/external/llvm/docs/HistoricalNotes/ |
2000-11-18-EarlyDesignIdeasResp.txt | 30 transformations (JIT style) to convert it into valid input for our
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/external/llvm/include/llvm/Analysis/ |
LoopInfo.h | 385 /// This should only be used by transformations that create new loops. Other 386 /// transformations should use addBasicBlockToLoop. 696 /// specified loop. This should be used by transformations that restructure [all...] |
/external/llvm/lib/Transforms/Instrumentation/ |
OptimalEdgeProfiling.cpp | 12 // program, and is used for a wide variety of program transformations.
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/external/llvm/tools/llvm-extract/ |
llvm-extract.cpp | 11 // which is primarily used for debugging transformations.
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/external/opencv/cxcore/src/ |
cxsvd.cpp | 384 /* accumulate left transformations */ 428 /* accumulate right transformations */ 781 /* accumulate left transformations */ 825 /* accumulate right transformations */ [all...] |
/external/qemu/distrib/jpeg-6b/ |
change.log | 7 jpegtran has new features for lossless image transformations (rotation
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/external/webkit/Source/WebCore/platform/wx/ |
RenderThemeWx.cpp | 272 // and so transformations are available.
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/libcore/luni/src/main/java/javax/xml/transform/ |
package.html | 87 <p>In order to pass namespaced values to transformations,
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/ndk/sources/host-tools/sed-4.2.1/doc/ |
sed.1 | 13 transformations on an input stream
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sed.x | 18 transformations on an input stream
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | 39 /** Construct a list of transformations to be applied for the provided OpenGL call. */ 117 // Texture State Transformations 133 // Program State Transformations 171 // Shader State Transformations [all...] |
/development/samples/SoftKeyboard/src/com/example/android/softkeyboard/ |
SoftKeyboard.java | 377 // For all other keys, if we want to do transformations on 416 // If we want to do transformations on text being entered with a hard
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/external/libpng/contrib/gregbook/ |
readpng2.c | 438 * bit-depth transformations, so check depth and adjust if necessary */ 505 /* all transformations have been registered; now update info_ptr data and
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writepng.c | 233 /* set up the transformations: for now, just pack low-bit-depth pixels
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/external/opencv/cv/src/ |
_cvipp.h | 195 * Geometric Transformations * 521 * Color Transformations * [all...] |
/external/webkit/Source/WebCore/platform/ |
DefaultLocalizationStrategy.cpp | 482 return WEB_UI_STRING("Transformations", "Transformations context sub-menu item"); [all...] |
/external/valgrind/main/VEX/priv/ |
ir_opt.c | 85 "Cheap transformations" are the following sequence: 93 "Expensive transformations" are the following sequence: 100 Then the transformations are as follows, as defined by 108 * Cheap transformations. 112 * Cheap transformations. 114 * If block contains GetI or PutI, Expensive transformations. 121 Do: * Expensive transformations 122 * Cheap transformations [all...] |
/external/llvm/docs/ |
WritingAnLLVMPass.html | 133 perform the transformations and optimizations that make up the compiler, they 134 build the analysis results that are used by these transformations, and they are, 432 would go ahead and make it do the cool transformations you want. Once you get 506 other static information that can affect the various transformations.</p> 508 <p><tt>ImmutablePass</tt>es never invalidate other transformations, are never [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/view/ |
_index.html | 257 <dd>Demonstrates a variety of transformations (android.view.animation.Animation), including fading, motion, and rotation. </dd>
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/external/clang/lib/Rewrite/ |
Rewriter.cpp | 11 // transformations.
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/external/guava/guava/src/com/google/common/util/concurrent/ |
Futures.java | 417 * transformations, this overload carries some caveats: First, the thread 421 * thread that called {@code transform}. Second, transformations may run in 478 * MoreExecutors#sameThreadExecutor}. For heavier transformations, this 483 * {@code transform}. Second, transformations may run in an internal thread [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/ |
ObjectHelper.java | 293 //these are transformations in global space
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
SkeletonControl.java | 25 * the transformations on the mesh
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/external/jpeg/ |
jpegtran.c | 11 * lossless transformations of JPEG data.
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/external/libpng/ |
libpngpf.3 | |