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/external/icu4c/i18n/ |
windtfmt.h | 29 * \brief C++ API: Format dates using Windows API. 33 // Forward declarations for Windows types...
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/external/icu4c/test/iotest/ |
Makefile.in | 30 # Simplify the path for Windows 32 # Simplify the path for Windows 98
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/external/icu4c/test/letest/ |
Makefile.in | 29 # Simplify the path for Windows 31 # Simplify the path for Windows 98
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/external/icu4c/test/perf/collperf/ |
CollPerf.pl | 16 # This test should be run on Windows. 18 print "This test should be run on Windows.\n";
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/external/libffi/ |
acinclude.m4 | 37 # Systems known to be in this category are Windows (all variants), 70 # Systems known to be in this category are Windows, VMS, and SCO Unix.
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/external/llvm/test/Unit/ |
lit.cfg | 24 # Propagate the temp directory. Windows requires this because it uses \Windows\
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/external/llvm/tools/llvm-stub/ |
llvm-stub.c | 18 // shell script that does the forwarding. Windows does not like #!/bin/sh 70 execvp(Interp, Args); /* windows execvp takes a const char *const *. */
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/external/mesa3d/docs/ |
relnotes-7.0.1.html | 69 <li>Dropped obsolete, unmaintained Windows project files for VC6 and VC7. 89 Windows/Win32 implements OpenGL 2.1
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relnotes-7.0.2.html | 34 <li>Updated Windows VC7 project files 76 Windows/Win32 implements OpenGL 2.1
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/external/protobuf/gtest/test/ |
gtest-filepath_test.cc | 54 #include <windows.h> // NOLINT 67 // Windows CE doesn't have the remove C function. 74 // Windows CE doesn't have the _rmdir C function. 158 // On Windows CE, we use the root as the current directory. 315 #if GTEST_OS_WINDOWS // We are on Windows. 346 // Windows CE _does_ consider an empty directory to exist. 353 #if GTEST_OS_WINDOWS // We are on Windows. 354 #ifndef _WIN32_CE // Windows CE doesn't have a current directory.
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3drm.h | 53 /* Create a Windows Device using DirectDraw surfaces */
59 /* Create a Windows Device using D3D objects */
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DRM.H | 53 /* Create a Windows Device using DirectDraw surfaces */
59 /* Create a Windows Device using D3D objects */
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/external/v8/build/ |
README.txt | 47 To generate Visual Studio solution and project files on Windows: 50 On Windows an additional third party component is required. This is cygwin in
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/external/webkit/LayoutTests/fast/url/script-tests/ |
file-http-base.js | 4 // Windows-style paths 9 // CanonicalizeFileURL supports absolute Windows style paths for IE
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file.js | 4 // Windows-style paths 9 // CanonicalizeFileURL supports absolute Windows style paths for IE
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/external/webkit/Source/JavaScriptCore/wtf/ |
PageAllocation.h | 45 #if OS(WINDOWS) 47 #include <windows.h>
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/external/webkit/Source/ThirdParty/ANGLE/include/EGL/ |
eglplatform.h | 60 * Windows Device Context. They must be defined in platform-specific 69 #include <windows.h>
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/external/webkit/Source/WebCore/bindings/js/ |
JSInspectorFrontendHostCustom.cpp | 57 #elif OS(WINDOWS) 58 DEFINE_STATIC_LOCAL(const String, platform, ("windows"));
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/external/webkit/Source/WebCore/dom/ |
WheelEvent.cpp | 51 , m_wheelDeltaY(lroundf(wheelTicksY * 120)) // Normalize to the Windows 120 multiple 74 // Normalize to the Windows 120 multiple
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/external/webkit/Source/WebCore/platform/ |
UUID.h | 47 // On Windows, version 4 UUIDs are used since Windows 2000 (http://msdn.microsoft.com/en-us/library/aa446557.aspx).
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/external/webkit/Source/WebCore/platform/graphics/win/ |
QTMovieWinTimer.cpp | 27 #include <windows.h> 111 // Windows SetTimer does not allow timeouts smaller than 10ms (USER_TIMER_MINIMUM)
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/external/webkit/Source/WebCore/platform/win/ |
DragImageCGWin.cpp | 37 #include <windows.h> 81 // FIXME: due to the way drag images are done on windows we need
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/external/webkit/Source/WebKit/chromium/public/win/ |
WebThemeEngine.h | 46 // Windows Theme API (see 49 // parameter of the Windows DrawFrameControl() function.
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/external/webkit/Source/WebKit/chromium/src/js/ |
devTools.css | 14 body.platform-windows #toolbar, body.platform-windows.inactive #toolbar {
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/external/webkit/Source/WebKit2/Shared/ |
WebMouseEvent.cpp | 86 // Include m_didActivateWebView on Windows. 99 // Include m_didActivateWebView on Windows.
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