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  /external/mesa3d/docs/
relnotes-7.2.html 80 <li>Improved lambda and derivative calculation for frag progs.
install.html 194 obtained Mesa from CVS, the <b>progs/</b> directory will contain a
214 <b>cd ../progs/demos</b>
225 If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program
366 <li>progs/build/windows-x86-debug/wgl/wglinfo.exe
367 <li>progs/build/windows-x86-debug/trivial/tri.exe
368 <li>and many other samples in progs/build/windows-x86-debug/...
fbdev-dri.html 162 </li><li>progs/miniglx/* - several MiniGLX sample programs
278 Change to the <code>Mesa/progs/miniglx/</code> directory and
cell.html 52 <code>progs/xdemos/glxinfo</code> and looking for:
relnotes-6.5.1.html 115 <li>Fix lambda calculation for frag progs.
relnotes-6.5.2.html 102 <li>Improved lambda and derivative calculation for frag progs.
relnotes-6.5.3.html 95 <li>Improved lambda and derivative calculation for frag progs.
RELNOTES-5.1 115 The progs/tests/debugger.c (only in CVS) program is an example of how
135 All demonstration programs and tests are now in subdirectories under progs/.
sourcetree.html 159 <li><b>progs</b> - OpenGL test and demonstration programs
xlibdriver.html 145 The progs/demos/gamma.c program may help you to determine reasonable gamma
  /external/quake/quake/src/QW/
qwsv.spec.sh 61 %attr(644,root,root) ${3}/qw/progs.src
qwchangelog.txt 24 Pflug <nolan@fyi.net> for diffs of the progs changes to get this worked out.
71 progs can access localinfo using infokey(world, "key") and set it using
qw2do.txt 102 - Dis would like to continue work on the progs (QC)
  /external/quake/quake/src/QW/server/
qwsvdef.h 52 #include "progs.h"
sv_send.c 454 if (!strcmp(sv.model_precache[i],"progs/spike.mdl"))
456 if (!strcmp(sv.model_precache[i],"progs/s_spike.mdl"))
458 if (!strcmp(sv.model_precache[i],"progs/player.mdl"))
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
ShaderEditor.java 106 String progs = "Current Programs: "; local
111 progs += context.serverShader.current.name + "(0x";
112 progs += Integer.toHexString(context.contextId) + ") ";
140 currentPrograms.setText(progs);
  /external/openssl/apps/
progs.h 1 /* apps/progs.h */
2 /* automatically generated by progs.pl for openssl.c */
  /external/quake/quake/src/QW/progs/
player.qc 370 setmodel (bubble, "progs/s_bubble.spr");
521 ThrowHead ("progs/h_player.mdl", self.health);
522 ThrowGib ("progs/gib1.mdl", self.health);
523 ThrowGib ("progs/gib2.mdl", self.health);
524 ThrowGib ("progs/gib3.mdl", self.health);
634 if (self.model != "progs/player.mdl")
plats.qc 357 precache_model2 ("progs/teleport.mdl");
358 setmodel (self, "progs/teleport.mdl");
  /external/quake/quake/src/QW/client/
gl_rmain.c 556 if (!strcmp(clmodel->name, "progs/player.mdl")) {
560 } else if (!strcmp (clmodel->name, "progs/flame2.mdl")
561 || !strcmp (clmodel->name, "progs/flame.mdl") )
590 if (!strcmp (clmodel->name, "progs/eyes.mdl") ) {
cl_parse.c 675 if (!strcmp(cl.model_name[nummodels],"progs/spike.mdl"))
677 if (!strcmp(cl.model_name[nummodels],"progs/player.mdl"))
679 if (!strcmp(cl.model_name[nummodels],"progs/flag.mdl"))
  /external/quake/quake/src/WinQuake/
gl_rmain.cpp 648 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */)
653 if (!strcmp (clmodel->name, "progs/flame2.mdl")
654 || !strcmp (clmodel->name, "progs/flame.mdl") )
682 if (!strcmp (clmodel->name, "progs/eyes.mdl") && gl_doubleeyes.value) {
699 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */)
    [all...]
sv_main.cpp 286 // call the progs to get default spawn parms for the new client
950 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl");
1026 // call the progs to get default spawn parms for the new client
1095 // load progs to get entity field count
1158 memset (&ent->u.v, 0, progs->entityfields * 4);
  /gdk/samples/quake/jni/
gl_rmain.cpp 648 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */)
653 if (!strcmp (clmodel->name, "progs/flame2.mdl")
654 || !strcmp (clmodel->name, "progs/flame.mdl") )
682 if (!strcmp (clmodel->name, "progs/eyes.mdl") && gl_doubleeyes.value) {
699 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */)
    [all...]
sv_main.cpp 286 // call the progs to get default spawn parms for the new client
950 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl");
1026 // call the progs to get default spawn parms for the new client
1095 // load progs to get entity field count
1158 memset (&ent->u.v, 0, progs->entityfields * 4);

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