74 // need string interpolation
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/external/proguard/src/proguard/gui/splash/ |
LinearTiming.java | 50 // Compute the clamped linear interpolation.
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/external/skia/gm/ |
nocolorbleed.cpp | 45 // sample interpolation may cause color bleeding around edges
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
int_lpc.c | 20 * Description:Interpolation of the LP parameters in 4 subframes. *
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/frameworks/base/core/java/android/animation/ |
TimeAnimator.java | 5 * other animators in the system. There is no duration, interpolation, or object value-setting
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TypeEvaluator.java | 39 * @return A linear interpolation between the start and end values, given the
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
IpoHelper.java | 16 * This class helps to compute values from interpolation curves for features
38 * This method creates an ipo object used for interpolation calculations.
72 * This method creates an ipo object used for interpolation calculations. It
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/api/ |
armVC.h | 830 * This function performs interpolation for horizontal 1/2-pel positions 837 * [in] iDstStep Step of the destination(interpolation) buffer. 840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel 860 * This function performs interpolation for vertical 1/2-pel positions [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/api/ |
armVC.h | 830 * This function performs interpolation for horizontal 1/2-pel positions 837 * [in] iDstStep Step of the destination(interpolation) buffer. 840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel 860 * This function performs interpolation for vertical 1/2-pel positions [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/api/ |
armVC.h | 830 * This function performs interpolation for horizontal 1/2-pel positions 837 * [in] iDstStep Step of the destination(interpolation) buffer. 840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel 860 * This function performs interpolation for vertical 1/2-pel positions [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
AnimationFactory.java | 63 * enum to determine the type of interpolation 249 * Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)<br> 250 * Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation<br> 264 * Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)<br> 265 * Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation<br> 277 // since we are using quaternions and slerp for rotation interpolation, we cannot interpolate over an angle higher than PI 425 // computing interpolation value
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/external/aac/libAACdec/src/ |
conceal.cpp | 113 3) Interpolation: The interpolation routine swaps the spectral data from the previous and the 315 0 = interpolation method (adds delay) 797 /* Energy interpolation concealment based on 3GPP */ [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
omxVCM4P10_InterpolateLuma_s.s | 17 ;// Performs quarter pel interpolation of inter luma MB. 27 ;// [in] roi Dimension of the interpolation region;the parameters roi.width and roi.height must 85 ;// Interpolation of luma is implemented by processing block of pixels, size 4x4 at a time. 98 ;// Registers used for implementing Horizontal interpolation 116 ;// Registers used for implementing Vertical interpolation 131 ;// Registers used for implementing Diagonal interpolation
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/ |
h264bsd_interpolate_ver_quarter.s | 70 ;// Approach to vertical interpolation 72 ;// Interpolation is done by using 32-bit loads and stores 197 UHSUB8 res, res, tmp1 ;// bilinear interpolation 248 UHSUB8 res, res, tmp2 ;// bilinear interpolation 298 UHSUB8 res, res, tmp3 ;// bilinear interpolation 347 UHSUB8 res, res, tmp5 ;// bilinear interpolation
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/external/freetype/src/truetype/ |
ttgxvar.h | 74 /* num_axis :: The number of axes along which interpolation */
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/external/libyuv/files/include/libyuv/ |
scale.h | 29 // If filtering is kFilterBilinear, interpolation is used to produce a better
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/external/mesa3d/docs/ |
relnotes-6.4.1.html | 43 <li>fixed occasional triangle color interpolation problem on VMS
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/external/webkit/Source/WebCore/platform/audio/ |
HRTFPanner.h | 50 // and azimuthBlend which is an interpolation value from 0 -> 1.
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/frameworks/av/libvideoeditor/vss/video_filters/src/ |
M4VIFI_ResizeYUVtoBGR565.c | 46 * For resizing bilinear interpolation linearly interpolates along 47 * each row, and then uses that result in a linear interpolation down each column. 222 Bilinear interpolation linearly interpolates along each row, and then uses that 223 result in a linear interpolation donw each column. Each estimated pixel in the
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M4VIFI_ResizeYUVtoRGB565.c | 49 * For resizing bilinear interpolation linearly interpolates along 50 * each row, and then uses that result in a linear interpolation down each column. 226 Bilinear interpolation linearly interpolates along each row, and then uses that 227 result in a linear interpolation donw each column. Each estimated pixel in the
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/frameworks/av/media/libeffects/lvm/lib/Reverb/src/ |
LVREV_Tables.c | 67 For room sizes which are not in the table, linear interpolation can be used.
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/comm/src/ |
omxVCCOMM_Average_16x.c | 29 * be used in conjunction with half-pixel interpolation to obtain quarter
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omxVCCOMM_Average_8x.c | 29 * be used in conjunction with half-pixel interpolation to obtain quarter
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