HomeSort by relevance Sort by last modified time
    Searched full:unnecessary (Results 426 - 450 of 952) sorted by null

<<11121314151617181920>>

  /frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
calc_cor.cpp 49 template. Removed unnecessary include files.
convolve.cpp 54 template. Removed unnecessary include files.
cor_h.cpp 54 template. Removed unnecessary include files.
g_code.cpp 47 3. Eliminated math operations that unnecessary checked for
inter_36.cpp 44 3. Eliminated math operations that unnecessary checked for
q_gain_c.cpp 52 2. Eliminated math operations that unnecessary checked for
spreproc.cpp 43 Eliminated unnecessary use of the sub() function.
spstproc.cpp 48 3. Eliminated math operations that unnecessary checked for
  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
datapart_decode.cpp 136 /* 04/01/2001 fixed MB_stuffing, removed unnecessary code */
  /frameworks/base/core/java/android/widget/
TableLayout.java 489 // this behavior avoids to unnecessary grow the array after the first
  /frameworks/base/core/jni/
android_hardware_Camera.cpp 102 // reduce unnecessary calls to set the callback.
    [all...]
  /frameworks/base/docs/html/training/basics/network-ops/
managing.jd 266 // unnecessary system overhead. You do this in onPause().
  /frameworks/base/docs/html/training/multiple-apks/
api.jd 48 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
multiple.jd 44 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
screensize.jd 47 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
texture.jd 43 <p>When developing your Android application to take advantage of multiple APKs on Google Play, it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches further into the development process. This lesson shows you how to create multiple APKs of your app, each supporting a different subset of OpenGL texture formats. You will also gain some tools necessary to make maintaining a multiple APK codebase as painless as possible.</p>
  /frameworks/opt/vcard/java/com/android/vcard/
VCardComposer.java 216 // TODO: clean up once we're sure CharsetUtils are really unnecessary any more.
  /libcore/json/src/main/java/org/json/
JSONTokener.java 49 * <li>Unnecessary array separators. These are interpreted as if null was the
  /libcore/luni/src/main/java/java/nio/charset/
CharsetEncoder.java 149 // The RI enforces unnecessary restrictions on the replacement bytes. We trust ICU to
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_tree.c 507 // Optimization to catch equivalent cases and avoid unnecessary comparisons
  /ndk/sources/host-tools/make-3.81/
ansi2knr.c 69 - the check for \ + newline in scanstring was unnecessary.
  /packages/apps/Browser/src/com/android/browser/
BaseUi.java 268 // block unnecessary focus change animations during tab switch
BrowserSettings.java 323 // buffering is always turned on, which is unnecessary.
    [all...]
  /packages/apps/Calendar/src/com/android/calendar/
Event.java 50 * 3) the title (unnecessary, but nice)
  /packages/apps/Email/src/org/apache/commons/io/
CopyUtils.java 77 * and the unnecessary buffer management hurts performance slightly (about 3%,

Completed in 675 milliseconds

<<11121314151617181920>>