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  /external/dbus/dbus/
dbus-pipe-win.c 2 /* dbus-pipe-win.c windows related pipe implementation
31 #include <windows.h>
dbus-server-win.c 31 * @defgroup DBusServerWin DBusServer implementations for Windows
33 * @brief Implementation details of DBusServer on Windows
  /external/icu4c/samples/csdet/
readme.txt 13 To Build uresb on Windows
19 To Run on Windows
  /external/iptables/extensions/
libxt_osf.man 32 Windows [2000:SP3:Windows XP Pro SP1, 2000 SP3]: 11.22.33.55:4024 ->
  /external/libpng/
Android.mk 27 ifeq ($(HOST_OS),windows)
29 # Case where we're building windows but not under linux (so it must be cygwin)
  /external/libvpx/vp8/common/
threading.h 24 #include <windows.h>
84 /* Not Windows. Assume pthreads */
  /external/llvm/lib/Support/
Path.cpp 118 case 0xF0: // PowerPC Windows
121 case 0x66: // MPS R4000 Windows
123 case 0x4c: // 80386 Windows
127 case 0x90: // PA-RISC Windows
128 case 0x68: // mc68K Windows
133 case 0x4d: // Possible MS-DOS stub on Windows PE file
142 case 0x64: // x86-64 Windows.
292 #include "Windows/Path.inc"
  /external/mesa3d/docs/
relnotes-6.4.2.html 49 <li>fixed some problems when building on Windows
64 Windows/Win32 implements OpenGL 1.5
relnotes-7.0.4.html 40 <li>Fixed stack overflow when using glPixelZoom on Windows
68 Windows/Win32 implements OpenGL 2.1
relnotes-7.4.html 56 <li>Fixed a Windows compilation failure in s_triangle.c
77 Windows/Win32 implements OpenGL 2.1
systems.html 25 the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows
38 <LI>Microsoft Windows <A HREF="README.WIN32">(README.WIN32)</A>
  /external/openssh/openbsd-compat/
bsd-cygwin_util.c 27 * binary mode on Windows systems.
43 #include <windows.h>
  /external/protobuf/gtest/include/gtest/internal/
gtest-filepath.h 90 // On Windows platform, uses \ as the separator rather than /.
98 // On Windows, uses \ as the separator rather than /.
119 // On Windows platform, uses \ as the separator, other platforms use /.
127 // On Windows platform, '\' is the path separator, otherwise it is '/'.
133 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
135 // On Windows platform, '\' is the path separator, otherwise it is '/'.
153 // exist. Not named "CreateDirectory" because that's a macro on Windows.
169 // Returns true if pathname describes a root directory. (Windows has one
  /external/protobuf/gtest/test/
gtest_break_on_failure_unittest_.cc 45 #include <windows.h>
59 // Suppresses display of the Windows error dialog upon encountering
  /external/quake/quake/src/QW/
release233_notes.txt 26 - Timing issues with later versions of Windows 95 and Windows 98 that would
  /external/stlport/doc/
README.mingw 22 been adapted for the Windows platform. So you have to use the make command
24 that is a portage of the GNU make for Windows.
  /external/webkit/Source/WebCore/inspector/front-end/
InspectorFrontendHostStub.js 43 var match = navigator.userAgent.match(/Windows NT/);
45 return "windows";
  /external/webkit/Source/WebCore/manual-tests/
write-after-open.html 38 <p>This test checks for regression against: <rdar://problem/3461547> can't use document.writeln() on windows opened via window.open("about:blank") in same function. </p>
40 <p>On success, 6 windows will open, one on top of the other, each containing a PASS message.</p>
  /external/webkit/Source/WebCore/platform/win/
SSLKeyGeneratorWin.cpp 26 #include <windows.h>
70 // Windows API won't write to our buffer, although it's not declared with const.
  /external/webkit/Source/WebCore/plugins/
PluginView.h 57 #if OS(WINDOWS) && (PLATFORM(QT) || PLATFORM(WX))
99 #if OS(WINDOWS) && ENABLE(NETSCAPE_PLUGIN_API)
245 #if OS(WINDOWS) && ENABLE(NETSCAPE_PLUGIN_API)
312 #if OS(WINDOWS) && ENABLE(NETSCAPE_PLUGIN_API)
360 #if OS(WINDOWS)
405 #if OS(WINDOWS) && ENABLE(NETSCAPE_PLUGIN_API)
420 #if ((PLATFORM(QT) || PLATFORM(WX)) && OS(WINDOWS)) || defined(XP_MACOSX)
421 // On Mac OSX and Qt/Windows the plugin does not have its own native widget,
  /external/webkit/Source/WebKit/chromium/public/
WebInputEvent.h 76 // This design is mostly the same as the one of Windows and Mac Carbon.
78 // Windows front-end. To emulate our Windows front-end, we can share
79 // our back-end code among Windows, Linux, and Mac.
193 // |windowsKeyCode| is the Windows key code associated with this key
194 // event. Sometimes it's direct from the event (i.e. on Windows),
200 // on Windows-equivalent codes (thus |windowsKeyCode| above) but it
207 // Windows guarantee one character per event. The Mac does not, but in
WebScreenInfo.h 59 // virtual-screen coordinates. Windows uses this rectangle to
61 // rcMonitor contains system windows such as the task bar and side
  /external/webkit/Source/WebKit/chromium/public/win/
WebInputEventFactory.h 36 #include <windows.h>
50 // Windows only provides information on whether a click was a single or
  /external/webkit/Source/WebKit2/win/
MainWin.cpp 27 #include <windows.h>
39 #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='" PROCESSORARCHITECTURE "' publicKeyToken='6595b64144ccf1df' language='*'\"")
  /external/webkit/Tools/DumpRenderTree/
config.h 43 #if OS(WINDOWS) && !COMPILER(GCC) && !defined(BUILDING_WX__)
98 #define _WINSOCKAPI_ // Prevent inclusion of winsock.h in windows.h

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