/external/mesa3d/docs/ |
relnotes-7.2.html | 80 <li>Improved lambda and derivative calculation for frag progs.
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install.html | 194 obtained Mesa from CVS, the <b>progs/</b> directory will contain a 214 <b>cd ../progs/demos</b> 225 If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program 366 <li>progs/build/windows-x86-debug/wgl/wglinfo.exe 367 <li>progs/build/windows-x86-debug/trivial/tri.exe 368 <li>and many other samples in progs/build/windows-x86-debug/...
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fbdev-dri.html | 162 </li><li>progs/miniglx/* - several MiniGLX sample programs 278 Change to the <code>Mesa/progs/miniglx/</code> directory and
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cell.html | 52 <code>progs/xdemos/glxinfo</code> and looking for:
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relnotes-6.5.1.html | 115 <li>Fix lambda calculation for frag progs.
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relnotes-6.5.2.html | 102 <li>Improved lambda and derivative calculation for frag progs.
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relnotes-6.5.3.html | 95 <li>Improved lambda and derivative calculation for frag progs.
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RELNOTES-5.1 | 115 The progs/tests/debugger.c (only in CVS) program is an example of how 135 All demonstration programs and tests are now in subdirectories under progs/.
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sourcetree.html | 159 <li><b>progs</b> - OpenGL test and demonstration programs
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xlibdriver.html | 145 The progs/demos/gamma.c program may help you to determine reasonable gamma
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/external/quake/quake/src/QW/ |
qwsv.spec.sh | 61 %attr(644,root,root) ${3}/qw/progs.src
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qwchangelog.txt | 24 Pflug <nolan@fyi.net> for diffs of the progs changes to get this worked out.
71 progs can access localinfo using infokey(world, "key") and set it using
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qw2do.txt | 102 - Dis would like to continue work on the progs (QC)
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/external/quake/quake/src/QW/server/ |
qwsvdef.h | 52 #include "progs.h"
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sv_send.c | 454 if (!strcmp(sv.model_precache[i],"progs/spike.mdl")) 456 if (!strcmp(sv.model_precache[i],"progs/s_spike.mdl")) 458 if (!strcmp(sv.model_precache[i],"progs/player.mdl"))
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
ShaderEditor.java | 106 String progs = "Current Programs: "; local 111 progs += context.serverShader.current.name + "(0x"; 112 progs += Integer.toHexString(context.contextId) + ") "; 140 currentPrograms.setText(progs);
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/external/openssl/apps/ |
progs.h | 1 /* apps/progs.h */ 2 /* automatically generated by progs.pl for openssl.c */
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/external/quake/quake/src/QW/progs/ |
player.qc | 370 setmodel (bubble, "progs/s_bubble.spr");
521 ThrowHead ("progs/h_player.mdl", self.health);
522 ThrowGib ("progs/gib1.mdl", self.health);
523 ThrowGib ("progs/gib2.mdl", self.health);
524 ThrowGib ("progs/gib3.mdl", self.health);
634 if (self.model != "progs/player.mdl")
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plats.qc | 357 precache_model2 ("progs/teleport.mdl");
358 setmodel (self, "progs/teleport.mdl");
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/external/quake/quake/src/QW/client/ |
gl_rmain.c | 556 if (!strcmp(clmodel->name, "progs/player.mdl")) { 560 } else if (!strcmp (clmodel->name, "progs/flame2.mdl") 561 || !strcmp (clmodel->name, "progs/flame.mdl") ) 590 if (!strcmp (clmodel->name, "progs/eyes.mdl") ) {
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cl_parse.c | 675 if (!strcmp(cl.model_name[nummodels],"progs/spike.mdl")) 677 if (!strcmp(cl.model_name[nummodels],"progs/player.mdl")) 679 if (!strcmp(cl.model_name[nummodels],"progs/flag.mdl"))
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/external/quake/quake/src/WinQuake/ |
gl_rmain.cpp | 648 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */) 653 if (!strcmp (clmodel->name, "progs/flame2.mdl") 654 || !strcmp (clmodel->name, "progs/flame.mdl") ) 682 if (!strcmp (clmodel->name, "progs/eyes.mdl") && gl_doubleeyes.value) { 699 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */) [all...] |
sv_main.cpp | 286 // call the progs to get default spawn parms for the new client 950 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl"); 1026 // call the progs to get default spawn parms for the new client 1095 // load progs to get entity field count 1158 memset (&ent->u.v, 0, progs->entityfields * 4);
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/gdk/samples/quake/jni/ |
gl_rmain.cpp | 648 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */) 653 if (!strcmp (clmodel->name, "progs/flame2.mdl") 654 || !strcmp (clmodel->name, "progs/flame.mdl") ) 682 if (!strcmp (clmodel->name, "progs/eyes.mdl") && gl_doubleeyes.value) { 699 if (i >= 1 && i<=cl.maxclients /* && !strcmp (currententity->model->name, "progs/player.mdl") */) [all...] |
sv_main.cpp | 286 // call the progs to get default spawn parms for the new client 950 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl"); 1026 // call the progs to get default spawn parms for the new client 1095 // load progs to get entity field count 1158 memset (&ent->u.v, 0, progs->entityfields * 4);
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