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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/build/
SourceProcessor.java 250 // look if we already know the output
319 // we don't look in the 'gen' source folder as there will be no source in there.
321 // look for the source file parent, until we find this source folder.
348 // we don't look in the 'gen' source folder as there will be no source in there.
414 // Also look for them in the remove list, this would mean that they
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutMetadata.java 87 * @param document the document to look up and read lock the model for
89 * @param name the name of the property to look up
117 * @param name the name of the property to look up
145 * @param document the document to look up and write lock the model for
291 * @param name the name of the property to look up
  /frameworks/base/docs/html/training/notepad/
notepad-ex2.jd 37 <p>Open the <code>Notepadv2</code> project and take a look around:</p>
40 Open and look at the <code>strings.xml</code> file under
45 Also, open and take a look at the top of the <code>Notepadv2</code> class,
304 <p>Take a look at the
312 look at it. This is the UI code for the Note Editor.</p>
453 an anonymous inner class. This is a bit confusing to look at unless you
514 now look like this:</p>
606 file, have a look around at some of the other options available (but be careful not to select
611 <code>AndroidManifest.xml</code> file and look at the source (use the
636 back into the notepad to look at the note you changed, you will find that al
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  /external/clang/lib/Sema/
SemaLookup.cpp 902 // found nothing, so look into the the contexts between the
918 // We do not directly look into transparent contexts, since
924 // We do not look directly into function or method contexts,
928 // If we have an Objective-C instance method, look for ivars
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  /external/quake/quake/src/WinQuake/data/
MANUAL.TXT 216 brain and your eyes. Look up. An angled texture, a light shining under
267 Look Up A or PgDn
268 Look Down Z or Del
270 Mouse Look ** \ or center mouse button
271 Keyboard Look *** Ins
275 Look key is pressed.
276 *** The walk forward/backpedal arrows will look up and down while the
277 Keyboard Look key is pressed.
358 Has your computer look through your network. It will list all the
419 Look Up
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  /external/icu4c/common/
bmpset.cpp 281 // Look up the code point in its 4k block of code points.
324 // Look up the code point in its 4k block of code points.
364 // Look up the code point in its 4k block of code points.
413 // Look up the code point in its 4k block of code points.
456 // Look up the code point in its 4k block of code points.
593 // Look up the code point in its 4k block of code points.
709 // Look up the code point in its 4k block of code points.
  /external/llvm/lib/Analysis/
Lint.cpp 33 // effort to look through bitcasts and so on.
549 /// findValue - Look through bitcasts and simple memory reference patterns
551 /// is true, look through getelementptrs with non-zero offsets too.
568 // TODO: Look through sext or zext cast, when the result is known to
570 // TODO: Look through eliminable cast pairs.
571 // TODO: Look through calls with unique return values.
572 // TODO: Look through vector insert/extract/shuffle.
  /external/tagsoup/src/org/ccil/cowan/tagsoup/
AttributesImpl.java 197 * Look up an attribute's index by Namespace name.
199 * <p>In many cases, it will be more efficient to look up the name once and
222 * Look up an attribute's index by qualified (prefixed) name.
241 * Look up an attribute's type by Namespace-qualified name.
263 * Look up an attribute's type by qualified (prefixed) name.
283 * Look up an attribute's value by Namespace-qualified name.
305 * Look up an attribute's value by qualified (prefixed) name.
  /external/zlib/
FAQ 208 does PKZIP and zlib. However, you can look in zlib's contrib/blast
228 30. Is there some simpler, easier to read version of inflate I can look at to
231 First off, you should read RFC 1951. Second, yes. Look in zlib's
237 zlib. Look here for some more information:
286 a version of zlib written in the Java language, look on the zlib home
311 Probably not. Look in the comp.compression FAQ for pointers to various
319 compression. For PKZIP compatible "encryption", look at
  /external/qemu/memcheck/
memcheck_proc_management.c 170 * tid - Thread ID to look up thread descriptor for.
206 /* Descriptor is not cached. Look it up in the list. Note that
223 * tid - Thread ID to look up process descriptor for.
481 ME("memcheck: FORK(%u, %u): Unable to look up parent process. Current tid=%u",
520 ME("memcheck: CLONE(%u, %u) Unable to look up parent process. Current tid=%u",
545 ME("memcheck: CMDL(%s, %u): Unable to look up process for current tid=%3u",
585 ME("memcheck: EXIT(%u): Unable to look up thread for current tid=%u",
706 ME("memcheck: MMAP(0x%08X, 0x%08X, 0x%08X, %s) Unable to look up current process. Current tid=%u",
751 ME("memcheck: UNMAP(0x%08X, 0x%08X) Unable to look up current process. Current tid=%u",
  /bootable/recovery/minzip/
Hash.c 175 * Look up an entry.
210 //LOGI("+++ look probing %d...\n", pEntry - pHashTable->pEntries);
311 * Look up an entry, counting the number of times we have to probe.
  /build/tools/atree/
atree.cpp 31 " which to look for the files\n"
42 " in the final OUTPUTDIR. Atree will look for files in the INPUTDIR\n"
200 // look for input files
  /dalvik/vm/
Hash.cpp 170 * Look up an entry.
205 //ALOGI("+++ look probing %d...", pEntry - pHashTable->pEntries);
338 * Look up an entry, counting the number of times we have to probe.
JarFile.cpp 204 /* Even if we're not going to look at the archive, we need to
215 /* First, look for a ".odex" alongside the jar file. It will
239 * Pre-created .odex absent or stale. Look inside the jar for a
  /external/bison/data/
yacc.c 970 [/* The look-ahead symbol. */
973 /* The semantic value of the look-ahead symbol. */
978 /* Location data for the look-ahead symbol. */
1003 /* Look-ahead token as an internal (translated) token number. */
1174 look-ahead token if we need one and don't already have one. */
1176 /* First try to decide what to do without reference to look-ahead token. */
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  /external/bluetooth/glib/gio/
gwin32appinfo.c 143 /* TODO: Should look up name from executable resources */
404 /* Must also look inside for a,b,c, + MRUList */
419 /* Ignore things like MRUList, just look at 'a', 'b', 'c', etc */
  /external/chromium/chrome/browser/autofill/
phone_field.cc 307 // Look for optional fields.
309 // Look for a third text box.
318 // Now look for an extension.
  /external/clang/lib/Analysis/
ReachableCode.cpp 133 // Look for any dead code within the block.
137 // No dead code. Possibly an empty block. Look at dead predecessors.
277 // Look at the successors and mark then reachable.
  /external/clang/lib/StaticAnalyzer/
README.txt 95 best place to look is the visitation logic in GRExprEngine, which
99 If you are interested in writing checkers, look at the Checker and
100 CheckerVisitor interfaces (Checker.h and CheckerVisitor.h). Also look
  /external/e2fsprogs/intl/
libgnuintl.h 105 /* Look up MSGID in the current default message catalog for the current
122 /* Look up MSGID in the DOMAINNAME message catalog for the current
138 /* Look up MSGID in the DOMAINNAME message catalog for the current CATEGORY
libgnuintl.h.in 105 /* Look up MSGID in the current default message catalog for the current
122 /* Look up MSGID in the DOMAINNAME message catalog for the current
138 /* Look up MSGID in the DOMAINNAME message catalog for the current CATEGORY
  /external/jsilver/src/com/google/clearsilver/jsilver/data/
DefaultDataContext.java 123 // First look for a local variable with the same name in the current scope
127 // We only look at the first local variable (head) if it is part of the
177 // When traversing the stack, we first look for the first chunk of the
  /external/llvm/lib/ExecutionEngine/RuntimeDyld/
RuntimeDyldMachO.cpp 223 // First look the symbol in object file symbols.
229 // Second look the symbol in global symbol table.
261 // Look up for existing stub.
  /external/llvm/lib/Support/
StringMap.cpp 46 // Allocate one extra bucket, set it to look filled so the iterators stop at
52 /// LookupBucketFor - Look up the bucket that the specified string should end
112 /// FindKey - Look up the bucket that contains the specified key. If it exists
  /external/llvm/lib/Target/ARM/
MLxExpansionPass.cpp 85 // Look past COPY and INSERT_SUBREG instructions to find the
180 // Look at the next few instructions, if *most* of them can cause hazards,
195 // Look for VMLx RAW hazard.

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