/hardware/msm7k/libgralloc/ |
gralloc.cpp | 121 gpu: -1, 249 int gpu = open("/dev/msm_hw3dm", O_RDWR, 0); local 250 ALOGE_IF(gpu<0, "could not open hw3dm (%s)", strerror(errno)); 251 if (gpu >= 0) { 253 if (ioctl(gpu, HW3D_GET_REGIONS, regions) < 0) { 272 gpu, regions[FB_ARENA].map_offset); 278 close(gpu); 279 gpu = -1; 283 m->gpu = gpu; [all...] |
gralloc_priv.h | 49 int gpu; member in struct:private_module_t
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/external/skia/src/gpu/ |
GrAtlas.cpp | 130 GrAtlasMgr::GrAtlasMgr(GrGpu* gpu) { 131 fGpu = gpu; 132 gpu->ref();
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GrTextStrike.cpp | 18 GrFontCache::GrFontCache(GrGpu* gpu) : fGpu(gpu) { 19 gpu->ref();
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GrBufferAllocPool.cpp | 25 GrBufferAllocPool::GrBufferAllocPool(GrGpu* gpu, 32 GrAssert(NULL != gpu); 33 fGpu = gpu; 362 GrVertexBufferAllocPool::GrVertexBufferAllocPool(GrGpu* gpu, 366 : GrBufferAllocPool(gpu, 423 GrIndexBufferAllocPool::GrIndexBufferAllocPool(GrGpu* gpu, 427 : GrBufferAllocPool(gpu,
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GrInOrderDrawBuffer.h | 41 * @param gpu the gpu object where this will be played back 43 * buffer are created by this gpu object. 49 GrInOrderDrawBuffer(const GrGpu* gpu,
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GrAAHairLinePathRenderer.cpp | 82 GrGpu* gpu = context->getGpu(); local 83 GrIndexBuffer* qIdxBuf = gpu->createIndexBuffer(kQuadIdxSBufize, false); 164 // maybe different when do this using gpu (geo or tess shaders)
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GrInOrderDrawBuffer.cpp | 19 GrInOrderDrawBuffer::GrInOrderDrawBuffer(const GrGpu* gpu, 30 fCaps = gpu->getCaps();
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GrContext.cpp | 29 // When we're using coverage AA but the blend is incompatible (given gpu 160 // returns true if this is a "special" texture because of gpu NPOT limitations 161 bool gen_texture_key_values(const GrGpu* gpu, 173 GrAssert(gpu->getCaps().fMaxTextureSize <= SK_MaxU16); 181 if (!gpu->getCaps().fNPOTTextureTileSupport) { 415 inline void gen_scratch_tex_key_values(const GrGpu* gpu, 424 gen_texture_key_values(gpu, NULL, descKey, desc.fWidth, [all...] |
/external/skia/src/gpu/gl/ |
GrGLVertexBuffer.cpp | 18 GrGLVertexBuffer::GrGLVertexBuffer(GrGpuGL* gpu, 22 : INHERITED(gpu, sizeInBytes, dynamic) 111 // inaccessible to future draws. The GPU may still be processing 114 // flushing the gpu past draws consuming the old contents.
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/external/skia/tests/ |
Android.mk | 80 external/skia/include/gpu \ 86 external/skia/src/gpu
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/external/skia/gm/ |
Android.mk | 73 external/skia/include/gpu \
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/hardware/msm7k/libgralloc-qsd8k/ |
gpu.cpp | 24 #include "gpu.h" 235 // The GPU needs 4K alignment, but the video decoder needs 8K 311 gpu_context_t* gpu = reinterpret_cast<gpu_context_t*>(dev); local 312 return gpu->alloc_impl(w, h, format, usage, pHandle, pStride); 322 gpu_context_t* gpu = reinterpret_cast<gpu_context_t*>(dev); local 323 return gpu->free_impl(hnd);
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/external/qemu/android/ |
cmdline-options.h | 157 OPT_PARAM( gpu, "<mode>", "set hardware OpenGLES emulation mode" )
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main.c | 1088 const char* gpu = opts->gpu; local [all...] |
/external/webkit/ |
Android.mk | 83 external/skia/gpu/include \ 86 external/skia/include/gpu \ 136 $(WEBCORE_PATH)/platform/graphics/gpu \
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/external/skia/include/gpu/ |
GrContext.h | 53 * Abandons all gpu resources, assumes 3D API state is unknown. Call this 54 * if you have lost the associated GPU context, and thus internal texture, 73 * Frees gpu created by the context. Can be called to reduce GPU memory 79 * Returns the number of bytes of GPU memory hosted by the texture cache. 249 * Return the max width or height of a texture supported by the current gpu 255 * current gpu 676 GrContext(GrGpu* gpu); 738 // internal class would have only be callable in src/gpu. The facade would [all...] |