/external/jmonkeyengine/engine/src/test/jme3test/asset/ |
TestAbsoluteLocators.java | 33 package jme3test.asset; 35 import com.jme3.asset.AssetManager; 36 import com.jme3.asset.DesktopAssetManager; 37 import com.jme3.asset.plugins.ClasspathLocator;
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TestManyLocators.java | 33 package jme3test.asset; 35 import com.jme3.asset.*; 36 import com.jme3.asset.plugins.ClasspathLocator; 37 import com.jme3.asset.plugins.HttpZipLocator; 38 import com.jme3.asset.plugins.UrlLocator; 39 import com.jme3.asset.plugins.ZipLocator;
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TestAssetCache.java | 33 package jme3test.asset; 35 import com.jme3.asset.Asset; 36 import com.jme3.asset.AssetCache; 37 import com.jme3.asset.AssetKey; 54 * Enable cloneable asset use 60 private static class DummyData implements Asset { 101 public Object createClonedInstance(Object asset){ 125 public Object createClonedInstance(Object asset){ 130 return asset; [all...] |
TestOnlineJar.java | 33 package jme3test.asset; 36 import com.jme3.asset.TextureKey; 37 import com.jme3.asset.plugins.HttpZipLocator;
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TestUrlLoading.java | 33 package jme3test.asset; 36 import com.jme3.asset.TextureKey; 37 import com.jme3.asset.plugins.UrlLocator;
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/plugins/ |
AndroidAudioLoader.java | 3 import com.jme3.asset.AssetInfo;
4 import com.jme3.asset.AssetLoader;
10 * {@link AndroidAudioData} object with the specified asset key.
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/external/webkit/Source/WebKit/android/ |
RenderSkinNinePatch.cpp | 27 #include <androidfw/Asset.h> 42 Asset* asset = am->open(filename, android::Asset::ACCESS_BUFFER); local 43 if (!asset) { 44 asset = am->openNonAsset(filename, android::Asset::ACCESS_BUFFER); 45 if (!asset) { 52 SkMemoryStream stream(asset->getBuffer(false), asset->getLength()) [all...] |
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/asset/plugins/ |
UrlAssetInfo.java | 1 package com.jme3.asset.plugins; 3 import com.jme3.asset.AssetInfo; 4 import com.jme3.asset.AssetKey; 5 import com.jme3.asset.AssetLoadException; 6 import com.jme3.asset.AssetManager;
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UrlLocator.java | 33 package com.jme3.asset.plugins; 35 import com.jme3.asset.AssetInfo; 36 import com.jme3.asset.AssetKey; 37 import com.jme3.asset.AssetLocator; 38 import com.jme3.asset.AssetManager; 49 * that allows locating the asset.
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FileLocator.java | 33 package com.jme3.asset.plugins; 35 import com.jme3.asset.*; 87 // Now, check asset name requirements 91 throw new AssetNotFoundException("Asset name doesn't match requirements.\n"+
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ZipLocator.java | 33 package com.jme3.asset.plugins; 35 import com.jme3.asset.*;
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/ |
OgreMaterialKey.java | 35 import com.jme3.asset.AssetKey;
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/external/jmonkeyengine/engine/src/android/com/jme3/asset/plugins/ |
AndroidLocator.java | 1 package com.jme3.asset.plugins; 3 import com.jme3.asset.*; 21 public AndroidAssetInfo(com.jme3.asset.AssetManager assetManager, AssetKey<?> key, String assetPath, InputStream in) { 39 throw new AssetLoadException("Failed to open asset " + assetPath, ex); 70 public AssetInfo locate(com.jme3.asset.AssetManager manager, AssetKey key) { 84 throw new AssetLoadException("Failed to open asset " + assetPath, ex);
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/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
AssetInfo.java | 33 package com.jme3.asset; 38 * The result of locating an asset through an AssetKey. Provides 39 * a means to read the asset data through an InputStream. 71 * asset data, starting at the beginning of the file. 73 * @return The asset data.
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AssetKey.java | 33 package com.jme3.asset; 102 * @param asset 104 public Object postProcess(Object asset){ 105 return asset; 109 * Create a new instance of the asset, based on a prototype that is stored 112 * asset type. 114 * @param asset The asset to be cloned. 115 * @return The asset, possibly cloned. 117 public Object createClonedInstance(Object asset){ [all...] |
TextureKey.java | 32 package com.jme3.asset; 80 public Object createClonedInstance(Object asset) { 81 Texture tex = (Texture) asset; 86 public Object postProcess(Object asset) { 87 Image img = (Image) asset;
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ThreadingManager.java | 33 package com.jme3.asset;
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestMusicStreaming.java | 36 import com.jme3.asset.plugins.UrlLocator;
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
ImageBasedHeightMapGrid.java | 7 import com.jme3.asset.AssetManager; 8 import com.jme3.asset.AssetNotFoundException; 9 import com.jme3.asset.TextureKey; 71 logger.log(Level.SEVERE, "Asset Not found! ", e);
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
OgreMeshKey.java | 35 import com.jme3.asset.ModelKey;
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/frameworks/base/core/java/android/content/res/ |
AssetManager.java | 29 * Provides access to an application's raw asset files; see {@link Resources} 36 /* modes used when opening an asset */ 83 * appropriate asset manager with {@link Resources#getAssets}. Not for 94 if (localLOGV) Log.v(TAG, "New asset manager: " + this); 117 if (localLOGV) Log.v(TAG, "New asset manager: " + this); 121 * Return a global shared asset manager that provides access to only 131 * Close this asset manager. 278 * Open an asset using ACCESS_STREAMING mode. This provides access to 282 * @param fileName The name of the asset to open. This name can be 293 * Open an asset using an explicit access mode, returning an InputStream t 315 int asset = openAsset(fileName, accessMode); local 407 int asset = openNonAssetNative(cookie, fileName, accessMode); local [all...] |
/frameworks/base/core/jni/android/graphics/ |
Typeface.cpp | 58 AssetStream(Asset* asset, bool hasMemoryBase) : fAsset(asset) 88 // asset->seek returns new total offset 111 Asset* fAsset; 128 Asset* asset = mgr->open(str.c_str(), Asset::ACCESS_BUFFER); local 129 if (NULL == asset) { 133 SkStream* stream = new AssetStream(asset, true) [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/asset/ |
AndroidAssetManager.java | 32 package com.jme3.asset;
34 import com.jme3.asset.plugins.AndroidLocator;
35 import com.jme3.asset.plugins.ClasspathLocator;
58 //this(Thread.currentThread().getContextClassLoader().getResource("com/jme3/asset/Android.cfg"));
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/ |
ImageTileLoader.java | 7 import com.jme3.asset.AssetManager; 8 import com.jme3.asset.AssetNotFoundException; 9 import com.jme3.asset.TextureKey; 123 logger.log(Level.WARNING, "Asset {0} not found, loading zero heightmap instead", name);
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/ |
AndroidAudioData.java | 3 import com.jme3.asset.AssetKey;
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