OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:pressed
(Results
176 - 200
of
667
) sorted by null
1
2
3
4
5
6
7
8
9
10
11
>>
/external/webkit/Tools/EWebLauncher/
main.c
503
info("Back (F1) was
pressed
\n");
513
info("Forward (F2) was
pressed
\n");
525
info("Set encoding (F3)
pressed
. New encoding to %s", encodings[currentEncoding]);
569
info("Reload (F5) was
pressed
, reloading.\n");
572
info("Stop (F6) was
pressed
, stop loading.\n");
579
info("Zoom out (F7) was
pressed
.\n");
583
info("Zoom in (F8) was
pressed
.\n");
587
info("Create new window (F9) was
pressed
.\n");
/frameworks/base/core/java/android/view/
KeyCharacterMap.java
133
* into latched or locked states when
pressed
independently.
414
* has
pressed
the required modifier.
417
* numbers when ALT is
pressed
such that ALT-Q maps to '1'. So for that keyboard
642
* <li>Chorded behavior: When the modifier key is
pressed
together with one or more
645
* <li>Toggled behavior: When the modifier key is
pressed
and released on its own
647
* to next character key that is
pressed
and will then reset itself to the initial state.
648
* If the modifier is already latched and the modifier key is
pressed
and release on
650
* apply to all subsequent character keys that are
pressed
until unlocked by pressing
/frameworks/base/policy/src/com/android/internal/policy/impl/
IconUtilities.java
179
private Bitmap createSelectedBitmap(Bitmap src, boolean
pressed
) {
190
pressed
? mGlowColorPressedPaint : mGlowColorFocusedPaint);
/packages/apps/Settings/src/com/android/settings/inputmethod/
UserDictionaryAddWordFragment.java
78
* Callback for the framework when a menu option is
pressed
.
81
* @param MenuItem the item that was
pressed
/docs/source.android.com/src/tech/input/
key-layout-files.md
81
* `SHIFT`: The key should be interpreted as if the SHIFT key were also
pressed
.
82
* `CAPS_LOCK`: The key should be interpreted as if the CAPS LOCK key were also
pressed
.
83
* `ALT`: The key should be interpreted as if the ALT key were also
pressed
.
84
* `ALT_GR`: The key should be interpreted as if the RIGHT ALT key were also
pressed
.
85
* `FUNCTION`: The key should be interpreted as if the FUNCTION key were also
pressed
.
overview.md
212
pressed
together, the system looks up the combination in the key
228
API for indicating which modifier keys are
pressed
. Android meta states
234
are
pressed
/ released and sets / resets the appropriate meta state flag.
242
API for indicating which buttons (on a mouse or stylus) are
pressed
.
248
pressed
/ released and sets / resets appropriate button state flag.
/external/quake/quake/src/QW/client/
cl_input.c
164
Returns 0.25 if a key was
pressed
and released during the frame,
165
0.5 if it was
pressed
and held
182
val = 0.5; //
pressed
and held this frame
200
val = 0.75; // released and re-
pressed
this frame
202
val = 0.25; //
pressed
and released this frame
/external/quake/quake/src/WinQuake/
cl_input.cpp
165
Returns 0.25 if a key was
pressed
and released during the frame,
166
0.5 if it was
pressed
and held
184
val = 0.5; //
pressed
and held this frame
208
val = 0.75; // released and re-
pressed
this frame
210
val = 0.25; //
pressed
and released this frame
/gdk/samples/quake/jni/
cl_input.cpp
165
Returns 0.25 if a key was
pressed
and released during the frame,
166
0.5 if it was
pressed
and held
184
val = 0.5; //
pressed
and held this frame
208
val = 0.75; // released and re-
pressed
this frame
210
val = 0.25; //
pressed
and released this frame
/packages/apps/Settings/src/com/android/settings/wifi/
WifiSettingsForSetupWizardXL.java
219
if (DEBUG) Log.d(TAG, "AddNetwork button
pressed
");
222
if (DEBUG) Log.d(TAG, "Refresh button
pressed
");
225
if (DEBUG) Log.d(TAG, "Skip/Next button
pressed
");
237
if (DEBUG) Log.d(TAG, "Connect button
pressed
");
240
if (DEBUG) Log.d(TAG, "Back button
pressed
");
421
* @param selectedAccessPoint AccessPoint object being selected. null when a user
pressed
577
if (DEBUG) Log.d(TAG, "Back button
pressed
after connect action.");
/development/samples/Wiktionary/src/com/example/android/wiktionary/
LookupActivity.java
73
* Keep track of last time user tapped "back" hard key. When
pressed
more
123
// Compare against last
pressed
time, and if user hit multiple times
200
// around a
pressed
color state bug.
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java
224
public void onAction(String name, boolean
pressed
, float tpf) {
225
if (name.equals("wireframe") && !
pressed
) {
232
} else if (name.equals("triPlanar") && !
pressed
) {
/external/qemu/distrib/sdl-1.2.12/include/
SDL_events.h
50
SDL_KEYDOWN, /* Keys
pressed
*/
53
SDL_MOUSEBUTTONDOWN, /* Mouse button
pressed
*/
58
SDL_JOYBUTTONDOWN, /* Joystick button
pressed
*/
/external/skia/src/views/
SkWidgets.cpp
230
return "enabled-
pressed
";
240
static void create_emboss(SkPaint* paint, SkScalar radius, bool focus, bool
pressed
)
250
if (
pressed
)
/frameworks/base/docs/html/guide/topics/ui/controls/
button.jd
189
<li>Create three bitmaps for the button background that represent the default,
pressed
, and
214
pressed
(activated).</li>
219
default state (it's neither
pressed
nor focused).</li>
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_events.h
50
SDL_KEYDOWN, /* Keys
pressed
*/
53
SDL_MOUSEBUTTONDOWN, /* Mouse button
pressed
*/
58
SDL_JOYBUTTONDOWN, /* Joystick button
pressed
*/
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_events.h
50
SDL_KEYDOWN, /* Keys
pressed
*/
53
SDL_MOUSEBUTTONDOWN, /* Mouse button
pressed
*/
58
SDL_JOYBUTTONDOWN, /* Joystick button
pressed
*/
/prebuilts/tools/windows/sdl/host/include/SDL/
SDL_events.h
49
SDL_KEYDOWN, /* Keys
pressed
*/
52
SDL_MOUSEBUTTONDOWN, /* Mouse button
pressed
*/
57
SDL_JOYBUTTONDOWN, /* Joystick button
pressed
*/
/prebuilts/tools/windows/sdl/include/SDL/
SDL_events.h
50
SDL_KEYDOWN, /* Keys
pressed
*/
53
SDL_MOUSEBUTTONDOWN, /* Mouse button
pressed
*/
58
SDL_JOYBUTTONDOWN, /* Joystick button
pressed
*/
/development/samples/ApiDemos/src/com/example/android/apis/app/
ActionBarMechanics.java
48
// they will show in the standard options menu panel when the menu button is
pressed
.
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
TouchPaint.java
309
// Advance color when the trackball button is
pressed
.
352
// is
pressed
.
358
// Splat paint when the middle mouse button or second stylus button is
pressed
.
361
// Draw paint when touching or if the primary button is
pressed
.
/development/samples/ApiDemos/src/com/example/android/apis/os/
MorseCode.java
71
// Set the OnClickListener for the button so we see when it's
pressed
.
/development/samples/WeatherListWidget/
_index.html
20
or the refresh button is
pressed
). It also sets up the RemoteViews for the widget and binds
/external/chromium/chrome/browser/autocomplete/
autocomplete_popup_view_gtk.h
147
// flag is reset to false on a mouse
pressed
event, to make sure we don't
/external/chromium/chrome/browser/ui/cocoa/
profile_menu_button_unittest.mm
107
// nothing leaks or crashes when displaying the button in its
pressed
state.
Completed in 909 milliseconds
1
2
3
4
5
6
7
8
9
10
11
>>