/external/jmonkeyengine/engine/src/test/jme3test/app/ |
TestApplication.java | 67 System.out.println("Creating offscreen buffer application"); 71 System.out.println("Destroying offscreen buffer");
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/external/skia/include/gpu/gl/ |
SkGLContext.h | 15 * Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO.
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/frameworks/base/core/tests/coretests/src/android/widget/listview/ |
ListWithOffScreenNextSelectable.java | 23 * an offscreen item to know that it is the next selectable.
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/external/qemu/distrib/sdl-1.2.12/src/video/macdsp/ |
SDL_dspvideo.c | 43 Secondly, an offscreen pixel image allocated in VRAM can be 205 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP member in struct:private_hwdata 436 GWorldPtr offscreen; local 443 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); 446 DisposeGWorld (offscreen); 449 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); 451 DisposeGWorld (offscreen); 879 current->hwdata->offscreen = dsp_back_buffer; 899 current->hwdata->offscreen = dsp_back_buffer [all...] |
/external/skia/include/core/ |
SkImageFilter.h | 23 * offscreen (before the xfermode is applied). This offscreen bitmap will
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SkBounder.h | 71 that the offscreen being rendered into needs to be updated to the screen.
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestRenderToMemory.java | 68 * This test renders a scene to an offscreen framebuffer, then copies 175 offView = renderManager.createPreView("Offscreen View", offCamera); 183 // create offscreen framebuffer 200 //set viewport to render to offscreen framebuffer
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TestRenderToTexture.java | 71 offView = renderManager.createPreView("Offscreen View", offCamera); 75 // create offscreen framebuffer 92 //set viewport to render to offscreen framebuffer
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/external/mesa3d/docs/ |
README.OpenStep | 3 systems we simply use the offscreen rendering capability of Mesa
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/external/webkit/Source/WebKit/android/nav/ |
ParseCanvas.h | 39 // Pictures parsed for content never want to create offscreen bitmaps.
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
RsBenchRS.java | 288 Allocation offscreen = Allocation.createTyped(mRS, local 292 mScript.set_gRenderBufferColor(offscreen); 298 offscreen = Allocation.createTyped(mRS, 301 mScript.set_gRenderBufferDepth(offscreen);
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/ |
LwjglOffscreenBuffer.java | 59 logger.severe("Offscreen surfaces are not supported.");
87 logger.info("Offscreen buffer created.");
140 logger.info("Offscreen buffer destroyed.");
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/external/qemu/distrib/sdl-1.2.12/src/video/photon/ |
SDL_ph_image.c | 150 /* Currently offscreen contexts with the same bit depth as display bpp only can be created */ 428 /* this is a special test for drivers which tries to lie about offscreen capability */ 551 /* create simple offscreen lock */ 556 SDL_SetError("ph_AllocHWSurface(): Can't create offscreen lock !\n"); 585 SDL_SetError("ph_FreeHWSurface(): no offscreen context to delete!\n"); 590 /* unlock the offscreen context if it has been locked before destroy it */ 884 /* blitting from offscreen to main screen */ 893 /* blitting from main screen to offscreen */ 899 /* blitting offscreen to offscreen */ [all...] |
/external/webkit/Source/WebCore/accessibility/ |
AccessibilityMenuListOption.cpp | 75 // Invisible list options are considered to be offscreen.
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.h | 61 // An offscreen buffer to be rendered by software.
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/external/chromium/chrome/browser/notifications/ |
balloon_collection_impl.h | 120 // Return a offscreen location which is offscreen for this layout,
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
Texture2D.java | 70 * Creates a new two-dimensional texture for the purpose of offscreen 84 * Creates a new two-dimensional texture for the purpose of offscreen
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Texture3D.java | 70 * Creates a new three-dimensional texture for the purpose of offscreen 85 * Creates a new three-dimensional texture for the purpose of offscreen
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/external/qemu-pc-bios/vgabios/tests/lfbprof/ |
lfbprof.h | 77 long OffScreenMemOffset; /* Pointer to start of offscreen mem*/ 78 short OffScreenMemSize; /* Amount of offscreen mem in 1K's */
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/external/skia/include/gpu/ |
SkGpuDevice.h | 31 * New device that will create an offscreen renderTarget based on the 159 // state for our offscreen render-target
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/external/webkit/Source/WebCore/platform/android/ |
ScrollViewAndroid.cpp | 127 // Compute the offscreen parts of the drawn rectangle by subtracting 133 return; // and doesn't need to record drawing offscreen
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/external/chromium/chrome/browser/ui/views/ |
fullscreen_exit_bubble.cc | 92 // popup slides offscreen (in reality, squishes to 0 height), the corners will 198 // * If the mouse is offscreen or in the slide-out region, we hide the popup. 226 // The cursor is offscreen, in the slide-out region, or idle.
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/external/chromium/chrome/browser/ui/ |
window_sizer.cc | 318 // partially offscreen. If the window is partially offscreen horizontally, 323 // If the window is partially offscreen vertically, move it to be flush with
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/external/chromium/chrome/browser/ui/views/status_icons/ |
status_tray_win.cc | 30 // Create an offscreen window for handling messages for the status icons. We
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
SimpleWaterProcessor.java | 292 // create offscreen framebuffer 298 //set viewport to render to offscreen framebuffer 308 // create offscreen framebuffer 314 //set viewport to render to offscreen framebuffer
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