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  /external/webkit/Source/WebCore/webaudio/
AudioProcessingEvent.h 28 #include "AudioBuffer.h"
35 class AudioBuffer;
39 static PassRefPtr<AudioProcessingEvent> create(PassRefPtr<AudioBuffer> inputBuffer, PassRefPtr<AudioBuffer> outputBuffer);
45 AudioBuffer* inputBuffer() { return m_inputBuffer.get(); }
46 AudioBuffer* outputBuffer() { return m_outputBuffer.get(); }
49 AudioProcessingEvent(PassRefPtr<AudioBuffer> inputBuffer, PassRefPtr<AudioBuffer> outputBuffer);
51 RefPtr<AudioBuffer> m_inputBuffer;
52 RefPtr<AudioBuffer> m_outputBuffer
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OfflineAudioCompletionEvent.h 28 #include "AudioBuffer.h"
35 class AudioBuffer;
39 static PassRefPtr<OfflineAudioCompletionEvent> create(PassRefPtr<AudioBuffer> renderedBuffer);
45 AudioBuffer* renderedBuffer() { return m_renderedBuffer.get(); }
48 OfflineAudioCompletionEvent(PassRefPtr<AudioBuffer> renderedBuffer);
50 RefPtr<AudioBuffer> m_renderedBuffer;
AudioProcessingEvent.idl 30 readonly attribute AudioBuffer inputBuffer;
31 readonly attribute AudioBuffer outputBuffer;
AudioProcessingEvent.cpp 31 #include "AudioBuffer.h"
36 PassRefPtr<AudioProcessingEvent> AudioProcessingEvent::create(PassRefPtr<AudioBuffer> inputBuffer, PassRefPtr<AudioBuffer> outputBuffer)
41 AudioProcessingEvent::AudioProcessingEvent(PassRefPtr<AudioBuffer> inputBuffer, PassRefPtr<AudioBuffer> outputBuffer)
AudioBuffer.cpp 33 #include "AudioBuffer.h"
42 PassRefPtr<AudioBuffer> AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate)
44 return adoptRef(new AudioBuffer(numberOfChannels, numberOfFrames, sampleRate));
47 PassRefPtr<AudioBuffer> AudioBuffer::createFromAudioFileData(const void* data, size_t dataSize, bool mixToMono, double sampleRate)
51 return adoptRef(new AudioBuffer(bus.get()));
56 AudioBuffer::AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate)
69 AudioBuffer::AudioBuffer(AudioBus* bus
    [all...]
AudioBuffer.h 42 class AudioBuffer : public RefCounted<AudioBuffer> {
44 static PassRefPtr<AudioBuffer> create(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate);
47 static PassRefPtr<AudioBuffer> createFromAudioFileData(const void* data, size_t dataSize, bool mixToMono, double sampleRate);
63 // Because an AudioBuffer has a JavaScript wrapper, which will be garbage collected, it may take awhile for this object to be deleted.
69 AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate);
70 AudioBuffer(AudioBus* bus);
ConvolverNode.h 35 class AudioBuffer;
54 void setBuffer(AudioBuffer*);
55 AudioBuffer* buffer();
61 RefPtr<AudioBuffer> m_buffer;
ConvolverNode.idl 31 attribute [JSCCustomSetter] AudioBuffer buffer;
OfflineAudioCompletionEvent.cpp 31 #include "AudioBuffer.h"
36 PassRefPtr<OfflineAudioCompletionEvent> OfflineAudioCompletionEvent::create(PassRefPtr<AudioBuffer> renderedBuffer)
41 OfflineAudioCompletionEvent::OfflineAudioCompletionEvent(PassRefPtr<AudioBuffer> renderedBuffer)
OfflineAudioCompletionEvent.idl 30 readonly attribute AudioBuffer renderedBuffer;
OfflineAudioDestinationNode.h 28 #include "AudioBuffer.h"
41 static PassRefPtr<OfflineAudioDestinationNode> create(AudioContext* context, AudioBuffer* renderTarget)
57 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
59 // This AudioNode renders into this AudioBuffer.
60 RefPtr<AudioBuffer> m_renderTarget;
AudioBuffer.idl 32 ] AudioBuffer {
AudioBufferSourceNode.idl 31 attribute [JSCCustomSetter] AudioBuffer buffer;
AudioBufferSourceNode.h 28 #include "AudioBuffer.h"
43 // AudioBufferSourceNode is an AudioNode representing an audio source from an in-memory audio asset represented by an AudioBuffer.
61 void setBuffer(AudioBuffer*);
62 AudioBuffer* buffer() { return m_buffer.get(); }
87 RefPtr<AudioBuffer> m_buffer;
137 // Reads the next framesToProcess sample-frames from the AudioBuffer into destinationBus.
141 // readFromBufferWithGrainEnvelope() is a low-level blitter which reads from the AudioBuffer and applies a grain envelope.
JavaScriptAudioNode.h 38 class AudioBuffer;
90 Vector<RefPtr<AudioBuffer> > m_inputBuffers;
91 Vector<RefPtr<AudioBuffer> > m_outputBuffers;
  /external/webrtc/src/modules/audio_processing/
audio_buffer.cc 64 AudioBuffer::AudioBuffer(int max_num_channels,
95 AudioBuffer::~AudioBuffer() {}
97 int16_t* AudioBuffer::data(int channel) const {
106 int16_t* AudioBuffer::low_pass_split_data(int channel) const {
115 int16_t* AudioBuffer::high_pass_split_data(int channel) const {
124 int16_t* AudioBuffer::mixed_data(int channel) const {
130 int16_t* AudioBuffer::mixed_low_pass_data(int channel) const {
136 int16_t* AudioBuffer::low_pass_reference(int channel) const
    [all...]
gain_control_impl.h 21 class AudioBuffer;
29 int ProcessRenderAudio(AudioBuffer* audio);
30 int AnalyzeCaptureAudio(AudioBuffer* audio);
31 int ProcessCaptureAudio(AudioBuffer* audio);
high_pass_filter_impl.h 19 class AudioBuffer;
27 int ProcessCaptureAudio(AudioBuffer* audio);
level_estimator_impl.h 19 class AudioBuffer;
27 int ProcessStream(AudioBuffer* audio);
noise_suppression_impl.h 19 class AudioBuffer;
27 int ProcessCaptureAudio(AudioBuffer* audio);
echo_cancellation_impl.h 19 class AudioBuffer;
27 int ProcessRenderAudio(const AudioBuffer* audio);
28 int ProcessCaptureAudio(AudioBuffer* audio);
echo_control_mobile_impl.h 19 class AudioBuffer;
27 int ProcessRenderAudio(const AudioBuffer* audio);
28 int ProcessCaptureAudio(AudioBuffer* audio);
voice_detection_impl.h 19 class AudioBuffer;
27 int ProcessCaptureAudio(AudioBuffer* audio);
audio_buffer.h 23 class AudioBuffer {
25 AudioBuffer(int max_num_channels, int samples_per_channel);
26 virtual ~AudioBuffer();
  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioBuffer.java 40 * An <code>AudioBuffer</code> is an implementation of AudioData
47 public class AudioBuffer extends AudioData {
54 public AudioBuffer(){
58 protected AudioBuffer(int id){
117 return new AudioBuffer(id);

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