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  /external/dbus/cmake/test/name-test/
CMakeLists.txt 15 add_executable(test-thread-init ${NAMEtest-DIR}/test-threads-init.c)
  /external/guava/guava/src/com/google/common/cache/
RemovalListener.java 27 * <p>An instance may be called concurrently by multiple threads to process different entries.
  /external/guava/guava/src/com/google/common/util/concurrent/
ExecutionError.java 29 * threads.
UncaughtExceptionHandlers.java 37 * thread, which may start up other, non-daemon threads, but fail to fully initialize the
UncheckedExecutionException.java 31 * threads.
  /external/icu4c/common/
brkeng.h 33 * be shared between threads without locking.</p>
92 * <p>If a LanguageBreakFactory is to be shared between threads,
97 * normally be shared between threads without synchronization, unless
147 * <p>UnhandledEngines may not be shared between threads without
uinit.c 42 umtx_unlock(NULL); /* all state left around by any other threads. */
  /external/kernel-headers/original/asm-mips/
smp.h 16 #include <linux/threads.h>
  /external/kernel-headers/original/asm-x86/
highmem.h 24 #include <linux/threads.h>
  /external/kernel-headers/original/linux/
percpu_counter.h 11 #include <linux/threads.h>
  /external/protobuf/gtest/build-aux/
config.h.in 12 /* Define if you have POSIX threads libraries and header files. */
  /external/replicaisland/src/com/replica/replicaisland/
MovementComponent.java 24 // If multiple game components were ever running in different threads, this would need
OpenGLSystem.java 25 * in certain threads at certain times (namely, in the Rendering thread during draw time), and at
  /external/v8/test/cctest/
test-platform-linux.cc 53 // Runs two threads that repeatedly acquire the lock and conditionally
test-platform-nullos.cc 53 // Runs two threads that repeatedly acquire the lock and conditionally
  /external/valgrind/main/drd/tests/
annotate_smart_pointer.cpp 5 * - whether or not the objects pointed at are shared over threads.
7 * - whether or not the smart pointer objects are shared over threads.
13 * pointer object that is shared over threads without proper synchronization.
16 * threads access the same object via smart pointers without triggering data
atomic_var.c 3 * Although another variable (s_x) is also modified by both threads, no race
fp_race.c 24 static double s_d3; /* accessed simultaneously from both threads (race). */
sem_as_mutex.c 25 static double s_d3; /* accessed simultaneously from both threads (race). */
  /external/valgrind/main/none/tests/x86/
yield.c 60 /* make sure both threads start at the same time */
  /external/valgrind/unittest/
opt_tests.cc 28 with any other library that supports threads, locks, cond vars, etc.
thread_wrappers.h 228 // and then join all threads in the pool.
233 //! Create n_threads threads, but do not start.
242 //! Start all threads.
256 //! Wait workers to finish, then join all threads.
  /external/webkit/Source/JavaScriptCore/heap/
MachineStackMarker.h 47 void addCurrentThread(); // Only needs to be called by clients that can use the same heap from multiple threads.
  /external/webkit/Source/JavaScriptCore/runtime/
ClassInfo.h 46 * For classes that can be used from multiple threads, it is accessed via a getter function that would typically return a pointer to thread-specific value.
  /external/webkit/Source/WebCore/bindings/v8/
ChildThreadDOMData.cpp 44 // Currently, child threads have only one world.

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