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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/i686-linux/include/c++/4.4.3/backward/
auto_ptr.h 43 * All the auto_ptr_ref stuff should happen behind the scenes.
  /prebuilts/ndk/android-ndk-r5/sources/cxx-stl/gnu-libstdc++/include/backward/
auto_ptr.h 43 * All the auto_ptr_ref stuff should happen behind the scenes.
  /prebuilts/ndk/android-ndk-r6/sources/cxx-stl/gnu-libstdc++/include/backward/
auto_ptr.h 43 * All the auto_ptr_ref stuff should happen behind the scenes.
  /prebuilts/ndk/android-ndk-r7/sources/cxx-stl/gnu-libstdc++/include/backward/
auto_ptr.h 43 * All the auto_ptr_ref stuff should happen behind the scenes.
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
BlenderLoader.java 112 if ((blenderKey.getFeaturesToLoad() & FeaturesToLoad.SCENES) != 0) {
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestPostWater.java 90 Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
RenderAction.java 196 throw new IllegalStateException("Acquiring different scenes from same thread without releases");
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/i686-linux/include/c++/4.6.x-google/backward/
auto_ptr.h 45 * All the auto_ptr_ref stuff should happen behind the scenes.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/x86_64-linux/include/c++/4.6.x-google/backward/
auto_ptr.h 45 * All the auto_ptr_ref stuff should happen behind the scenes.
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
TextureAtlas.java 95 * Node scene = assetManager.loadModel("Scenes/MyScene.j3o");
101 * Node scene = assetManager.loadModel("Scenes/MyScene.j3o");
  /frameworks/base/docs/html/about/versions/
android-3.0-highlights.jd 138 <p>The Camera application has been redesigned to take advantage of a larger screen for quick access to exposure, focus, flash, zoom, front-facing camera, and more. To let users capture scenes in new ways, it adds built-in support for time-lapse video recording. The Gallery application lets users view albums and other collections in full-screen mode, with easy access to thumbnails for other photos in the collection. </p>
227 <p>Renderscript is a runtime 3D framework that provides both an API for building 3D scenes as well as a special, platform-independent shader language for maximum performance. Using Renderscript, you can accelerate graphics operations and data processing. Renderscript is an ideal way to create high-performance 3D effects for applications, wallpapers, carousels, and more.</p>
  /frameworks/base/docs/html/guide/topics/graphics/renderscript/
graphics.jd 138 calls Renderscript graphics functions to render scenes. This function is called every time a
544 <p>When you want to render complex scenes to the screen, instantiate a {@link
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  /development/samples/ApiDemos/src/com/example/android/apis/
Shakespeare.java 84 "Such noble scenes as draw the eye to flow," +
  /development/samples/ApiDemos/src/com/example/android/apis/view/
List6.java 205 "Such noble scenes as draw the eye to flow," +
  /development/samples/Support13Demos/src/com/example/android/supportv13/
Shakespeare.java 84 "Such noble scenes as draw the eye to flow," +
  /development/samples/Support4Demos/src/com/example/android/supportv4/
Shakespeare.java 84 "Such noble scenes as draw the eye to flow," +
  /external/libvpx/examples/includes/geshi/geshi/
actionscript3.php 140 'screenDPI', 'screenColor', 'scenes', 'scaleY', 'scaleX',
  /frameworks/base/docs/html/design/get-started/
principles.jd 240 If you can fix it behind the scenes, even better.</p>
  /external/dbus/doc/
dbus-tutorial.xml 494 <title>Messages - Behind the Scenes</title>
546 <title>Calling a Method - Behind the Scenes</title>
634 <title>Emitting a Signal - Behind the Scenes</title>
    [all...]
  /external/ganymed-ssh2/src/main/java/ch/ethz/ssh2/
Connection.java 880 * In case of any failure behind the scenes.
    [all...]
  /external/clang/tools/driver/
driver.cpp 447 // command line behind the scenes.
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/about_files/
IJG_README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /external/jpeg/
README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /external/qemu/distrib/jpeg-6b/
README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /external/srtp/doc/
intro.txt 25 its work behind the scenes.

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