/external/quake/quake/src/QW/client/ |
gl_mesh.c | 300 COM_StripExtension (m->name+strlen("progs/"), cache+strlen("glquake/"));
|
gl_model.c | 1460 if (!strcmp(loadmodel->name,"progs/player.mdl")) [all...] |
model.c | 1455 if (!strcmp(loadmodel->name, "progs/player.mdl") || 1456 !strcmp(loadmodel->name, "progs/eyes.mdl")) { 1468 !strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name, 1474 !strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name, [all...] |
/external/quake/quake/src/QW/server/ |
qwsv.dsp | 288 SOURCE=.\progs.h
|
pr_exec.c | 234 for (i=0 ; i<progs->numfunctions ; i++) 373 if (!fnum || fnum >= progs->numfunctions)
|
pr_cmds.c | 994 // save program state, because SV_movestep may call other progs 1247 This was a major timewaster in progs, so it was converted to C
|
/external/quake/quake/src/WinQuake/ |
gl_mesh.cpp | 315 COM_StripExtension (m->name+strlen("progs/"), cache+strlen("glquake/"));
|
quakedef.h | 248 #include "progs.h"
|
pr_exec.cpp | 234 for (i=0 ; i<progs->numfunctions ; i++) 373 if (!fnum || fnum >= progs->numfunctions)
|
host_cmd.cpp | 689 memset (&ent->u.v, 0, progs->entityfields * 4); 852 memset (&ent->v, 0, progs->entityfields * 4); 1315 memset (&ent->u.v, 0, progs->entityfields * 4); [all...] |
common.cpp | 1417 { // gross hack to use quake 1 progs with quake 2 maps 1418 if (!strcmp(filename, "progs.dat")) [all...] |
/gdk/samples/quake/jni/ |
gl_mesh.cpp | 315 COM_StripExtension (m->name+strlen("progs/"), cache+strlen("glquake/"));
|
quakedef.h | 248 #include "progs.h"
|
pr_exec.cpp | 234 for (i=0 ; i<progs->numfunctions ; i++) 373 if (!fnum || fnum >= progs->numfunctions)
|
host_cmd.cpp | 689 memset (&ent->u.v, 0, progs->entityfields * 4); 852 memset (&ent->v, 0, progs->entityfields * 4); 1315 memset (&ent->u.v, 0, progs->entityfields * 4); [all...] |
common.cpp | 1417 { // gross hack to use quake 1 progs with quake 2 maps 1418 if (!strcmp(filename, "progs.dat")) [all...] |
/external/blktrace/btt/ |
btt_plot.py | 77 progs = [ 'btt_plot_%s.py' % t for t in types ] variable 198 elif not prog in progs:
|
/external/quake/quake/src/QW/ |
qwrlnote.txt | 150 Pflug <nolan@fyi.net> for diffs of the progs changes to get this worked out.
202 progs can access localinfo using infokey(world, "key") and set it using
|
/external/bison/ |
TODO | 155 <http://www.goice.co.jp/member/mo/hack-progs/bison-java.html>
|
/external/mesa3d/docs/ |
autoconf.html | 273 chosen. See the directory <code>progs</code> for the full set of demos.
|
/external/regex-re2/re2/ |
prog.h | 238 // - even if the lookahead were possible, the Progs would be huge.
|
re2.h | 499 // Each RE2 has two Progs (one forward, one reverse), and each Prog 512 // Progs and then the DFAs: two thirds to the forward Prog [all...] |
/external/valgrind/main/coregrind/ |
pub_core_options.h | 159 /* Engage miscellaneous weird hacks needed for some progs. */
|
/external/quake/quake/src/QW/progs/ |
client.qc | 494 setmodel (self, "progs/eyes.mdl");
497 setmodel (self, "progs/player.mdl");
[all...] |
/external/openssl/apps/ |
openssl.c | 129 #include "progs.h"
|