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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
MoveGesture.java 385 // Make sure we aren't removing the same nodes that are being added
413 final List<INode> nodes = new ArrayList<INode>(); local
419 nodes.add(node);
424 // Select the newly dropped nodes:
425 // Find out which nodes were added, and look up their corresponding
428 // Don't use the indices to search for corresponding nodes yet, since a
431 if (!selectionManager.selectDropped(nodes, null /* indices */)) {
440 selectionManager.selectDropped(nodes, indices);
634 // We can't switch views/nodes when the mouse is captured
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  /build/tools/droiddoc/templates-pdk/assets/
android-developer-reference.js 188 // perform api level toggling because new nodes are new to the DOM
233 var nodes = data;
235 for (var i in nodes) {
236 var d = nodes[i];
  /external/apache-xml/src/main/java/org/apache/xpath/
NodeSetDTM.java 41 * nextNode() is called, in order that nodes can be added
92 // * @param nodelist List of Nodes to be made members of the new set.
106 * @param nodelist Set of Nodes to be made members of the new set.
122 * @param ni Iterator which yields Nodes to be made members of the new set.
138 * @param iterator Iterator which yields Nodes to be made members of the new set.
172 // Do not reorder or strip duplicate nodes from the given DOM nodelist
292 * hardcoded to show all nodes except EntityReference nodes, which have
306 * The filter object used to screen nodes. Filters are applied to
316 * not going to return all nodes selected by whatToShow
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  /external/bluetooth/glib/glib/
gbsearcharray.h 153 guint8 *check = NULL, *nodes = G_BSEARCH_ARRAY_NODES (barray); local
162 check = nodes + i * sizeof_node;
  /external/chromium/chrome/browser/history/
query_parser.cc 277 std::vector<QueryNode*>* nodes) {
280 nodes->swap(*root.children());
  /external/chromium/third_party/libjingle/source/talk/site_scons/
talk.py 502 nodes = [node, builder(name_64bit, srcs)]
503 return nodes
535 # the nodes that are returned by the SCONS builders
  /external/quake/quake/src/QW/client/
gl_rlight.c 251 R_MarkLights ( l, 1<<i, cl.worldmodel->nodes );
378 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
  /external/quake/quake/src/WinQuake/
gl_rlight.cpp 254 R_MarkLights ( l, 1<<i, cl.worldmodel->nodes );
381 r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);
  /external/webkit/LayoutTests/dom/html/level2/core/
hc_nodedocumentfragmentnormalize2.js 78 Create a document fragment with an empty text node, after normalization there should be no child nodes.
  /external/webkit/LayoutTests/dom/xhtml/level2/core/
hc_nodedocumentfragmentnormalize2.js 78 Create a document fragment with an empty text node, after normalization there should be no child nodes.
  /external/webkit/LayoutTests/dom/xhtml/level3/core/
nodeisequalnode01.js 86 Using isEqualNode check if 2 Document nodes created by parsing the same xml document
nodeisequalnode02.js 78 Using isEqualNode check if 2 newly created Document nodes having the same namespaceURI
nodeisequalnode06.js 80 Using isEqualNode check if 2 Element nodes having the same nodeName and namespaceURI attribute
nodeisequalnode12.js 80 Using isEqual verify if the 2 documentElement nodes of different documents created
nodeisequalnode14.js 80 Using isEqualNode check if 2 Attr nodes having the same nodeName and a null namespaceURI
nodeisequalnode19.js 80 Using isEqualNode check if 2 Attr nodes having the same nodeName but different namespaceURIs
nodeisequalnode20.js 78 Using isEqualNode check if an Element and an Attr nodes having the same nodeName
nodeisequalnode27.js 80 Using isEqualNode check if 2 EntityNode having the same name of two DocumentType nodes
nodeisequalnode28.js 80 Using isEqualNode check if 2 new Text nodes having null text are equal and two others
nodeisequalnode29.js 80 Using isEqualNode check if 2 new Comment nodes having the same data are equal and two others
nodeisequalnode31.js 80 Using isEqualNode check if 2 new CDATASection nodes having the same data are equal and two others
nodeisequalnode32.js 80 Using isEqualNode check if 2 new ProcessingInstruction nodes having the same data are equal and two others
nodeissamenode01.js 86 Using isSameNode to check if 2 Document nodes that are equal but do not reference the
nodeissamenode02.js 80 Using isSameNode check if 2 DocumentType nodes that reference the same object are
nodeissamenode03.js 78 Using isSameNode check if 2 Element nodes that reference the same object are

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