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  /external/clang/lib/StaticAnalyzer/Checkers/
MallocChecker.cpp 124 ProgramStateRef evalAssume(ProgramStateRef state, SVal Cond,
131 checkRegionChanges(ProgramStateRef state,
136 bool wantsRegionChangeUpdate(ProgramStateRef state) const {
152 ProgramStateRef state) {
154 state->getSVal(SizeEx, C.getLocationContext()),
155 Init, state);
160 ProgramStateRef state);
165 ProgramStateRef state);
170 ProgramStateRef state, unsigned Num,
184 ProgramStateRef State) const
305 ProgramStateRef state; member in class:__anon4991::StopTrackingCallback
946 ProgramStateRef state = C.getState(); local
965 ProgramStateRef state = C.getState(); local
1112 ProgramStateRef state = C.getState(); local
1375 ProgramStateRef state = N->getState(); local
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IteratorsChecker.cpp 35 // This is the state associated with each iterator which includes both the
36 // kind of state and the instance used to initialize it.
120 ProgramStateRef handleAssign(ProgramStateRef state,
125 ProgramStateRef handleAssign(ProgramStateRef state,
130 ProgramStateRef invalidateIterators(ProgramStateRef state,
138 const MemRegion *getRegion(ProgramStateRef state,
230 ProgramStateRef IteratorsChecker::invalidateIterators(ProgramStateRef state,
232 IteratorState::EntryMap Map = state->get<IteratorState>();
234 return state;
236 // Loop over the entries in the current state
397 ProgramStateRef state = C.getState(); local
469 ProgramStateRef state = C.getState(); local
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  /external/icu4c/common/
rbbirpt.txt 10 # ICU Break Iterator Rule Parser State Table
12 # This state table is used when reading and parsing a set of RBBI rules
13 # The rule parser uses a state machine; the data in this file define the
14 # state transitions that occur for each input character.
24 # Here is the syntax of the state definitions in this file:
28 # input-char n next-state ^push-state action
29 # input-char n next-state ^push-state action
31 # | | | | |--- action to be performed by state machin
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rbbitblb.h 28 // It builds the state transition table used by the RBBI runtime
42 // the built state table
43 void exportTable(void *where); // fill in the runtime state table.
89 // Index is state number
99 // one for each state.
108 // with this state. Unordered (it's a set).
111 UVector *fDtran; // Transitions out of this state.
113 // contents is int index of dest state
  /external/zlib/contrib/infback9/
infback9.c 25 struct inflate_state FAR *state; local
38 state = (struct inflate_state FAR *)ZALLOC(strm, 1,
40 if (state == Z_NULL) return Z_MEM_ERROR;
42 strm->state = (voidpf)state;
43 state->window = window;
58 struct inflate_state state; local
63 while (sym < 144) state.lens[sym++] = 8;
64 while (sym < 256) state.lens[sym++] = 9;
65 while (sym < 280) state.lens[sym++] = 7
224 struct inflate_state FAR *state; local
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  /sdk/files/
devices.xml 13 <d:keyboard-state>keyssoft</d:keyboard-state>
15 <d:nav-state>navexposed</d:nav-state>
41 <d:nav-state>navexposed</d:nav-state>
52 <d:keyboard-state>keyssoft</d:keyboard-state>
56 <d:keyboard-state>keyssoft</d:keyboard-state>
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  /cts/tests/tests/widget/src/android/widget/cts/
TextView_SaveStateTest.java 32 TextView.SavedState state = TextView.SavedState.CREATOR.createFromParcel(source); local
34 assertNotNull(state.toString());
37 state = TextView.SavedState.CREATOR.createFromParcel(source);
39 assertNotNull(state.toString());
44 TextView.SavedState state = TextView.SavedState.CREATOR.createFromParcel(source); local
45 assertNotNull(state);
  /cts/tools/dasm/src/java_cup/runtime/
symbol.java 6 * keep track of state on the parse stack. The symbol currently on top
7 * of the stack contains the current state in the parse_state field.
24 public symbol(int sym_num, int state)
27 parse_state = state;
32 /** Constructor without a known state. */
45 /** The parse state to be recorded on the parse stack with this symbol.
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixGrabber.java 28 * Record the current modelView and projection matrix state.
29 * Has the side effect of setting the current matrix state to GL_MODELVIEW
38 * Record the current modelView matrix state. Has the side effect of
39 * setting the current matrix state to GL_MODELVIEW
47 * Record the current projection matrix state. Has the side effect of
48 * setting the current matrix state to GL_PROJECTION
  /external/chromium/chrome/browser/sync/
sync_setup_wizard.cc 22 void SyncSetupWizard::Step(State advance_state) {
45 bool SyncSetupWizard::IsTerminalState(State advance_state) {
75 SyncSetupWizard::State SyncSetupWizard::GetEndStateForDiscreteRun(
76 State start_state) {
77 State result = FATAL_ERROR;
87 "Invalid start state for discrete run: " << start_state;
  /external/opencv/cvaux/src/
cvhmm1d.cpp 89 /* set initial state probabilities */
168 obs->state = (int*)icvAlloc( 2 * total * sizeof(int) );
184 icvFree( &(obs_info->state) );
252 hmm->u.state = all_states;
273 icvFree( &(hmm->u.state->mu) );
274 icvFree( &(hmm->u.state) );
291 first_state = hmm->u.state;
296 int state = (i * hmm->num_states)/obs_info->obs_x;
297 obs_info->state[i] = state;
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  /frameworks/base/core/java/com/android/internal/util/
IState.java 39 * Called when a state is entered.
44 * Called when a state is exited.
50 * state machine.
54 * executing within a state machine at any given time. This
66 * Name of State for debugging purposes.
68 * @return name of state.
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
ListElementAddTransform.java 17 package com.android.ide.eclipse.gltrace.state.transforms;
19 import com.android.ide.eclipse.gltrace.state.GLListProperty;
20 import com.android.ide.eclipse.gltrace.state.IGLProperty;
24 * properties in the GL State.
56 private GLListProperty getList(IGLProperty state) {
57 IGLProperty p = state;
SparseArrayElementAddTransform.java 17 package com.android.ide.eclipse.gltrace.state.transforms;
19 import com.android.ide.eclipse.gltrace.state.GLSparseArrayProperty;
20 import com.android.ide.eclipse.gltrace.state.IGLProperty;
23 * A {@link SparseArrayElementAddTransform} changes given state by adding an
64 private GLSparseArrayProperty getArray(IGLProperty state) {
65 IGLProperty p = state;
  /external/chromium/chrome/browser/sync/glue/
data_type_manager_impl2_unittest.cc 112 EXPECT_CALL(*mock_dtc, state()).
116 EXPECT_CALL(*mock_dtc, state()).
119 EXPECT_CALL(*mock_dtc, state()).
124 DataTypeController::State busy_state) {
126 EXPECT_CALL(*mock_dtc, state()).
130 EXPECT_CALL(*mock_dtc, state()).
133 EXPECT_CALL(*mock_dtc, state()).
140 EXPECT_CALL(*mock_dtc, state()).
173 EXPECT_EQ(DataTypeManager::CONFIGURED, dtm.state());
175 EXPECT_EQ(DataTypeManager::STOPPED, dtm.state());
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  /external/speex/include/speex/
speex.h 54 /** Get enhancement state (decoder only) */
220 /** Encoder state initialization function */
223 /** Encoder state destruction function */
227 typedef int (*encode_func)(void *state, void *in, SpeexBits *bits);
230 typedef int (*encoder_ctl_func)(void *state, int request, void *ptr);
232 /** Decoder state initialization function */
235 /** Decoder state destruction function */
239 typedef int (*decode_func)(void *state, SpeexBits *bits, void *out);
242 typedef int (*decoder_ctl_func)(void *state, int request, void *ptr);
293 * Returns a handle to a newly created Speex encoder state structure. For now,
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  /external/webkit/Tools/android/flex-2.5.4a/
nfa.c 40 /* add_accept - add an accepting state to a machine
48 /* Hang the accepting number off an epsilon state. if it is associated
49 * with a state that has a non-epsilon out-transition, then the state
100 _( "\n\n********** beginning dump of nfa with start state %d\n" ),
106 * starts at state 1 and ends at lastnfa.
112 fprintf( stderr, _( "state # %4d\t" ), ns );
152 int state = 0; local
157 state = mkstate( transchar[i] );
161 mkxtion( finalst[state], trans1[i] + state - i )
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  /external/chromium/chrome/browser/sync/notifier/
sync_notifier_observer.h 24 // TODO(nileshagrawal): Find a way to hide state handling inside the
26 virtual void StoreState(const std::string& state) = 0;
  /external/chromium/chrome/browser/
transport_security_persister.h 10 // At startup we need to load the transport security state from the
16 // To load the state, we schedule a Task on the file thread which loads,
30 // copies the current state of the TransportSecurityState, serialises
47 void Initialize(net::TransportSecurityState* state,
50 // Called by the TransportSecurityState when it changes its state.
59 void CompleteLoad(const std::string& state);
62 void CompleteSave(const std::string& state);
70 // The path to the file in which we store the serialised state.
  /external/chromium/chrome/browser/ui/cocoa/
command_observer_bridge_unittest.mm 14 // enabled state it has received so it can be queried by the tests to see
18 int lastCommand_; // id of last received state change
19 bool lastState_; // state of last received state change
55 // Observes state changes on command ids 1 and 2. Ensure we don't get
56 // a notification of a state change on a command we're not observing (3).
63 // Validate initial state assumptions.
81 // Change something we're not watching and make sure the last state hasn't
  /external/dropbear/libtomcrypt/src/prngs/
sprng.c 40 @param prng [out] The PRNG state to initialize
49 Add entropy to the PRNG state
52 @param prng PRNG state to update
94 Export the PRNG state
96 @param outlen [in/out] Max size and resulting size of the state
109 Import a PRNG state
110 @param in The PRNG state
111 @param inlen Size of the state
  /external/elfutils/libelf/
elf_end.c 92 if (elf->state.ar.ar_sym != (Elf_Arsym *) -1l)
93 free (elf->state.ar.ar_sym);
94 elf->state.ar.ar_sym = NULL;
96 if (elf->state.ar.children != NULL)
107 state of REF_COUNT==0 is handled all over the library, so
113 if (parent->state.ar.children == elf)
114 parent->state.ar.children = elf->next;
117 struct Elf *child = parent->state.ar.children;
132 if (elf->state.ar.long_names != NULL)
133 free (elf->state.ar.long_names)
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  /external/guava/guava/src/com/google/common/util/concurrent/
AbstractFuture.java 48 * <p>The state changing methods all return a boolean indicating success or
49 * failure in changing the future's state. Valid states are running,
160 * to {@code value}. This will set the state of the future to
162 * state was successfully changed.
165 * @return true if the state was successfully changed.
177 * to an error, {@code throwable}. This will set the state of the future to
179 * state was successfully changed.
182 * @return true if the state was successfully changed.
202 * implement the blocking and waiting calls as well as to handle state changes
203 * in a thread-safe manner. The current state of the future is held in th
285 int state = getState(); local
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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
GL1Renderer.java 10 * which allows to set fixed functionality state.
17 * Set the fixed functionality state.
  /external/llvm/test/CodeGen/Thumb/
2011-EpilogueBug.ll 4 %struct.state = type { i32, %struct.info*, float**, i32, i32, i32, i32, i32, i32, i32, i32, i32, i64, i64, i64, i64, i64, i64, i8* }
7 define void @t1(%struct.state* %v) {

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