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  /external/llvm/docs/HistoricalNotes/
2000-11-18-EarlyDesignIdeasResp.txt 30 transformations (JIT style) to convert it into valid input for our
  /external/llvm/include/llvm/Analysis/
LoopInfo.h 385 /// This should only be used by transformations that create new loops. Other
386 /// transformations should use addBasicBlockToLoop.
696 /// specified loop. This should be used by transformations that restructure
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  /external/llvm/lib/Transforms/Instrumentation/
OptimalEdgeProfiling.cpp 12 // program, and is used for a wide variety of program transformations.
  /external/llvm/tools/llvm-extract/
llvm-extract.cpp 11 // which is primarily used for debugging transformations.
  /external/opencv/cxcore/src/
cxsvd.cpp 384 /* accumulate left transformations */
428 /* accumulate right transformations */
781 /* accumulate left transformations */
825 /* accumulate right transformations */
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  /external/qemu/distrib/jpeg-6b/
change.log 7 jpegtran has new features for lossless image transformations (rotation
  /external/webkit/Source/WebCore/platform/wx/
RenderThemeWx.cpp 272 // and so transformations are available.
  /libcore/luni/src/main/java/javax/xml/transform/
package.html 87 <p>In order to pass namespaced values to transformations,
  /ndk/sources/host-tools/sed-4.2.1/doc/
sed.1 13 transformations on an input stream
sed.x 18 transformations on an input stream
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java 39 /** Construct a list of transformations to be applied for the provided OpenGL call. */
117 // Texture State Transformations
133 // Program State Transformations
171 // Shader State Transformations
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  /development/samples/SoftKeyboard/src/com/example/android/softkeyboard/
SoftKeyboard.java 377 // For all other keys, if we want to do transformations on
416 // If we want to do transformations on text being entered with a hard
  /external/libpng/contrib/gregbook/
readpng2.c 438 * bit-depth transformations, so check depth and adjust if necessary */
505 /* all transformations have been registered; now update info_ptr data and
writepng.c 233 /* set up the transformations: for now, just pack low-bit-depth pixels
  /external/opencv/cv/src/
_cvipp.h 195 * Geometric Transformations *
521 * Color Transformations *
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  /external/webkit/Source/WebCore/platform/
DefaultLocalizationStrategy.cpp 482 return WEB_UI_STRING("Transformations", "Transformations context sub-menu item");
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  /external/valgrind/main/VEX/priv/
ir_opt.c 85 "Cheap transformations" are the following sequence:
93 "Expensive transformations" are the following sequence:
100 Then the transformations are as follows, as defined by
108 * Cheap transformations.
112 * Cheap transformations.
114 * If block contains GetI or PutI, Expensive transformations.
121 Do: * Expensive transformations
122 * Cheap transformations
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  /external/llvm/docs/
WritingAnLLVMPass.html 133 perform the transformations and optimizations that make up the compiler, they
134 build the analysis results that are used by these transformations, and they are,
432 would go ahead and make it do the cool transformations you want. Once you get
506 other static information that can affect the various transformations.</p>
508 <p><tt>ImmutablePass</tt>es never invalidate other transformations, are never
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  /development/samples/ApiDemos/src/com/example/android/apis/view/
_index.html 257 <dd>Demonstrates a variety of transformations (android.view.animation.Animation), including fading, motion, and rotation. </dd>
  /external/clang/lib/Rewrite/
Rewriter.cpp 11 // transformations.
  /external/guava/guava/src/com/google/common/util/concurrent/
Futures.java 417 * transformations, this overload carries some caveats: First, the thread
421 * thread that called {@code transform}. Second, transformations may run in
478 * MoreExecutors#sameThreadExecutor}. For heavier transformations, this
483 * {@code transform}. Second, transformations may run in an internal thread
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/
ObjectHelper.java 293 //these are transformations in global space
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
SkeletonControl.java 25 * the transformations on the mesh
  /external/jpeg/
jpegtran.c 11 * lossless transformations of JPEG data.
  /external/libpng/
libpngpf.3 

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