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  /external/quake/quake/src/WinQuake/
snd_next.cpp 31 shm = malloc (size);
32 memset((void*)shm, 0, size);
34 shm->buffer = (char*)shm + sizeof(dma_t);
35 shm->channels = 2;
36 shm->speed = desired_speed;
37 shm->samplebits = desired_bits;
38 shm->samples = 16384 / (desired_bits / 8);
39 shm->submission_chunk = 1;
48 shm->samplepos = (int)(realtime*shm->speed*shm->channels) & (shm->samples-1);
    [all...]
snd_linux.cpp 26 #include <sys/shm.h>
92 shm = &sn;
93 shm->splitbuffer = 0;
98 if (s) shm->samplebits = atoi(s);
100 shm->samplebits = atoi(com_argv[i+1]);
101 if (shm->samplebits != 16 && shm->samplebits != 8)
104 if (fmt & AFMT_S16_LE) shm->samplebits = 16;
105 else if (fmt & AFMT_U8) shm->samplebits = 8;
109 if (s) shm->speed = atoi(s)
    [all...]
snd_dos.cpp 208 WriteDSP(shm->speed>>8);
209 WriteDSP(shm->speed&0xff);
213 WriteDSP((shm->samples-1) & 0xff); // # of samples - 1
214 WriteDSP((shm->samples-1) >> 8);
232 timeconstant = 65536-(256000000/(shm->channels*shm->speed));
239 WriteDSP((shm->samples-1) & 0xff); // # of samples - 1
240 WriteDSP((shm->samples-1) >> 8);
250 timeconstant = 65536-(256000000/(shm->channels*shm->speed));
    [all...]
snd_sun.cpp 26 #include <sys/shm.h>
62 shm = &sn;
63 shm->splitbuffer = 0;
94 shm->speed = 11025;
113 shm->samplebits = 16;
114 shm->channels = 1;
117 shm->samplebits = 16;
118 shm->channels = 2;
121 shm->soundalive = true;
122 shm->samples = sizeof(dma_buffer) / (shm->samplebits/8)
    [all...]
snd_win.cpp 195 shm = &sn;
197 shm->channels = 2;
198 shm->samplebits = 16;
199 shm->speed = 11025;
203 format.nChannels = shm->channels;
204 format.wBitsPerSample = shm->samplebits;
205 format.nSamplesPerSec = shm->speed;
324 shm->channels = format.nChannels;
325 shm->samplebits = format.wBitsPerSample;
326 shm->speed = format.nSamplesPerSec;
    [all...]
snd_dma.cpp 47 volatile dma_t *shm = 0; variable
114 if (!sound_started || !shm)
120 Con_Printf("%5d stereo\n", shm->channels - 1);
121 Con_Printf("%5d samples\n", shm->samples);
122 Con_Printf("%5d samplepos\n", shm->samplepos);
123 Con_Printf("%5d samplebits\n", shm->samplebits);
124 Con_Printf("%5d submission_chunk\n", shm->submission_chunk);
125 Con_Printf("%5d speed\n", shm->speed);
126 Con_Printf("0x%x dma buffer\n", shm->buffer);
217 shm = (volatile dma_t*) Hunk_AllocName(sizeof(*shm), "shm")
    [all...]
snd_android.cpp 317 shm = &sn;
320 shm->splitbuffer = false; // Not used.
321 shm->samplebits = 16;
322 shm->speed = 11025;
323 shm->channels = 2;
324 shm->samples = TOTAL_BUFFER_SIZE / BYTES_PER_SAMPLE;
325 shm->samplepos = 0; // Not used.
326 shm->buffer = (unsigned char*) pcmData;
327 shm->submission_chunk = 1; // Not used.
329 shm->soundalive = true
    [all...]
snd_gus.cpp 1087 shm = &sn;
1092 shm->speed = 11025;
1097 shm->speed = Q_atoi(com_argv[rc+1]);
1100 if (shm->speed>48000)
1101 shm->speed=48000;
1106 if (shm->speed <= CodecRate->Rate)
1108 shm->speed=CodecRate->Rate;
1117 shm->channels = 2;
1118 shm->samplebits = 16;
1135 shm->soundalive = true;
    [all...]
snd_mix.cpp 118 pbuf = (DWORD *)shm->buffer;
124 lpos = lpaintedtime & ((shm->samples>>1)-1);
128 snd_linear_count = (shm->samples>>1) - lpos;
164 if (shm->samplebits == 16 && shm->channels == 2)
171 count = (endtime - paintedtime) * shm->channels;
172 out_mask = shm->samples - 1;
173 out_idx = paintedtime * shm->channels & out_mask;
174 step = 3 - shm->channels;
205 pbuf = (DWORD *)shm->buffer
    [all...]
  /external/quake/quake/src/QW/client/
snd_linux.c 7 #include <sys/shm.h>
73 shm = &sn;
74 shm->splitbuffer = 0;
79 if (s) shm->samplebits = atoi(s);
81 shm->samplebits = atoi(com_argv[i+1]);
82 if (shm->samplebits != 16 && shm->samplebits != 8)
85 if (fmt & AFMT_S16_LE) shm->samplebits = 16;
86 else if (fmt & AFMT_U8) shm->samplebits = 8;
90 if (s) shm->speed = atoi(s)
    [all...]
snd_win.c 193 shm = &sn;
195 shm->channels = 2;
196 shm->samplebits = 16;
197 shm->speed = 11025;
201 format.nChannels = shm->channels;
202 format.wBitsPerSample = shm->samplebits;
203 format.nSamplesPerSec = shm->speed;
322 shm->channels = format.nChannels;
323 shm->samplebits = format.wBitsPerSample;
324 shm->speed = format.nSamplesPerSec;
    [all...]
snd_dma.c 50 volatile dma_t *shm = 0; variable
117 if (!sound_started || !shm)
123 Con_Printf("%5d stereo\n", shm->channels - 1);
124 Con_Printf("%5d samples\n", shm->samples);
125 Con_Printf("%5d samplepos\n", shm->samplepos);
126 Con_Printf("%5d samplebits\n", shm->samplebits);
127 Con_Printf("%5d submission_chunk\n", shm->submission_chunk);
128 Con_Printf("%5d speed\n", shm->speed);
129 Con_Printf("0x%x dma buffer\n", shm->buffer);
220 shm = (void *) Hunk_AllocName(sizeof(*shm), "shm")
    [all...]
snd_mix.c 110 pbuf = (DWORD *)shm->buffer;
116 lpos = lpaintedtime & ((shm->samples>>1)-1);
120 snd_linear_count = (shm->samples>>1) - lpos;
156 if (shm->samplebits == 16 && shm->channels == 2)
163 count = (endtime - paintedtime) * shm->channels;
164 out_mask = shm->samples - 1;
165 out_idx = paintedtime * shm->channels & out_mask;
166 step = 3 - shm->channels;
197 pbuf = (DWORD *)shm->buffer;
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/picogui/
SDL_pgvideo.h 35 #include <sys/shm.h>
46 struct pgshmbitmap shm; /* shared memory info */ member in struct:SDL_PrivateVideoData
SDL_pgvideo.c 151 * but since this is based on SHM it's not important to be able to specify
211 this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap);
212 current->pixels = shmat(shmget(this->hidden->shm.shm_key,
213 this->hidden->shm.shm_length,0),NULL,0);
235 0,0,this->hidden->shm.width,this->hidden->shm.height,this->hidden->bitmap);
239 current->w = this->hidden->shm.width;
240 current->h = this->hidden->shm.height;
241 current->pitch = this->hidden->shm.pitch;
244 current->format->BitsPerPixel = this->hidden->shm.bpp
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/audio/mme/
SDL_mmeaudio.h 43 struct SharedMem *shm; member in struct:SDL_PrivateAudioData
47 #define shm (this->hidden->shm) macro
SDL_mmeaudio.c 126 shm = mmeAllocMem(sizeof(*shm));
127 if ( shm == NULL ) {
128 SDL_SetError("Out of memory: shm");
131 shm->sound = 0;
132 shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM;
139 shm->wFmt.wBitsPerSample = 8;
144 shm->wFmt.wBitsPerSample = 16;
151 shm->wFmt.wf.nChannels = spec->channels;
152 shm->wFmt.wf.nSamplesPerSec = spec->freq
    [all...]
  /gdk/samples/quake/jni/
snd_dma.cpp 47 volatile dma_t *shm = 0; variable
114 if (!sound_started || !shm)
120 Con_Printf("%5d stereo\n", shm->channels - 1);
121 Con_Printf("%5d samples\n", shm->samples);
122 Con_Printf("%5d samplepos\n", shm->samplepos);
123 Con_Printf("%5d samplebits\n", shm->samplebits);
124 Con_Printf("%5d submission_chunk\n", shm->submission_chunk);
125 Con_Printf("%5d speed\n", shm->speed);
126 Con_Printf("0x%x dma buffer\n", shm->buffer);
217 shm = (volatile dma_t*) Hunk_AllocName(sizeof(*shm), "shm")
    [all...]
snd_android.cpp 317 shm = &sn;
320 shm->splitbuffer = false; // Not used.
321 shm->samplebits = 16;
322 shm->speed = 11025;
323 shm->channels = 2;
324 shm->samples = TOTAL_BUFFER_SIZE / BYTES_PER_SAMPLE;
325 shm->samplepos = 0; // Not used.
326 shm->buffer = (unsigned char*) pcmData;
327 shm->submission_chunk = 1; // Not used.
329 shm->soundalive = true
    [all...]
snd_mix.cpp 118 pbuf = (DWORD *)shm->buffer;
124 lpos = lpaintedtime & ((shm->samples>>1)-1);
128 snd_linear_count = (shm->samples>>1) - lpos;
164 if (shm->samplebits == 16 && shm->channels == 2)
171 count = (endtime - paintedtime) * shm->channels;
172 out_mask = shm->samples - 1;
173 out_idx = paintedtime * shm->channels & out_mask;
174 step = 3 - shm->channels;
205 pbuf = (DWORD *)shm->buffer
    [all...]
  /external/valgrind/main/memcheck/tests/darwin/
scalar_nocancel.c 6 #include <sys/shm.h>
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/sys/
shm.h 31 #include <bits/shm.h>
65 #endif /* sys/shm.h */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sys/
shm.h 31 #include <bits/shm.h>
65 #endif /* sys/shm.h */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sys/
shm.h 31 #include <bits/shm.h>
65 #endif /* sys/shm.h */
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11dyn.h 38 #include <sys/shm.h>

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