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  /external/icu4c/i18n/
windtfmt.h 29 * \brief C++ API: Format dates using Windows API.
33 // Forward declarations for Windows types...
  /external/icu4c/test/iotest/
Makefile.in 30 # Simplify the path for Windows
32 # Simplify the path for Windows 98
  /external/icu4c/test/letest/
Makefile.in 29 # Simplify the path for Windows
31 # Simplify the path for Windows 98
  /external/icu4c/test/perf/collperf/
CollPerf.pl 16 # This test should be run on Windows.
18 print "This test should be run on Windows.\n";
  /external/libffi/
acinclude.m4 37 # Systems known to be in this category are Windows (all variants),
70 # Systems known to be in this category are Windows, VMS, and SCO Unix.
  /external/llvm/test/Unit/
lit.cfg 24 # Propagate the temp directory. Windows requires this because it uses \Windows\
  /external/llvm/tools/llvm-stub/
llvm-stub.c 18 // shell script that does the forwarding. Windows does not like #!/bin/sh
70 execvp(Interp, Args); /* windows execvp takes a const char *const *. */
  /external/mesa3d/docs/
relnotes-7.0.1.html 69 <li>Dropped obsolete, unmaintained Windows project files for VC6 and VC7.
89 Windows/Win32 implements OpenGL 2.1
relnotes-7.0.2.html 34 <li>Updated Windows VC7 project files
76 Windows/Win32 implements OpenGL 2.1
  /external/protobuf/gtest/test/
gtest-filepath_test.cc 54 #include <windows.h> // NOLINT
67 // Windows CE doesn't have the remove C function.
74 // Windows CE doesn't have the _rmdir C function.
158 // On Windows CE, we use the root as the current directory.
315 #if GTEST_OS_WINDOWS // We are on Windows.
346 // Windows CE _does_ consider an empty directory to exist.
353 #if GTEST_OS_WINDOWS // We are on Windows.
354 #ifndef _WIN32_CE // Windows CE doesn't have a current directory.
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drm.h 53 /* Create a Windows Device using DirectDraw surfaces */
59 /* Create a Windows Device using D3D objects */
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRM.H 53 /* Create a Windows Device using DirectDraw surfaces */
59 /* Create a Windows Device using D3D objects */
  /external/v8/build/
README.txt 47 To generate Visual Studio solution and project files on Windows:
50 On Windows an additional third party component is required. This is cygwin in
  /external/webkit/LayoutTests/fast/url/script-tests/
file-http-base.js 4 // Windows-style paths
9 // CanonicalizeFileURL supports absolute Windows style paths for IE
file.js 4 // Windows-style paths
9 // CanonicalizeFileURL supports absolute Windows style paths for IE
  /external/webkit/Source/JavaScriptCore/wtf/
PageAllocation.h 45 #if OS(WINDOWS)
47 #include <windows.h>
  /external/webkit/Source/ThirdParty/ANGLE/include/EGL/
eglplatform.h 60 * Windows Device Context. They must be defined in platform-specific
69 #include <windows.h>
  /external/webkit/Source/WebCore/bindings/js/
JSInspectorFrontendHostCustom.cpp 57 #elif OS(WINDOWS)
58 DEFINE_STATIC_LOCAL(const String, platform, ("windows"));
  /external/webkit/Source/WebCore/dom/
WheelEvent.cpp 51 , m_wheelDeltaY(lroundf(wheelTicksY * 120)) // Normalize to the Windows 120 multiple
74 // Normalize to the Windows 120 multiple
  /external/webkit/Source/WebCore/platform/
UUID.h 47 // On Windows, version 4 UUIDs are used since Windows 2000 (http://msdn.microsoft.com/en-us/library/aa446557.aspx).
  /external/webkit/Source/WebCore/platform/graphics/win/
QTMovieWinTimer.cpp 27 #include <windows.h>
111 // Windows SetTimer does not allow timeouts smaller than 10ms (USER_TIMER_MINIMUM)
  /external/webkit/Source/WebCore/platform/win/
DragImageCGWin.cpp 37 #include <windows.h>
81 // FIXME: due to the way drag images are done on windows we need
  /external/webkit/Source/WebKit/chromium/public/win/
WebThemeEngine.h 46 // Windows Theme API (see
49 // parameter of the Windows DrawFrameControl() function.
  /external/webkit/Source/WebKit/chromium/src/js/
devTools.css 14 body.platform-windows #toolbar, body.platform-windows.inactive #toolbar {
  /external/webkit/Source/WebKit2/Shared/
WebMouseEvent.cpp 86 // Include m_didActivateWebView on Windows.
99 // Include m_didActivateWebView on Windows.

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