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  /frameworks/av/media/libstagefright/codecs/m4v_h263/enc/include/
mp4enc_api.h 199 * If scene change detection can add additional I-frame if new scenes are detected.
  /packages/apps/Camera/res/values/
strings.xml 199 <!-- Scene mode that takes long exposures to capture night scenes without flash. -->
  /packages/apps/LegacyCamera/res/values/
strings.xml 197 <!-- Scene mode that takes long exposures to capture night scenes without flash. -->
  /prebuilts/tools/darwin-x86/swt/about_files/
IJG_README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /prebuilts/tools/darwin-x86_64/swt/about_files/
IJG_README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /prebuilts/tools/linux-x86/swt/about_files/
IJG_README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /prebuilts/tools/linux-x86_64/swt/about_files/
IJG_README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /prebuilts/tools/windows/swt/about_files/
IJG_README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /prebuilts/tools/windows-x86_64/swt/about_files/
IJG_README 68 "real-world" scenes; line drawings, cartoons and other non-realistic images
  /external/e2fsprogs/ext2ed/doc/
user-guide.sgml 1131 command behind the scenes, and the followinode command will automatically
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ext2ed-design.sgml 931 result, the display output is optimized behind the scenes by the
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  /frameworks/base/docs/html/about/versions/
android-4.0-highlights.jd 394 <p>For capturing larger scenes, the Camera introduces a <strong>single-motion
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android-3.0.jd 568 <p>Renderscript is a runtime 3D framework that provides both an API for building 3D scenes as well
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  /external/jpeg/
usage.doc 17 and gray-scale images. JPEG is designed to handle "real-world" scenes,
  /external/qemu/distrib/jpeg-6b/
usage.doc 17 and gray-scale images. JPEG is designed to handle "real-world" scenes,
  /hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMX3A.cpp     [all...]
  /hardware/ti/omap4xxx/domx/omx_core/inc/
OMX_TI_IVCommon.h     [all...]
  /external/llvm/lib/CodeGen/AsmPrinter/
DwarfCompileUnit.cpp 322 its type. This is necessary for various behind-the-scenes things the
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DwarfDebug.cpp 83 is necessary for various behind-the-scenes things the compiler
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  /external/v8/src/
hydrogen-instructions.h 478 // We reuse use list nodes behind the scenes as uses are added and deleted.
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  /frameworks/base/docs/html/guide/topics/media/
camera.jd     [all...]
  /external/v8/include/
v8.h 166 * behind the scenes and the same rules apply to these values as to
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  /external/valgrind/main/docs/xml/
manual-core.xml     [all...]
  /frameworks/base/core/java/android/hardware/
Camera.java     [all...]
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.4.3/info/
bfd.info     [all...]

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